Player Matchup

Bakasura
Bakasura
Amilleman
Bakasura
Level 148
God Stats
25W - 15L
1,690 SR
Queue Stats
210W - 184L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
EVRLONGGG
Guan Yu
Level 29
God Stats
6W - 3L
1,506 SR
Queue Stats
75W - 48L
1,629 Elo+
Party 1
Hel
Hel
Ohmmmmms
Hel
Level 156
God Stats
3W - 1L
1,765 SR
Queue Stats
272W - 243L
1,557 Elo+
Party 1
Susano
Susano
Shiir0x
Susano
Level 158
God Stats
2W - 0L
1,949 SR
Queue Stats
54W - 44L
1,605 Elo+
Party 1
Scylla
Scylla
StormingShadows
Scylla
Level 170
God Stats
3W - 0L
1,910 SR
Queue Stats
78W - 82L
1,522 Elo+
Party 1
Team Averages
Level 132
1,764 SR
1,576 Elo+

VS

Team Averages
Level 67
1,525 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Amnesiaa25
Baron Samedi
Level 101
God Stats
3W - 2L
1,844 SR
Queue Stats
151W - 134L
1,476 Elo+
Solo
Izanami
Izanami
Cattaleiya
Izanami
Level 69
God Stats
5W - 15L
1,246 SR
Queue Stats
110W - 119L
1,401 Elo+
Solo
Thanatos
Thanatos
Kînkaku
Thanatos
Level 83
God Stats
1W - 2L
1,537 SR
Queue Stats
36W - 29L
1,478 Elo+
Solo
Serqet
Serqet
bebou19062
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amilleman
Bakasura
12
5 / 0 / 1
6,576
658
5,681
7,688
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
EVRLONGGG
Guan Yu
13
3 / 0 / 0
7,558
756
6,681
9,797
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
2 / 1 / 6
6,544
654
5,722
6,119
3,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Shiir0x
Susano
12
6 / 1 / 3
6,718
672
6,756
5,771
2,195
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 2
6,731
673
4,828
3,983
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 0
5,949
595
1,371
5,308
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Amnesiaa25
Baron Samedi
7
0 / 5 / 3
5,042
504
1,861
8,933
5,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Cattaleiya
Izanami
7
0 / 6 / 2
4,704
470
1,070
8,534
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kînkaku
Thanatos
8
3 / 4 / 0
5,236
524
3,490
7,707
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
bebou19062
Serqet
9
0 / 3 / 0
4,738
474
3,402
11,733
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
3
3
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Bakasura
Amilleman
Bakasura
5
0
1
5.5
L
Baron Samedi
Amnesiaa25
Baron Samedi
0
5
3
0.3
L
Izanami
Cattaleiya
Izanami
0
6
2
0.17
W
Guan Yu
EVRLONGGG
Guan Yu
3
0
0
3
L
Thanatos
Kînkaku
Thanatos
3
4
0
0.75
W
2
1
6
5
W
Susano
Shiir0x
Susano
6
1
3
7.5
W
3
1
2
4
L
Serqet
bebou19062
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
11,194
33,358
Taken
42,215
17,265
Mitigated
16,200
16,083
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,371
226
183
1,771
5,308
1,903
0
1,685
3,623
58,299
920
W
Bakasura
Amilleman
Bakasura
5,681
4,483
0
2,805
7,688
3,677
0
826
6,821
0
44,561
L
Baron Samedi
Amnesiaa25
Baron Samedi
1,861
285
69
1,332
8,933
5,119
0
4,482
4,232
10,832
0
L
Izanami
Cattaleiya
Izanami
1,070
654
0
1,417
8,534
2,268
0
2,828
5,618
0
21,634
W
Guan Yu
EVRLONGGG
Guan Yu
6,681
2,488
40
6,391
9,797
6,358
0
0
9,150
0
56,801
L
Thanatos
Kînkaku
Thanatos
3,490
1,120
0
2,399
7,707
2,638
0
1,401
5,838
0
22,326
W
5,722
883
1,941
3,656
6,119
3,560
0
770
5,349
32,982
2,207
W
Susano
Shiir0x
Susano
6,756
2,994
0
500
5,771
2,195
0
725
5,046
0
44,330
W
4,828
473
0
750
3,983
1,475
0
893
3,090
54,532
0
L
Serqet
bebou19062
Serqet
3,402
1,446
0
4,980
11,733
4,272
0
0
11,513
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
25,669
420
Minions Killed
249
0
Camps Cleared
0
1,087,968
Distance Traveled
940,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,949
595
129
13
0
198,379
1
W
Bakasura
6,576
658
93
9
0
256,533
0
L
Baron Samedi
5,042
504
18
2
0
161,881
2
L
Izanami
4,704
470
34
3
0
186,571
0
W
Guan Yu
7,558
756
95
10
0
198,701
0
L
Thanatos
5,236
524
31
3
0
199,230
0
W
Hel
6,544
654
51
5
0
209,342
2
W
Susano
6,718
672
77
8
0
229,641
0
W
Scylla
6,731
673
104
10
0
193,751
0
L
Serqet
4,738
474
37
4
0
194,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role