Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
Doodlze
Serqet
Platinum IV
Level 159
God Stats
5W - 7L
1,575 SR
Queue Stats
65W - 48L
1,917 MMR
Solo
Cernunnos
Cernunnos
Gold I
EscaperCze
Cernunnos
Gold I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 193L
1,691 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Radanomon
Sun Wukong
Platinum III
Level 175
God Stats
16W - 9L
1,808 SR
Queue Stats
111W - 89L
1,967 MMR
Solo
He Bo
He Bo
Diamond V
x_SoulKlax
He Bo
Diamond V
Level 142
God Stats
4W - 2L
1,255 SR
Queue Stats
318W - 303L
1,964 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,528 SR
1,808 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,626 SR
1,797 MMR
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
EviraaM
Morgan Le Fay
Platinum V
Level 128
God Stats
6W - 7L
1,770 SR
Queue Stats
40W - 31L
1,957 MMR
Solo
Charybdis
Charybdis
Diamond V
JamesonZero
Charybdis
Diamond V
Level 122
God Stats
2W - 5L
1,437 SR
Queue Stats
267W - 257L
2,071 MMR
Party 1
Ravana
Ravana
Gold I
angeltrxp
Ravana
Gold I
Level 104
God Stats
4W - 5L
1,818 SR
Queue Stats
235W - 232L
1,675 MMR
Solo
Ullr
Ullr
Diamond V
dαretodreαm
Ullr
Diamond V
Level 149
God Stats
9W - 14L
1,606 SR
Queue Stats
136W - 125L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 3
7,434
572
6,519
9,821
9,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Doodlze
Serqet
14
5 / 0 / 1
7,781
599
5,250
9,654
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
EscaperCze
Cernunnos
14
1 / 1 / 2
7,645
588
7,583
8,211
3,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Radanomon
Sun Wukong
13
0 / 2 / 3
7,970
613
7,345
12,214
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
13
2 / 2 / 0
7,293
561
4,016
7,078
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MedusaKuzenboVulcanAo Kuang

VS

Bans
Maman BrigitteSusanoThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 3
6,296
484
3,544
10,453
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
EviraaM
Morgan Le Fay
13
2 / 3 / 1
7,206
554
7,027
6,121
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
JamesonZero
Charybdis
12
1 / 3 / 0
6,408
493
4,349
11,068
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
angeltrxp
Ravana
12
1 / 2 / 1
7,095
546
5,080
7,876
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 3
6,167
474
5,430
9,284
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
5
5
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Athena
 
Athena
0
0
3
1.5
W
Serqet
Doodlze
Serqet
5
0
1
5.5
W
Cernunnos
EscaperCze
Cernunnos
1
1
2
2
L
Morgan Le Fay
EviraaM
Morgan Le Fay
2
3
1
0.83
L
Charybdis
JamesonZero
Charybdis
1
3
0
0.33
W
Sun Wukong
Radanomon
Sun Wukong
0
2
3
0.75
L
Ravana
angeltrxp
Ravana
1
2
1
0.75
L
1
2
3
1.25
W
He Bo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
25,430
46,978
Taken
44,802
27,806
Mitigated
22,916
17,982
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,519
1,190
0
2,438
9,821
9,507
0
2,406
7,322
23,311
4,214
L
Athena
 
Athena
3,544
1,169
0
2,096
10,453
8,982
0
3,447
6,888
20,182
699
W
Serqet
Doodlze
Serqet
5,250
1,477
0
4,770
9,654
3,772
0
2,246
7,170
0
55,213
W
Cernunnos
EscaperCze
Cernunnos
7,583
3,723
0
4,486
8,211
3,291
195
1,241
6,970
0
67,651
L
Morgan Le Fay
EviraaM
Morgan Le Fay
7,027
587
0
787
6,121
2,411
0
795
4,815
54,987
0
L
Charybdis
JamesonZero
Charybdis
4,349
2,028
0
4,041
11,068
4,427
0
2,782
8,286
0
46,549
W
Sun Wukong
Radanomon
Sun Wukong
7,345
2,017
0
4,694
12,214
8,641
0
587
11,581
0
63,992
L
Ravana
angeltrxp
Ravana
5,080
1,153
0
1,139
7,876
3,455
0
372
7,504
0
51,005
L
5,430
2,491
0
3,849
9,284
3,641
0
2,251
6,909
0
45,466
W
He Bo
4,016
178
0
1,594
7,078
2,595
0
4,200
2,558
46,109
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
33,172
445
Minions Killed
398
0
Camps Cleared
0
1,364,784
Distance Traveled
1,301,662
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,434
572
31
2
0
285,568
5
L
Athena
6,296
484
30
2
0
300,354
5
W
Serqet
7,781
599
86
7
0
326,191
5
W
Cernunnos
7,645
588
115
9
0
240,944
0
L
Morgan Le Fay
7,206
554
112
9
0
256,341
2
L
Charybdis
6,408
493
83
6
0
228,895
3
W
Sun Wukong
7,970
613
111
9
0
237,721
3
L
Ravana
7,095
546
93
7
0
261,045
4
L
Ullr
6,167
474
80
6
0
255,027
0
W
He Bo
7,293
561
102
8
0
274,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role