Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
Adrian99K
Sylvanus
Gold I
Level 125
God Stats
3W - 2L
1,573 SR
Queue Stats
157W - 150L
1,566 MMR
Solo
Fenrir
Fenrir
Gold II
Skad1n
Fenrir
Gold II
Level 129
God Stats
3W - 0L
1,745 SR
Queue Stats
288W - 293L
1,578 MMR
Solo
Janus
Janus
Gold III
ignastarkov
Janus
Gold III
Level 140
God Stats
1W - 3L
1,164 SR
Queue Stats
112W - 102L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,496 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,511 SR
1,561 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
MostafaSMJ
Kuzenbo
Silver II
Level 142
God Stats
0W - 6L
1,500 SR
Queue Stats
195W - 194L
1,571 MMR
Solo
Ullr
Ullr
Gold V
NASHWA
Ullr
Gold V
Level 55
God Stats
0W - 2L
1,323 SR
Queue Stats
203W - 205L
1,478 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
fullvio
Sun Wukong
Gold II
Level 155
God Stats
5W - 5L
1,441 SR
Queue Stats
105W - 105L
1,547 MMR
Solo
Vulcan
Vulcan
Gold II
iGnoia
Vulcan
Gold II
Level 204
God Stats
20W - 12L
1,790 SR
Queue Stats
265W - 270L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,471
694
911
1,432
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
 
Da Ji
7
0 / 0 / 0
3,320
664
2,138
5,254
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Adrian99K
Sylvanus
6
1 / 0 / 0
4,009
802
605
2,756
1,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Skad1n
Fenrir
6
0 / 2 / 0
3,137
627
1,002
4,501
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 1
3,578
716
1,014
1,913
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
BastetCliodhnaAgniAres

VS

Bans
ThanatosSusanoAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 0 / 1
3,591
718
1,766
4,649
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
MostafaSMJ
Kuzenbo
1
0 / 0 / 0
1,028
206
0
0
0
Ullr
NASHWA
Ullr
7
0 / 0 / 0
3,243
649
0
1,879
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
fullvio
Sun Wukong
8
1 / 0 / 0
4,453
891
1,936
4,754
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
iGnoia
Vulcan
7
1 / 1 / 0
4,025
805
3,042
2,765
879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
W
Da Ji
 
Da Ji
0
0
0
0
L
Awilix
 
Awilix
1
0
1
1.5
W
Sylvanus
Adrian99K
Sylvanus
1
0
0
1
L
Kuzenbo
MostafaSMJ
Kuzenbo
0
0
0
0
L
Ullr
NASHWA
Ullr
0
0
0
0
W
Fenrir
Skad1n
Fenrir
0
2
0
0
L
Sun Wukong
fullvio
Sun Wukong
1
0
0
1
L
Vulcan
iGnoia
Vulcan
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,670
Damage
6,744
15,856
Taken
14,047
5,191
Mitigated
4,920
5,856
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
911
88
0
212
1,432
378
0
0
1,432
0
23,370
W
Da Ji
 
Da Ji
2,138
454
0
2,604
5,254
1,628
0
1,409
3,845
0
18,531
L
Awilix
 
Awilix
1,766
1,072
0
340
4,649
1,447
0
583
3,986
0
11,104
W
Sylvanus
Adrian99K
Sylvanus
605
339
686
945
2,756
1,388
0
723
2,033
11,614
1,277
L
Kuzenbo
MostafaSMJ
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
NASHWA
Ullr
0
0
0
807
1,879
524
0
0
1,879
0
16,503
W
Fenrir
Skad1n
Fenrir
1,002
108
0
909
4,501
1,306
0
0
4,501
0
13,381
L
Sun Wukong
fullvio
Sun Wukong
1,936
579
0
1,440
4,754
2,070
0
0
4,754
0
31,850
L
Vulcan
iGnoia
Vulcan
3,042
47
0
0
2,765
879
0
879
1,814
25,296
0
W
1,014
114
0
500
1,913
491
0
910
1,003
17,606
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
16,340
142
Minions Killed
147
0
Camps Cleared
0
525,226
Distance Traveled
427,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,471
694
30
6
0
109,338
0
W
Da Ji
3,320
664
36
7
0
120,547
0
L
Awilix
3,591
718
28
6
0
124,346
0
W
Sylvanus
4,009
802
19
4
0
86,575
2
L
Kuzenbo
1,028
206
0
0
0
0
0
L
Ullr
3,243
649
25
5
0
79,332
0
W
Fenrir
3,137
627
20
4
0
104,924
0
L
Sun Wukong
4,453
891
52
10
0
111,039
0
L
Vulcan
4,025
805
42
8
0
113,134
0
W
Janus
3,578
716
37
7
0
103,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role