Player Matchup

Loki
Loki
Ivatak
Loki
Level 88
God Stats
6W - 8L
1,581 SR
Queue Stats
100W - 94L
1,416 Elo+
Party 1
Baba Yaga
Baba Yaga
MI-COMANDANTE
Baba Yaga
Level 159
God Stats
12W - 11L
1,529 SR
Queue Stats
350W - 343L
1,480 Elo+
Solo
Discordia
Discordia
Xezyr
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alvarito432
Ah Muzen Cab
Level 68
God Stats
8W - 7L
1,655 SR
Queue Stats
122W - 94L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
sergitosii
Sun Wukong
Level 68
God Stats
33W - 37L
1,443 SR
Queue Stats
108W - 107L
1,412 Elo+
Party 1
Team Averages
Level 90
1,542 SR
1,432 Elo+

VS

Team Averages
Level 93
1,456 SR
1,451 Elo+
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chobotnatec
Cthulhu
Level 36
God Stats
2W - 3L
1,458 SR
Queue Stats
11W - 15L
1,335 Elo+
Solo
Shiva
Shiva
Senilnicovek
Shiva
Level 72
God Stats
8W - 3L
1,174 SR
Queue Stats
94W - 105L
1,401 Elo+
Solo
Arachne
Arachne
alekos_Stam7
Arachne
Level 105
God Stats
2W - 1L
1,521 SR
Queue Stats
96W - 86L
1,470 Elo+
Solo
Nu Wa
Nu Wa
hitmanschin
Nu Wa
Level 124
God Stats
99W - 79L
1,627 SR
Queue Stats
510W - 485L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ivatak
Loki
15
2 / 1 / 1
8,174
511
4,241
12,743
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
MI-COMANDANTE
Baba Yaga
15
0 / 2 / 1
8,501
531
5,931
13,499
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Xezyr
Discordia
12
0 / 1 / 2
7,389
462
6,692
10,760
8,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
alvarito432
Ah Muzen Cab
6
1 / 2 / 0
5,777
361
2,537
4,607
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
sergitosii
Sun Wukong
15
4 / 3 / 1
9,061
566
12,125
18,860
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 1 / 1
7,899
494
4,106
7,926
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Chobotnatec
Cthulhu
13
1 / 3 / 1
8,216
514
5,870
11,823
6,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 2 / 2
7,828
489
9,368
15,283
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
alekos_Stam7
Arachne
17
6 / 1 / 1
9,179
574
7,815
11,162
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 1
7,755
485
10,225
5,675
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
8
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
1
0.5
W
Cthulhu
Chobotnatec
Cthulhu
1
3
1
0.5
L
Loki
Ivatak
Loki
2
1
1
2.5
L
Baba Yaga
MI-COMANDANTE
Baba Yaga
0
2
1
0.25
W
0
2
2
0.5
L
Discordia
Xezyr
Discordia
0
1
2
1
W
Arachne
alekos_Stam7
Arachne
6
1
1
6.5
L
Ah Muzen Cab
alvarito432
Ah Muzen Cab
1
2
0
0.5
W
1
0
1
1.5
L
Sun Wukong
sergitosii
Sun Wukong
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
37,384
60,469
Taken
51,869
32,510
Mitigated
29,491
17,341
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,106
2,273
0
2,506
7,926
3,092
3,469
3,024
4,902
0
53,711
W
Cthulhu
Chobotnatec
Cthulhu
5,870
619
136
1,292
11,823
6,358
520
671
11,152
55,357
1,298
L
Loki
Ivatak
Loki
4,241
1,179
0
6,336
12,743
4,504
0
2,361
9,902
0
65,965
L
Baba Yaga
MI-COMANDANTE
Baba Yaga
5,931
216
0
4,419
13,499
5,501
0
4,744
8,422
82,450
5,299
W
9,368
2,388
105
4,179
15,283
12,332
236
1,558
13,725
0
54,355
L
Discordia
Xezyr
Discordia
6,692
390
0
987
10,760
8,517
1
1,503
8,888
31,360
0
W
Arachne
alekos_Stam7
Arachne
7,815
6,060
28
4,112
11,162
5,799
0
3,811
7,351
0
77,702
L
Ah Muzen Cab
alvarito432
Ah Muzen Cab
2,537
967
0
250
4,607
1,206
0
783
3,652
0
19,210
W
10,225
3,104
0
0
5,675
1,910
0
3,399
2,276
47,656
0
L
Sun Wukong
sergitosii
Sun Wukong
12,125
2,874
0
5,349
18,860
12,782
10
5,381
13,022
0
75,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
40,877
439
Minions Killed
468
0
Camps Cleared
0
1,337,570
Distance Traveled
1,547,239
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,899
494
101
6
0
285,115
0
W
Cthulhu
8,216
514
94
6
0
290,392
0
L
Loki
8,174
511
103
6
0
356,359
3
L
Baba Yaga
8,501
531
145
9
0
268,023
6
W
Shiva
7,828
489
73
5
0
275,136
3
L
Discordia
7,389
462
37
2
0
305,928
0
W
Arachne
9,179
574
112
7
0
345,138
0
L
Ah Muzen Cab
5,777
361
33
2
0
97,902
0
W
Nu Wa
7,755
485
88
6
0
351,458
0
L
Sun Wukong
9,061
566
121
8
0
309,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role