Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
Precks
Zhong Kui
Platinum I
Level 159
God Stats
6W - 3L
1,684 SR
Queue Stats
181W - 155L
1,919 MMR
Solo
Bellona
Bellona
Platinum II
YuasaBattery
Bellona
Platinum II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,994 MMR
Party 2
Hercules
Hercules
Diamond III
nikkenakke00
Hercules
Diamond III
Level 153
God Stats
2W - 2L
1,535 SR
Queue Stats
113W - 96L
2,194 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,544 SR
1,821 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,634 SR
1,909 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Houbertt
Nu Wa
Gold II
Level 87
God Stats
82W - 39L
1,728 SR
Queue Stats
471W - 490L
1,711 MMR
Solo
Amaterasu
Amaterasu
Gold I
Kio717
Amaterasu
Gold I
Level 157
God Stats
7W - 9L
1,599 SR
Queue Stats
815W - 814L
1,791 MMR
Solo
Terra
Terra
Diamond II
Szulzy
Terra
Diamond II
Level 159
God Stats
4W - 6L
1,579 SR
Queue Stats
200W - 170L
2,391 MMR
Solo
Fenrir
Fenrir
Diamond III
warnadokasper
Fenrir
Diamond III
Level 177
God Stats
6W - 3L
1,766 SR
Queue Stats
88W - 65L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 0 / 2
6,610
661
2,978
5,754
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
 
Scylla
12
0 / 0 / 2
6,271
627
4,139
3,736
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Precks
Zhong Kui
12
1 / 2 / 1
7,276
728
8,008
7,052
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
YuasaBattery
Bellona
11
2 / 0 / 5
6,143
614
5,924
6,927
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
nikkenakke00
Hercules
10
3 / 0 / 0
5,784
578
4,721
7,622
3,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorThanatosSun Wukong

VS

Bans
ThothAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 4 / 0
5,179
518
2,590
7,411
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Houbertt
Nu Wa
10
0 / 1 / 0
5,489
549
3,160
5,421
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kio717
Amaterasu
11
1 / 2 / 1
5,788
579
2,290
11,061
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Szulzy
Terra
7
0 / 1 / 1
4,976
498
2,144
6,761
4,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,175
518
3,133
10,071
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
2
4
W
Scylla
 
Scylla
0
0
2
1
L
Ullr
 
Ullr
0
4
0
0
L
Nu Wa
Houbertt
Nu Wa
0
1
0
0
L
Amaterasu
Kio717
Amaterasu
1
2
1
0.75
W
Zhong Kui
Precks
Zhong Kui
1
2
1
0.75
L
Terra
Szulzy
Terra
0
1
1
0.5
W
Bellona
YuasaBattery
Bellona
2
0
5
4.5
W
Hercules
nikkenakke00
Hercules
3
0
0
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
13,317
31,091
Taken
40,725
16,773
Mitigated
21,307
11,014
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,978
860
0
1,860
5,754
1,997
445
810
4,944
49,428
1,618
W
Scylla
 
Scylla
4,139
436
0
1,322
3,736
1,217
0
1,928
1,808
51,403
1,072
L
Ullr
 
Ullr
2,590
1,162
0
628
7,411
2,848
0
1,626
5,785
0
38,782
L
Nu Wa
Houbertt
Nu Wa
3,160
699
0
1,374
5,421
1,866
0
2,526
2,603
42,953
0
L
Amaterasu
Kio717
Amaterasu
2,290
845
0
5,100
11,061
7,408
0
5,426
5,635
0
36,798
W
Zhong Kui
Precks
Zhong Kui
8,008
2,529
0
3,826
7,052
5,342
0
288
6,764
49,060
12,906
L
Terra
Szulzy
Terra
2,144
545
1,081
2,525
6,761
4,402
0
1,358
5,403
17,287
0
W
Bellona
YuasaBattery
Bellona
5,924
3,410
0
1,557
6,927
4,276
0
1,153
5,774
0
47,753
W
Hercules
nikkenakke00
Hercules
4,721
2,328
0
2,449
7,622
3,941
0
1,125
6,497
0
25,770
L
3,133
1,731
0
2,564
10,071
4,783
0
2,661
7,204
0
40,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
26,607
426
Minions Killed
319
0
Camps Cleared
0
1,058,753
Distance Traveled
982,925
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,610
661
82
8
0
198,308
2
W
Scylla
6,271
627
102
10
0
208,266
0
L
Ullr
5,179
518
71
7
0
183,143
0
L
Nu Wa
5,489
549
100
10
0
188,389
0
L
Amaterasu
5,788
579
65
7
0
176,004
0
W
Zhong Kui
7,276
728
108
11
0
176,628
2
L
Terra
4,976
498
18
2
0
200,908
0
W
Bellona
6,143
614
78
8
0
250,969
0
W
Hercules
5,784
578
56
6
0
224,582
3
L
Fenrir
5,175
518
65
7
0
234,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role