Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blaura
Neith
Level 198
God Stats
64W - 65L
1,619 SR
Queue Stats
190W - 183L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maxxoo
Tsukuyomi
Level 148
God Stats
1W - 1L
1,547 SR
Queue Stats
138W - 138L
1,514 Elo+
Party 1
Hera
Hera
MurderSith14
Hera
Level 99
God Stats
1W - 3L
1,589 SR
Queue Stats
53W - 68L
1,490 Elo+
Solo
Janus
Janus
zHGTz
Janus
Level 109
God Stats
28W - 28L
1,514 SR
Queue Stats
130W - 108L
1,517 Elo+
Solo
Team Averages
Level 136
1,554 SR
1,515 Elo+

VS

Team Averages
Level 120
1,534 SR
1,579 Elo+
Cthulhu
Cthulhu
HexedElixir
Cthulhu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 35L
1,597 Elo+
Party 2
Hercules
Hercules
aaaal
Hercules
Level 122
God Stats
1W - 2L
1,367 SR
Queue Stats
38W - 25L
1,541 Elo+
Party 2
Sol
Sol
aronatorpe
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 48L
1,522 Elo+
Solo
Atlas
Atlas
joooooood
Atlas
Level 103
God Stats
6W - 6L
1,679 SR
Queue Stats
52W - 29L
1,643 Elo+
Party 2
Medusa
Medusa
wzn14k
Medusa
Level 159
God Stats
21W - 14L
1,625 SR
Queue Stats
266W - 237L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 2 / 2
5,252
525
3,456
8,378
5,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Blaura
Neith
9
2 / 1 / 0
5,377
538
6,067
6,833
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Maxxoo
Tsukuyomi
9
1 / 3 / 1
5,188
519
4,639
9,076
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,579
558
3,843
7,075
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
zHGTz
Janus
12
0 / 4 / 1
5,901
590
1,265
6,222
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HexedElixir
Cthulhu
11
1 / 2 / 3
6,405
641
5,268
9,164
6,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
aaaal
Hercules
11
4 / 1 / 4
6,103
610
4,017
7,918
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 0
5,538
554
5,591
7,123
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
joooooood
Atlas
10
0 / 0 / 5
5,699
570
4,484
7,968
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
wzn14k
Medusa
13
6 / 0 / 2
7,548
755
6,032
3,956
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
L
Neith
Blaura
Neith
2
1
0
2
W
Cthulhu
HexedElixir
Cthulhu
1
2
3
1.25
L
Tsukuyomi
Maxxoo
Tsukuyomi
1
3
1
0.5
L
1
3
1
0.5
W
Hercules
aaaal
Hercules
4
1
4
6
W
2
2
0
1
W
Atlas
joooooood
Atlas
0
0
5
2.5
W
Medusa
wzn14k
Medusa
6
0
2
7
L
Janus
zHGTz
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
25,392
37,584
Taken
36,129
15,317
Mitigated
18,782
8,280
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,456
524
0
1,500
8,378
5,399
0
4,558
3,820
17,024
0
L
Neith
Blaura
Neith
6,067
1,438
0
1,203
6,833
2,500
530
4,280
2,553
0
43,082
W
Cthulhu
HexedElixir
Cthulhu
5,268
875
0
3,017
9,164
6,630
0
3,843
5,321
46,387
2,995
L
Tsukuyomi
Maxxoo
Tsukuyomi
4,639
969
0
3,625
9,076
2,730
0
1,202
7,874
0
29,045
L
3,843
1,406
0
1,782
7,075
2,747
0
4,392
2,683
37,922
0
W
Hercules
aaaal
Hercules
4,017
1,033
0
1,476
7,918
3,956
0
632
7,250
0
36,944
W
5,591
1,830
0
2,626
7,123
2,178
0
2,225
4,892
34,912
4,571
W
Atlas
joooooood
Atlas
4,484
2,176
0
2,133
7,968
4,693
0
1,614
6,344
20,396
0
W
Medusa
wzn14k
Medusa
6,032
2,302
0
1,187
3,956
1,325
0
228
3,656
0
55,866
L
Janus
zHGTz
Janus
1,265
43
0
170
6,222
1,941
0
470
5,752
53,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
31,293
318
Minions Killed
336
0
Camps Cleared
0
1,009,538
Distance Traveled
1,078,966
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,252
525
21
2
0
189,354
4
L
Neith
5,377
538
71
7
0
183,357
0
W
Cthulhu
6,405
641
76
8
0
201,869
0
L
Tsukuyomi
5,188
519
50
5
0
242,941
0
L
Hera
5,579
558
72
7
0
168,836
0
W
Hercules
6,103
610
59
6
0
230,190
0
W
Sol
5,538
554
81
8
0
195,795
0
W
Atlas
5,699
570
16
2
0
221,903
5
W
Medusa
7,548
755
104
10
0
229,209
4
L
Janus
5,901
590
104
10
0
225,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role