Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver II
MostafaSMJ
Cliodhna
Silver II
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
195W - 194L
1,525 MMR
Solo
Thor
Thor
Gold II
Skad1n
Thor
Gold II
Level 129
God Stats
3W - 5L
1,340 SR
Queue Stats
288W - 293L
1,532 MMR
Solo
Scylla
Scylla
Gold III
ignastarkov
Scylla
Gold III
Level 140
God Stats
1W - 1L
1,354 SR
Queue Stats
112W - 102L
1,571 MMR
Solo
Athena
Athena
Silver I
juanmaneitor
Athena
Silver I
Level 161
God Stats
2W - 1L
1,808 SR
Queue Stats
28W - 17L
1,546 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,500 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,501 SR
1,541 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Albedo164
Merlin
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,593 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
GwnXaav
Kumbhakarna
Gold II
Level 159
God Stats
11W - 8L
1,578 SR
Queue Stats
271W - 272L
1,533 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
TheCordodj
Ah Muzen Cab
Gold I
Level 254
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,533 MMR
Solo
Ravana
Ravana
Gold V
yogevTherekt
Ravana
Gold V
Level 119
God Stats
0W - 3L
1,428 SR
Queue Stats
47W - 48L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 1
8,447
603
9,249
9,369
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
MostafaSMJ
Cliodhna
14
5 / 3 / 2
7,859
561
5,851
13,823
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Skad1n
Thor
12
0 / 3 / 3
7,161
512
4,995
14,818
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
15
6 / 1 / 0
8,929
638
8,492
6,715
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
0 / 1 / 8
7,555
540
5,248
11,406
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
JanusBastetNu WaBellona

VS

Bans
Ao KuangAresNoxAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 4 / 1
6,249
446
2,636
7,132
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
Albedo164
Merlin
14
6 / 4 / 0
8,490
606
11,659
8,324
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
GwnXaav
Kumbhakarna
9
0 / 1 / 1
5,800
414
1,844
7,896
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
TheCordodj
Ah Muzen Cab
13
1 / 3 / 1
6,930
495
6,499
13,938
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
2 / 2 / 4
8,054
575
13,266
12,819
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
Danzaburou
 
Danzaburou
0
4
1
0.13
L
Merlin
Albedo164
Merlin
6
4
0
1.5
L
Kumbhakarna
GwnXaav
Kumbhakarna
0
1
1
0.5
W
Cliodhna
MostafaSMJ
Cliodhna
5
3
2
2
W
Thor
Skad1n
Thor
0
3
3
0.5
L
Ah Muzen Cab
TheCordodj
Ah Muzen Cab
1
3
1
0.5
W
Scylla
6
1
0
6
W
Athena
0
1
8
4
L
Ravana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
35,904
56,131
Taken
50,109
33,117
Mitigated
22,073
14,372
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,249
3,196
0
2,251
9,369
4,333
665
2,125
7,074
0
79,040
L
Danzaburou
 
Danzaburou
2,636
567
0
628
7,132
2,329
724
2,158
4,946
0
33,950
L
Merlin
Albedo164
Merlin
11,659
529
0
783
8,324
2,996
0
4,129
3,949
61,033
0
L
Kumbhakarna
GwnXaav
Kumbhakarna
1,844
132
265
1,433
7,896
3,596
0
402
7,494
20,582
0
W
Cliodhna
MostafaSMJ
Cliodhna
5,851
1,024
0
5,257
13,823
5,685
0
2,590
10,798
0
60,234
W
Thor
Skad1n
Thor
4,995
941
0
4,519
14,818
7,745
468
1,559
12,452
0
44,628
L
Ah Muzen Cab
TheCordodj
Ah Muzen Cab
6,499
1,544
0
1,267
13,938
5,111
0
2,107
11,753
0
58,804
W
Scylla
8,492
1,413
0
500
6,715
2,490
832
1,893
4,500
68,314
2,025
W
Athena
5,248
1,603
0
1,845
11,406
12,864
0
4,167
6,724
26,712
0
L
Ravana
13,266
2,929
0
4,018
12,819
8,041
371
4,186
8,436
0
59,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
35,523
452
Minions Killed
369
0
Camps Cleared
0
1,454,421
Distance Traveled
1,221,558
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,447
603
119
9
0
288,564
0
L
Danzaburou
6,249
446
40
3
0
157,528
0
L
Merlin
8,490
606
109
8
0
294,140
2
L
Kumbhakarna
5,800
414
25
2
0
207,314
1
W
Cliodhna
7,859
561
88
6
0
328,929
0
W
Thor
7,161
512
67
5
0
248,716
0
L
Ah Muzen Cab
6,930
495
101
7
0
299,151
0
W
Scylla
8,929
638
144
10
0
259,043
2
W
Athena
7,555
540
34
2
0
329,169
3
L
Ravana
8,054
575
94
7
0
263,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role