Player Matchup

Chang'e
Chang'e
Domzzyy
Chang'e
Level 129
God Stats
39W - 23L
1,611 SR
Queue Stats
294W - 273L
1,548 Elo+
Solo
Kali
Kali
DraidCymru
Kali
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 261L
1,594 Elo+
Solo
Geb
Geb
alejandroadrados
Geb
Level 127
God Stats
2W - 1L
1,874 SR
Queue Stats
78W - 99L
1,504 Elo+
Party 1
King Arthur
King Arthur
rubenperez01
King Arthur
Level 129
God Stats
1W - 2L
1,469 SR
Queue Stats
123W - 118L
1,607 Elo+
Party 1
Artemis
Artemis
xEduucs_
Artemis
Level 127
God Stats
9W - 4L
1,855 SR
Queue Stats
102W - 107L
1,579 Elo+
Party 1
Team Averages
Level 133
1,662 SR
1,566 Elo+

VS

Team Averages
Level 127
1,506 SR
1,527 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Arlong
Jormungandr
Level 129
God Stats
8W - 5L
1,510 SR
Queue Stats
383W - 377L
1,487 Elo+
Solo
Ra
Ra
LUCIFERQ8_
Ra
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 49L
1,596 Elo+
Solo
Set
Set
madmanMugen
Set
Level 68
God Stats
44W - 28L
1,520 SR
Queue Stats
252W - 198L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Domzzyy
Chang'e
10
0 / 2 / 0
5,384
538
3,339
7,431
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,858
486
2,888
10,397
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,847
485
1,399
6,556
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
rubenperez01
King Arthur
10
0 / 2 / 0
5,451
545
2,180
9,400
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
xEduucs_
Artemis
9
0 / 0 / 0
4,919
492
5,316
4,212
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 0 / 0
5,933
593
4,902
4,995
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
 
Ymir
8
0 / 0 / 4
5,361
536
1,780
4,804
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Arlong
Jormungandr
12
2 / 0 / 0
6,721
672
5,012
5,332
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 2
6,426
643
5,414
5,260
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 0 / 2
5,937
594
6,002
8,741
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
0
2
W
Ymir
 
Ymir
0
0
4
2
W
Jormungandr
Arlong
Jormungandr
2
0
0
2
L
Chang'e
Domzzyy
Chang'e
0
2
0
0
L
0
3
0
0
W
2
0
2
3
L
0
2
0
0
W
3
0
2
4
L
King Arthur
rubenperez01
King Arthur
0
2
0
0
L
Artemis
xEduucs_
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,122
Damage
23,110
37,996
Taken
29,132
18,813
Mitigated
15,490
10,587
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,902
3,323
0
3,019
4,995
1,651
0
414
4,581
0
40,451
W
Ymir
 
Ymir
1,780
558
0
1,905
4,804
2,737
0
652
4,125
13,906
0
W
Jormungandr
Arlong
Jormungandr
5,012
1,957
0
1,376
5,332
4,951
0
0
5,332
46,746
9,675
L
Chang'e
Domzzyy
Chang'e
3,339
391
200
2,412
7,431
2,780
0
2,770
4,661
40,234
1,493
L
2,888
1,018
0
2,744
10,397
4,234
0
2,392
8,005
0
36,800
W
5,414
870
518
2,002
5,260
2,155
0
2,471
2,502
54,705
0
L
1,399
219
0
2,604
6,556
4,261
0
888
5,668
11,647
0
W
6,002
3,191
0
3,744
8,741
3,996
0
822
7,869
0
50,911
L
King Arthur
rubenperez01
King Arthur
2,180
143
0
2,000
9,400
6,051
0
4,791
4,609
0
46,468
L
Artemis
xEduucs_
Artemis
5,316
1,475
0
627
4,212
1,487
0
835
3,377
0
38,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
30,378
327
Minions Killed
364
0
Camps Cleared
0
934,800
Distance Traveled
1,022,550
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,933
593
87
9
0
184,459
0
W
Ymir
5,361
536
8
1
0
213,946
0
W
Jormungandr
6,721
672
84
8
0
180,940
0
L
Chang'e
5,384
538
102
10
0
187,924
4
L
Kali
4,858
486
62
6
0
190,852
0
W
Ra
6,426
643
98
10
0
225,262
0
L
Geb
4,847
485
11
1
0
186,211
2
W
Set
5,937
594
87
9
0
217,943
0
L
King Arthur
5,451
545
88
9
0
194,874
2
L
Artemis
4,919
492
64
6
0
174,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role