Player Matchup

Ravana
Ravana
BigRedStapler
Ravana
Level 127
God Stats
1W - 1L
1,687 SR
Queue Stats
63W - 33L
1,570 Elo+
Solo
Chronos
Chronos
TimmyTimes
Chronos
Level 159
God Stats
2W - 0L
1,906 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Freya
Freya
XXXYUUMI
Freya
Level 82
God Stats
4W - 2L
1,961 SR
Queue Stats
157W - 158L
1,532 Elo+
Solo
Horus
Horus
piantini
Horus
Level 157
God Stats
5W - 1L
1,751 SR
Queue Stats
24W - 32L
1,517 Elo+
Solo
Mercury
Mercury
secor22
Mercury
Level 159
God Stats
52W - 39L
1,573 SR
Queue Stats
444W - 421L
1,464 Elo+
Solo
Team Averages
Level 137
1,776 SR
1,517 Elo+

VS

Team Averages
Level 91
1,515 SR
1,497 Elo+
Artemis
Artemis
Astrositys
Artemis
Level 121
God Stats
24W - 13L
1,500 SR
Queue Stats
217W - 195L
1,606 Elo+
Solo
Hades
Hades
ChungusTheLarge
Hades
Level 123
God Stats
0W - 1L
1,706 SR
Queue Stats
162W - 152L
1,511 Elo+
Solo
Freya
Freya
Fr0sTByte__16
Freya
Level 43
God Stats
1W - 1L
1,730 SR
Queue Stats
48W - 62L
1,480 Elo+
Solo
Yemoja
Yemoja
Vaudy_body
Yemoja
Level 37
God Stats
1W - 4L
1,218 SR
Queue Stats
61W - 71L
1,366 Elo+
Solo
Achilles
Achilles
iGhettoELM0
Achilles
Level 129
God Stats
3W - 6L
1,419 SR
Queue Stats
283W - 267L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,129
625
9,000
6,407
4,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
TimmyTimes
Chronos
14
3 / 1 / 2
8,260
635
6,594
7,037
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
XXXYUUMI
Freya
13
1 / 0 / 1
7,142
549
1,849
7,799
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
piantini
Horus
10
1 / 0 / 7
6,686
514
5,785
8,741
6,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
secor22
Mercury
13
5 / 0 / 3
7,372
567
7,997
10,311
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astrositys
Artemis
11
0 / 3 / 0
5,726
440
4,260
8,713
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,055
466
4,672
12,358
5,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 0
6,384
491
4,077
10,166
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Vaudy_body
Yemoja
10
0 / 2 / 0
6,081
468
2,014
7,330
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
iGhettoELM0
Achilles
13
0 / 1 / 0
6,833
526
5,434
11,664
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Astrositys
Artemis
0
3
0
0
W
1
0
3
2.5
L
0
4
0
0
L
1
1
0
1
W
Chronos
TimmyTimes
Chronos
3
1
2
4
L
Yemoja
Vaudy_body
Yemoja
0
2
0
0
W
Freya
XXXYUUMI
Freya
1
0
1
1.5
L
Achilles
iGhettoELM0
Achilles
0
1
0
0
W
Horus
piantini
Horus
1
0
7
4.5
W
Mercury
secor22
Mercury
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
20,457
40,295
Taken
50,231
21,612
Mitigated
28,610
18,203
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Astrositys
Artemis
4,260
1,441
0
1,189
8,713
3,189
0
185
8,528
0
46,024
W
9,000
2,993
0
3,848
6,407
4,636
167
638
5,378
0
69,241
L
4,672
426
584
5,520
12,358
5,716
0
3,868
8,490
51,605
0
L
4,077
1,016
0
3,346
10,166
4,621
0
1,874
8,292
54,642
3,452
W
Chronos
TimmyTimes
Chronos
6,594
1,983
0
1,231
7,037
2,715
0
4,610
2,378
63,394
4,037
L
Yemoja
Vaudy_body
Yemoja
2,014
731
2,014
1,066
7,330
4,961
0
1,616
5,714
17,595
0
W
Freya
XXXYUUMI
Freya
1,849
485
0
4,897
7,799
3,230
0
964
6,835
36,992
7,862
L
Achilles
iGhettoELM0
Achilles
5,434
1,022
0
5,574
11,664
10,123
0
589
11,075
0
54,912
W
Horus
piantini
Horus
5,785
2,255
600
4,384
8,741
6,352
0
3,198
5,452
0
16,022
W
Mercury
secor22
Mercury
7,997
3,685
0
3,243
10,311
4,679
0
1,541
8,770
0
59,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
31,079
431
Minions Killed
405
0
Camps Cleared
0
1,330,864
Distance Traveled
1,192,362
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,726
440
67
5
0
208,382
0
W
Ravana
8,129
625
119
9
0
234,985
2
L
Hades
6,055
466
98
8
0
246,069
2
L
Freya
6,384
491
98
8
0
253,292
0
W
Chronos
8,260
635
115
9
0
271,927
4
L
Yemoja
6,081
468
31
2
0
209,128
2
W
Freya
7,142
549
96
7
0
251,892
3
L
Achilles
6,833
526
111
9
0
275,491
2
W
Horus
6,686
514
12
1
0
273,689
2
W
Mercury
7,372
567
89
7
0
298,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role