Player Matchup

Bellona
Bellona
Ac37570
Bellona
Level 63
God Stats
1W - 1L
1,888 SR
Queue Stats
15W - 22L
1,364 Elo+
Party 1
Neith
Neith
Cw2232
Neith
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Foutkid111
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,428 Elo+
Party 1
Team Averages
Level 50
1,629 SR
1,431 Elo+

VS

Team Averages
Level 132
1,441 SR
1,422 Elo+
Bastet
Bastet
Ethereal2521
Bastet
Level 88
God Stats
1W - 0L
1,270 SR
Queue Stats
63W - 66L
1,300 Elo+
Solo
Bacchus
Bacchus
TanOsprey125699
Bacchus
Level 148
God Stats
18W - 20L
1,466 SR
Queue Stats
80W - 81L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tommysmokes
Morgan Le Fay
Level 159
God Stats
60W - 54L
1,587 SR
Queue Stats
478W - 457L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ac37570
Bellona
10
0 / 2 / 1
6,200
620
3,051
9,514
8,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Cw2232
Neith
11
0 / 5 / 0
6,388
639
2,559
8,266
2,651
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Foutkid111
Ao Kuang
12
1 / 3 / 0
7,156
716
3,800
10,230
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 0 / 8
7,277
728
4,099
5,035
1,893
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 8
7,112
711
7,010
6,168
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
tommysmokes
Morgan Le Fay
14
8 / 1 / 1
8,526
853
11,094
5,475
3,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ac37570
Bellona
0
2
1
0.25
L
Neith
Cw2232
Neith
0
5
0
0
W
Bastet
1
0
8
5
L
Ao Kuang
Foutkid111
Ao Kuang
1
3
0
0.33
W
1
0
8
5
W
Morgan Le Fay
tommysmokes
Morgan Le Fay
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,410
Damage
22,203
28,010
Taken
16,678
15,344
Mitigated
11,260
2,689
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ac37570
Bellona
3,051
429
0
117
9,514
8,799
0
5,141
3,989
0
16,894
L
Neith
Cw2232
Neith
2,559
969
0
583
8,266
2,651
0
6,307
1,685
0
17,039
W
Bastet
4,099
1,557
0
1,390
5,035
1,893
99
1,215
3,820
0
27,564
L
Ao Kuang
Foutkid111
Ao Kuang
3,800
567
0
1,989
10,230
3,894
0
5,695
4,158
18,616
2,204
W
7,010
634
0
2,356
6,168
6,057
0
1,530
4,638
18,108
0
W
Morgan Le Fay
tommysmokes
Morgan Le Fay
11,094
1,745
0
1,107
5,475
3,310
112
883
4,592
39,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
22,915
119
Minions Killed
137
0
Camps Cleared
0
491,469
Distance Traveled
589,077
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,200
620
28
3
0
178,356
0
L
Neith
6,388
639
42
4
0
142,487
0
W
Bastet
7,277
728
54
5
0
211,375
0
L
Ao Kuang
7,156
716
49
5
0
170,626
0
W
Bacchus
7,112
711
25
3
0
201,364
0
W
Morgan Le Fay
8,526
853
58
6
0
176,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role