Player Matchup

Lancelot
Lancelot
Silver IV
Aki Caution
Lancelot
Silver IV
Level 68
God Stats
2W - 5L
1,437 SR
Queue Stats
96W - 116L
677 MMR
Solo
Ymir
Ymir
Silver IV
EDS0952
Ymir
Silver IV
Level 290
God Stats
6W - 7L
1,533 SR
Queue Stats
277W - 304L
796 MMR
Solo
Chiron
Chiron
Silver V
The231 Joker
Chiron
Silver V
Level 128
God Stats
0W - 1L
1,763 SR
Queue Stats
128W - 172L
570 MMR
Solo
Ra
Ra
Silver II
disLake_
Ra
Silver II
Level 125
God Stats
4W - 8L
1,175 SR
Queue Stats
365W - 398L
902 MMR
Solo
Thanatos
Thanatos
Silver III
superior_yam319
Thanatos
Silver III
Level 149
God Stats
10W - 11L
1,436 SR
Queue Stats
222W - 248L
1,136 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,469 SR
816 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,433 SR
818 MMR
Nemesis
Nemesis
Silver IV
HareSage ROG
Nemesis
Silver IV
Level 152
God Stats
86W - 87L
1,408 SR
Queue Stats
604W - 640L
811 MMR
Solo
Maui
Maui
Silver V
Takinz
Maui
Silver V
Level 125
God Stats
92W - 104L
1,406 SR
Queue Stats
201W - 227L
586 MMR
Solo
Bastet
Bastet
Gold III
TwitchTvMegakadi
Bastet
Gold III
Level 83
God Stats
4W - 2L
1,457 SR
Queue Stats
27W - 28L
1,223 MMR
Solo
Anubis
Anubis
Bronze I
mofohamma
Anubis
Bronze I
Level 167
God Stats
7W - 14L
1,268 SR
Queue Stats
171W - 207L
371 MMR
Solo
Artemis
Artemis
Silver III
qwalp
Artemis
Silver III
Level 101
God Stats
5W - 8L
1,627 SR
Queue Stats
67W - 71L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aki Caution
Lancelot
15
0 / 2 / 1
9,260
421
4,996
18,628
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
EDS0952
Ymir
14
2 / 4 / 2
9,127
415
4,314
20,105
16,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
0 / 4 / 2
10,035
456
9,361
20,289
8,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 4 / 2
10,441
475
13,530
17,515
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
3 / 5 / 2
9,311
423
6,782
19,048
8,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAthenaKali

VS

Bans
NeithBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HareSage ROG
Nemesis
18
0 / 2 / 2
11,068
503
5,295
19,384
9,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
Takinz
Maui
17
5 / 2 / 5
11,761
535
8,613
17,381
17,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 1 / 4
13,870
630
34,076
18,479
8,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
mofohamma
Anubis
18
2 / 3 / 6
11,248
511
11,118
15,847
8,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
qwalp
Artemis
19
0 / 0 / 3
12,120
551
14,498
9,755
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
19
19
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Aki Caution
Lancelot
0
2
1
0.25
L
Ymir
EDS0952
Ymir
2
4
2
0.75
W
Nemesis
HareSage ROG
Nemesis
0
2
2
0.5
W
Maui
Takinz
Maui
5
2
5
3.75
L
Chiron
0
4
2
0.25
W
12
1
4
14
L
3
4
2
1
W
Anubis
mofohamma
Anubis
2
3
6
1.67
W
Artemis
qwalp
Artemis
0
0
3
1.5
L
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
73,600
95,585
Taken
80,846
53,490
Mitigated
47,713
24,151
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Aki Caution
Lancelot
4,996
406
0
1,318
18,628
13,024
0
3,007
15,621
0
62,695
L
Ymir
EDS0952
Ymir
4,314
996
0
2,603
20,105
16,841
0
5,260
14,845
27,187
0
W
Nemesis
HareSage ROG
Nemesis
5,295
2,403
0
3,220
19,384
9,328
6,131
1,515
17,681
0
117,201
W
Maui
Takinz
Maui
8,613
1,077
0
3,228
17,381
17,637
163
3,523
13,811
38,642
2,839
L
Chiron
9,361
1,875
371
4,939
20,289
8,634
304
3,356
16,933
0
89,115
W
34,076
11,954
0
5,617
18,479
8,376
2,891
2,037
15,675
0
119,256
L
13,530
700
2,580
3,450
17,515
6,920
0
4,510
13,005
89,932
1,638
W
Anubis
mofohamma
Anubis
11,118
296
0
6,930
15,847
8,123
2,811
7,633
8,028
88,526
0
W
Artemis
qwalp
Artemis
14,498
4,553
0
2,110
9,755
4,249
3,197
2,369
7,183
0
109,625
L
Thanatos
6,782
1,904
0
8,890
19,048
8,071
0
2,626
16,422
0
63,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
60,067
537
Minions Killed
637
0
Camps Cleared
0
1,828,607
Distance Traveled
2,120,774
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,260
421
106
5
0
339,145
0
L
Ymir
9,127
415
36
2
0
362,262
8
W
Nemesis
11,068
503
152
7
0
475,252
9
W
Maui
11,761
535
60
3
0
388,281
6
L
Chiron
10,035
456
146
7
0
369,334
4
W
Bastet
13,870
630
135
6
0
499,549
2
L
Ra
10,441
475
151
7
0
409,359
0
W
Anubis
11,248
511
127
6
0
359,181
0
W
Artemis
12,120
551
163
7
0
398,511
2
L
Thanatos
9,311
423
98
4
0
348,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role