Player Matchup

Thor
Thor
ElCamp3sino
Thor
Level 129
God Stats
2W - 1L
1,550 SR
Queue Stats
97W - 83L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoltenGore
Cu Chulainn
Level 157
God Stats
38W - 27L
1,568 SR
Queue Stats
363W - 342L
1,478 Elo+
Solo
Merlin
Merlin
Scarn_Michael
Merlin
Level 147
God Stats
3W - 2L
1,370 SR
Queue Stats
223W - 232L
1,565 Elo+
Solo
Izanami
Izanami
SuguruGéto
Izanami
Level 65
God Stats
9W - 1L
1,979 SR
Queue Stats
107W - 103L
1,499 Elo+
Party 1
Cerberus
Cerberus
defendedmehow8
Cerberus
Level 246
God Stats
2W - 4L
1,382 SR
Queue Stats
167W - 177L
1,498 Elo+
Party 1
Team Averages
Level 149
1,570 SR
1,508 Elo+

VS

Team Averages
Level 158
1,662 SR
1,562 Elo+
Ix Chel
Ix Chel
BetterPops
Ix Chel
Level 139
God Stats
7W - 8L
1,810 SR
Queue Stats
304W - 296L
1,558 Elo+
Solo
Neith
Neith
Kenurd
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nixsin
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,646 SR
Queue Stats
258W - 206L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Thee Peasant
Danzaburou
Level 204
God Stats
4W - 6L
1,519 SR
Queue Stats
399W - 405L
1,581 Elo+
Solo
Sobek
Sobek
ZhangFan000
Sobek
Level 159
God Stats
5W - 6L
1,834 SR
Queue Stats
319W - 312L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,427
571
5,332
10,090
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
MoltenGore
Cu Chulainn
14
3 / 2 / 0
8,504
654
5,327
11,490
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 1
8,595
661
6,320
5,297
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
SuguruGéto
Izanami
15
3 / 0 / 3
8,681
668
7,755
8,529
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
1 / 0 / 4
7,591
584
6,549
10,903
9,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BetterPops
Ix Chel
12
1 / 2 / 0
6,796
523
4,197
9,276
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kenurd
Neith
12
0 / 3 / 0
6,332
487
6,389
8,249
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Nixsin
Morgan Le Fay
14
2 / 3 / 2
7,903
608
4,102
9,062
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Thee Peasant
Danzaburou
13
2 / 3 / 1
7,226
556
7,010
10,097
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,458
497
4,144
11,346
9,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BetterPops
Ix Chel
1
2
0
0.5
W
3
2
2
2
L
Neith
Kenurd
Neith
0
3
0
0
W
Cu Chulainn
MoltenGore
Cu Chulainn
3
2
0
1.5
L
Morgan Le Fay
Nixsin
Morgan Le Fay
2
3
2
1
W
3
1
1
3.5
W
Izanami
SuguruGéto
Izanami
3
0
3
4.5
L
Danzaburou
Thee Peasant
Danzaburou
2
3
1
0.83
L
0
2
1
0.25
W
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
25,842
46,309
Taken
48,030
25,674
Mitigated
22,253
14,845
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BetterPops
Ix Chel
4,197
486
434
2,095
9,276
3,039
0
5,754
3,522
52,632
0
W
5,332
1,995
0
1,360
10,090
4,381
0
2,160
7,832
0
60,510
L
Neith
Kenurd
Neith
6,389
3,108
0
2,099
8,249
2,687
0
938
7,311
0
60,340
W
Cu Chulainn
MoltenGore
Cu Chulainn
5,327
488
0
4,493
11,490
6,589
0
3,802
7,688
98
69,694
L
Morgan Le Fay
Nixsin
Morgan Le Fay
4,102
160
0
3,340
9,062
3,172
0
892
8,170
55,424
896
W
6,320
209
0
1,071
5,297
2,003
0
933
4,232
64,727
636
W
Izanami
SuguruGéto
Izanami
7,755
6,527
0
2,716
8,529
3,480
5,495
611
7,918
0
85,781
L
Danzaburou
Thee Peasant
Danzaburou
7,010
2,103
0
4,015
10,097
3,576
0
1,713
8,384
0
53,278
L
4,144
299
0
4,471
11,346
9,779
0
3,389
7,957
23,145
240
W
Cerberus
6,549
481
0
5,205
10,903
9,221
1
4,428
6,331
24,508
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
34,715
525
Minions Killed
454
0
Camps Cleared
0
1,381,097
Distance Traveled
1,295,203
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,796
523
101
8
0
243,589
1
W
Thor
7,427
571
83
6
0
281,851
0
L
Neith
6,332
487
117
9
0
230,147
2
W
Cu Chulainn
8,504
654
102
8
0
255,304
0
L
Morgan Le Fay
7,903
608
115
9
0
258,118
0
W
Merlin
8,595
661
123
9
0
264,601
0
W
Izanami
8,681
668
155
12
0
265,193
0
L
Danzaburou
7,226
556
94
7
0
274,770
0
L
Sobek
6,458
497
27
2
0
288,579
3
W
Cerberus
7,591
584
62
5
0
314,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role