Player Matchup

Charon
Charon
Silver V
BloodyRoots__
Charon
Silver V
Level 122
God Stats
0W - 3L
1,335 SR
Queue Stats
7W - 20L
1,066 MMR
Party 1
Nut
Nut
Platinum I
GhostRealDk
Nut
Platinum I
Level 127
God Stats
11W - 10L
1,601 SR
Queue Stats
236W - 233L
1,810 MMR
Solo
Fenrir
Fenrir
Bronze III
NeXo__Moto
Fenrir
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,457 MMR
Party 1
King Arthur
King Arthur
Platinum II
SlaggySackMcGee
King Arthur
Platinum II
Level 211
God Stats
4W - 5L
1,416 SR
Queue Stats
440W - 437L
1,819 MMR
Solo
Agni
Agni
Platinum IV
Warrior Knight7
Agni
Platinum IV
Level 155
God Stats
12W - 15L
1,566 SR
Queue Stats
92W - 84L
1,828 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,484 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 167
1,539 SR
1,659 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
CallMeRoc
Charybdis
Gold V
Level 186
God Stats
5W - 1L
1,726 SR
Queue Stats
163W - 172L
1,325 MMR
Solo
Ra
Ra
Platinum III
HercTheDerp
Ra
Platinum III
Level 171
God Stats
26W - 22L
1,508 SR
Queue Stats
337W - 321L
1,843 MMR
Solo
Shiva
Shiva
Platinum IV
Moipascommentoi
Shiva
Platinum IV
Level 162
God Stats
2W - 1L
1,346 SR
Queue Stats
349W - 346L
1,780 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Zathanie1
Gilgamesh
Platinum II
Level 159
God Stats
9W - 6L
1,615 SR
Queue Stats
192W - 186L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,976
460
3,603
10,508
8,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 1
7,806
600
7,091
10,767
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
NeXo__Moto
Fenrir
11
1 / 5 / 1
6,078
468
4,180
11,833
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SlaggySackMcGee
King Arthur
11
0 / 4 / 0
6,323
486
6,994
16,043
9,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
6,991
538
2,834
5,121
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoArachneAo KuangThoth

VS

Bans
ThorThanatosMulanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 2
5,982
460
2,795
6,818
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
CallMeRoc
Charybdis
15
0 / 0 / 5
8,249
635
5,799
8,189
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 3
9,781
752
6,699
7,959
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 2
9,418
724
11,495
12,615
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Zathanie1
Gilgamesh
14
6 / 1 / 5
8,125
625
9,049
13,203
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
2
1
L
0
4
1
0.13
W
Charybdis
CallMeRoc
Charybdis
0
0
5
2.5
L
1
2
1
0.75
W
5
0
3
6.5
W
5
0
2
6
L
Fenrir
NeXo__Moto
Fenrir
1
5
1
0.3
L
King Arthur
SlaggySackMcGee
King Arthur
0
4
0
0
L
0
1
0
0
W
Gilgamesh
Zathanie1
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,702
Damage
35,837
54,272
Taken
48,784
29,159
Mitigated
23,917
12,522
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,795
31
0
2,480
6,818
3,778
180
601
6,217
11,630
320
L
3,603
331
0
2,245
10,508
8,093
0
3,449
7,059
13,388
0
W
Charybdis
CallMeRoc
Charybdis
5,799
2,439
0
5,770
8,189
3,084
0
840
7,349
0
85,536
L
7,091
4,247
0
5,427
10,767
4,397
244
1,558
9,209
0
85,855
W
6,699
1,146
450
4,413
7,959
3,458
0
2,456
5,361
87,761
1,912
W
11,495
3,000
59
3,447
12,615
6,600
0
812
11,755
0
78,549
L
Fenrir
NeXo__Moto
Fenrir
4,180
1,367
0
754
11,833
5,003
0
1,926
9,907
0
42,122
L
King Arthur
SlaggySackMcGee
King Arthur
6,994
1,256
0
2,645
16,043
9,843
0
345
15,698
0
49,363
L
2,834
78
0
1,451
5,121
1,823
0
2,082
3,039
67,041
290
W
Gilgamesh
Zathanie1
Gilgamesh
9,049
3,728
0
690
13,203
6,997
0
1,383
11,756
0
67,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
41,555
441
Minions Killed
543
0
Camps Cleared
0
1,318,691
Distance Traveled
1,346,171
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,982
460
12
1
0
225,551
0
L
Charon
5,976
460
17
1
0
260,603
0
W
Charybdis
8,249
635
153
12
0
248,689
2
L
Nut
7,806
600
145
11
0
236,172
0
W
Ra
9,781
752
159
12
0
286,796
2
W
Shiva
9,418
724
129
10
0
258,628
2
L
Fenrir
6,078
468
61
5
0
293,025
0
L
King Arthur
6,323
486
82
6
0
236,801
1
L
Agni
6,991
538
136
10
0
292,090
5
W
Gilgamesh
8,125
625
90
7
0
326,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role