Player Matchup

Kali
Kali
Vaudy_body
Kali
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 71L
1,358 Elo+
Solo
Medusa
Medusa
Ylyomi
Medusa
Level 57
God Stats
7W - 3L
1,556 SR
Queue Stats
61W - 66L
1,410 Elo+
Party 1
Khepri
Khepri
jdL-ATLAS
Khepri
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 40L
1,470 Elo+
Party 1
Hel
Hel
legendari-matt93
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,315 Elo+
Party 1
Odin
Odin
penguin attackz
Odin
Level 107
God Stats
6W - 3L
1,592 SR
Queue Stats
688W - 668L
1,446 Elo+
Solo
Team Averages
Level 58
1,530 SR
1,400 Elo+

VS

Team Averages
Level 93
1,401 SR
1,401 Elo+
Jormungandr
Jormungandr
DanKusPuGuS
Jormungandr
Level 113
God Stats
1W - 1L
1,777 SR
Queue Stats
83W - 78L
1,456 Elo+
Solo
Vulcan
Vulcan
LordZombiie0
Vulcan
Level 119
God Stats
10W - 13L
1,293 SR
Queue Stats
308W - 300L
1,449 Elo+
Solo
Chang'e
Chang'e
Supremedeity382
Chang'e
Level 41
God Stats
2W - 9L
1,221 SR
Queue Stats
2W - 11L
1,243 Elo+
Solo
Nemesis
Nemesis
aznee_uzamaki
Nemesis
Level 89
God Stats
7W - 11L
1,317 SR
Queue Stats
611W - 619L
1,431 Elo+
Solo
Xbalanque
Xbalanque
theduke517
Xbalanque
Level 101
God Stats
7W - 15L
1,393 SR
Queue Stats
62W - 73L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
9,212
542
2,941
15,244
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Ylyomi
Medusa
15
3 / 2 / 2
8,603
506
8,312
11,807
5,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
jdL-ATLAS
Khepri
14
2 / 1 / 2
8,400
494
5,118
14,587
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
8,259
486
4,525
12,483
4,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
0 / 2 / 0
8,582
505
6,150
15,330
11,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DanKusPuGuS
Jormungandr
16
2 / 0 / 0
10,030
590
9,932
12,726
10,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
17
5 / 2 / 1
10,115
595
13,438
8,328
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
0 / 3 / 2
6,446
379
2,622
6,569
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
6
1 / 0 / 0
5,644
332
2,163
3,538
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
theduke517
Xbalanque
14
2 / 2 / 2
8,576
504
15,080
13,940
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
10
10
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DanKusPuGuS
Jormungandr
2
0
0
2
L
Vulcan
5
2
1
2.75
L
0
3
2
0.33
W
1
0
0
1
W
Medusa
Ylyomi
Medusa
3
2
2
2
L
Nemesis
1
0
0
1
W
Khepri
jdL-ATLAS
Khepri
2
1
2
3
W
1
5
2
0.4
W
0
2
0
0
L
Xbalanque
theduke517
Xbalanque
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
43,235
69,451
Taken
45,101
48,910
Mitigated
22,352
15,421
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DanKusPuGuS
Jormungandr
9,932
2,879
0
3,650
12,726
10,534
6
0
12,726
80,063
1,875
L
Vulcan
13,438
0
0
952
8,328
3,427
90
3,201
5,127
79,722
1,303
L
2,622
306
354
832
6,569
2,149
228
1,296
5,273
24,773
768
W
2,941
1,343
0
3,006
15,244
8,048
0
2,319
12,925
0
105,598
W
Medusa
Ylyomi
Medusa
8,312
2,800
0
2,147
11,807
5,446
1,939
3,046
8,761
0
79,307
L
Nemesis
2,163
1,869
0
1,122
3,538
1,049
0
158
3,380
0
8,029
W
Khepri
jdL-ATLAS
Khepri
5,118
777
152
1,681
14,587
18,441
256
1,429
13,158
29,476
0
W
4,525
1,118
645
3,060
12,483
4,985
496
9,179
3,304
47,855
503
W
6,150
1,138
0
4,730
15,330
11,990
0
9,550
5,780
0
61,620
L
Xbalanque
theduke517
Xbalanque
15,080
10,138
0
6,788
13,940
5,193
0
4,952
8,988
0
65,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
40,811
479
Minions Killed
433
0
Camps Cleared
0
1,567,130
Distance Traveled
1,314,346
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,030
590
142
8
0
316,791
1
L
Vulcan
10,115
595
133
8
0
359,573
5
L
Chang'e
6,446
379
45
3
0
194,707
0
W
Kali
9,212
542
135
8
0
386,075
0
W
Medusa
8,603
506
117
7
0
269,889
0
L
Nemesis
5,644
332
9
1
0
157,943
0
W
Khepri
8,400
494
36
2
0
311,939
0
W
Hel
8,259
486
79
5
0
286,006
0
W
Odin
8,582
505
112
7
0
313,221
0
L
Xbalanque
8,576
504
104
6
0
285,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role