Player Matchup

Set
Set
Alaeddin 0
Set
Level 66
God Stats
5W - 6L
1,515 SR
Queue Stats
67W - 69L
1,394 Elo+
Solo
Cerberus
Cerberus
Dako_xi
Cerberus
Level 88
God Stats
70W - 75L
1,470 SR
Queue Stats
154W - 150L
1,459 Elo+
Solo
Bellona
Bellona
IYR7B
Bellona
Level 16
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Skadi
Skadi
Kînkaku
Skadi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,481 Elo+
Solo
Anubis
Anubis
Snakes-Duck
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,517 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,508 Elo+

VS

Team Averages
Level 56
1,335 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AcTiMatt
Ares
Level 34
God Stats
1W - 5L
1,327 SR
Queue Stats
70W - 120L
1,289 Elo+
Party 2
Loki
Loki
AstroDak
Loki
Level 101
God Stats
1W - 8L
1,286 SR
Queue Stats
108W - 89L
1,468 Elo+
Solo
Medusa
Medusa
killerboy8525
Medusa
Level 47
God Stats
0W - 1L
1,257 SR
Queue Stats
19W - 23L
1,339 Elo+
Solo
Mulan
Mulan
打谁丿谁怀孕
Mulan
Level 69
God Stats
4W - 3L
1,306 SR
Queue Stats
87W - 76L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,846
606
1,957
5,385
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Dako_xi
Cerberus
7
0 / 1 / 0
4,478
560
1,750
5,850
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
IYR7B
Bellona
8
0 / 0 / 0
4,872
609
0
1,973
1,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Kînkaku
Skadi
7
0 / 1 / 0
4,030
504
2,939
4,160
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
2 / 0 / 1
5,637
705
3,062
4,093
1,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 3 / 1
4,171
521
1,886
4,459
1,671
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
1 / 0 / 1
4,595
574
1,254
4,656
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
9
2 / 0 / 1
4,761
595
3,483
6,511
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 2
4,125
516
3,828
3,032
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
3,008
376
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
L
Ares
1
0
1
1.5
W
1
1
1
1.5
L
Loki
2
0
1
2.5
W
Cerberus
Dako_xi
Cerberus
0
1
0
0
W
Bellona
IYR7B
Bellona
0
0
0
0
W
Skadi
Kînkaku
Skadi
0
1
0
0
W
Anubis
2
0
1
2.5
L
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,708
Damage
10,451
21,461
Taken
18,658
10,125
Mitigated
7,394
7,532
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,886
454
0
693
4,459
1,671
0
2,503
1,956
21,685
730
L
Ares
1,254
96
0
1,182
4,656
2,615
0
808
3,848
6,687
2,025
W
1,957
682
0
739
5,385
2,211
0
486
4,899
0
32,300
L
Loki
3,483
1,034
0
3,450
6,511
2,010
0
832
5,679
0
32,372
W
Cerberus
Dako_xi
Cerberus
1,750
31
91
2,361
5,850
4,050
0
620
5,230
17,393
301
W
Bellona
IYR7B
Bellona
0
0
0
860
1,973
1,251
876
0
1,973
0
25,283
W
Skadi
Kînkaku
Skadi
2,939
1,239
0
815
4,160
1,191
0
266
3,894
0
17,804
W
Anubis
3,062
0
0
2,666
4,093
1,422
0
1,454
2,639
42,318
0
L
3,828
1,405
0
1,540
3,032
1,098
0
664
2,368
0
28,310
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
20,660
266
Minions Killed
152
0
Camps Cleared
0
794,938
Distance Traveled
623,049
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,171
521
29
4
0
136,039
0
L
Ares
4,595
574
16
2
0
156,784
2
W
Set
4,846
606
63
8
0
177,453
0
L
Loki
4,761
595
61
8
0
186,696
2
W
Cerberus
4,478
560
55
7
0
160,602
0
W
Bellona
4,872
609
42
5
0
169,525
2
W
Skadi
4,030
504
36
5
0
136,813
0
W
Anubis
5,637
705
70
9
0
150,545
0
L
Medusa
4,125
516
46
6
0
143,530
0
L
Mulan
3,008
376
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role