Player Matchup

Kuzenbo
Kuzenbo
Platinum II
ANGRYMAN5656
Kuzenbo
Platinum II
Level 155
God Stats
3W - 2L
1,465 SR
Queue Stats
124W - 112L
2,018 MMR
Solo
Ne Zha
Ne Zha
Masters
CalebWilliamsSZN
Ne Zha
Masters
Level 88
God Stats
21W - 13L
1,631 SR
Queue Stats
369W - 284L
2,418 MMR
Party 1
Ymir
Ymir
Masters
Inbowned
Ymir
Masters
Level 213
God Stats
3W - 2L
1,588 SR
Queue Stats
426W - 330L
2,620 MMR
Party 1
Janus
Janus
Platinum I
ZagueiroDoVasco
Janus
Platinum I
Level 98
God Stats
19W - 18L
1,601 SR
Queue Stats
410W - 402L
2,045 MMR
Solo
Skadi
Skadi
Masters
donkeysonkey
Skadi
Masters
Level 129
God Stats
10W - 11L
1,703 SR
Queue Stats
450W - 432L
2,818 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,597 SR
2,384 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 169
1,591 SR
2,180 MMR
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Masters
Dashboarřd
Cabrakan
Masters
Level 324
God Stats
22W - 19L
1,710 SR
Queue Stats
1,006W - 979L
2,585 MMR
Party 2
Maman Brigitte
Maman Brigitte
Diamond IV
GalaxyCable
Maman Brigitte
Diamond IV
Level 155
God Stats
0W - 1L
1,328 SR
Queue Stats
83W - 72L
2,008 MMR
Solo
Nu Wa
Nu Wa
Diamond I
GoinglnRa
Nu Wa
Diamond I
Level 88
God Stats
5W - 4L
1,766 SR
Queue Stats
190W - 154L
2,385 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
player61423
Cu Chulainn
Diamond II
Level 156
God Stats
16W - 21L
1,649 SR
Queue Stats
583W - 555L
2,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ANGRYMAN5656
Kuzenbo
15
4 / 0 / 13
9,947
622
10,106
14,239
15,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 5 / 3
9,653
603
12,448
18,996
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
17
10 / 1 / 6
10,611
663
15,348
15,571
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 3 / 8
8,766
548
7,874
11,054
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 1
10,423
651
8,586
7,511
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresTerraThorMulanSobek

VS

Bans
MedusaSusanoLancelotCharybdisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 3 / 2
8,031
502
5,979
11,153
5,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Dashboarřd
Cabrakan
11
0 / 4 / 4
7,304
457
5,053
13,828
17,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
GalaxyCable
Maman Brigitte
13
3 / 9 / 1
7,819
489
6,901
18,572
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
GoinglnRa
Nu Wa
14
1 / 5 / 5
8,250
516
12,247
11,085
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
player61423
Cu Chulainn
17
5 / 4 / 0
10,356
647
11,877
20,328
17,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
25
Kills
10
10
Deaths
25
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
2
0.67
W
Kuzenbo
ANGRYMAN5656
Kuzenbo
4
0
13
10.5
W
4
5
3
1.1
L
Cabrakan
Dashboarřd
Cabrakan
0
4
4
0.5
L
Maman Brigitte
GalaxyCable
Maman Brigitte
3
9
1
0.39
L
Nu Wa
GoinglnRa
Nu Wa
1
5
5
0.7
W
Ymir
10
1
6
13
W
2
3
8
2
W
5
1
1
5.5
L
Cu Chulainn
player61423
Cu Chulainn
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,362
Damage
42,057
67,371
Taken
74,966
42,160
Mitigated
51,271
18,898
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,979
3,809
0
3,482
11,153
5,319
0
3,612
7,469
0
80,475
W
Kuzenbo
ANGRYMAN5656
Kuzenbo
10,106
3,305
2,486
3,453
14,239
15,879
0
5,957
7,955
31,388
1,252
W
12,448
5,803
0
5,516
18,996
10,080
73
3,758
15,035
0
84,395
L
Cabrakan
Dashboarřd
Cabrakan
5,053
389
0
2,123
13,828
17,168
0
8,012
5,652
17,073
1,623
L
Maman Brigitte
GalaxyCable
Maman Brigitte
6,901
552
0
5,142
18,572
7,273
0
8,937
9,435
49,144
1,128
L
Nu Wa
GoinglnRa
Nu Wa
12,247
2,212
0
1,364
11,085
3,916
0
7,450
3,419
64,885
0
W
Ymir
15,348
4,667
0
6,410
15,571
8,651
86
4,432
10,813
90,515
749
W
7,874
412
0
500
11,054
4,228
568
6,059
4,723
64,960
559
W
8,586
3,528
0
533
7,511
3,322
0
2,977
4,418
0
106,813
L
Cu Chulainn
player61423
Cu Chulainn
11,877
3,027
0
4,229
20,328
17,595
0
4,265
16,063
0
84,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,400
Gold Earned
41,760
553
Minions Killed
490
0
Camps Cleared
0
1,677,457
Distance Traveled
1,548,807
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,031
502
153
10
0
322,095
1
W
Kuzenbo
9,947
622
29
2
0
376,404
3
W
Ne Zha
9,653
603
118
7
0
313,967
0
L
Cabrakan
7,304
457
13
1
0
323,123
5
L
Maman Brigitte
7,819
489
76
5
0
318,516
1
L
Nu Wa
8,250
516
123
8
0
297,676
1
W
Ymir
10,611
663
139
9
0
352,969
0
W
Janus
8,766
548
116
7
0
323,284
4
W
Skadi
10,423
651
151
9
0
310,833
6
L
Cu Chulainn
10,356
647
125
8
0
287,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role