Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ByMW
Bellona
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,432 Elo+
Solo
Arachne
Arachne
aphanath
Arachne
Level 105
God Stats
133W - 107L
1,521 SR
Queue Stats
563W - 579L
1,469 Elo+
Solo
Neith
Neith
riot1482
Neith
Level 138
God Stats
120W - 118L
1,523 SR
Queue Stats
1,057W - 1,150L
1,438 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,468 Elo+

VS

Team Averages
Level 82
1,562 SR
1,532 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Deffet
Nu Wa
Level 87
God Stats
20W - 5L
1,783 SR
Queue Stats
154W - 152L
1,498 Elo+
Solo
Charon
Charon
Keyo1996
Charon
Level 69
God Stats
1W - 4L
1,522 SR
Queue Stats
35W - 34L
1,489 Elo+
Solo
Merlin
Merlin
Rafafaleeee
Merlin
Level 120
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo
Cupid
Cupid
drfocy8
Cupid
Level 67
God Stats
46W - 47L
1,534 SR
Queue Stats
316W - 344L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 6
6,574
1,315
4,657
4,722
3,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
 
Ra
11
0 / 1 / 7
5,988
1,198
4,270
3,558
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ByMW
Bellona
11
1 / 0 / 4
6,180
1,236
3,631
3,753
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
aphanath
Arachne
11
3 / 1 / 3
6,664
1,333
7,220
4,850
2,689
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
riot1482
Neith
11
2 / 0 / 4
6,651
1,330
3,792
2,230
852
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

396

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 1 / 0
5,855
1,171
3,291
5,047
5,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Deffet
Nu Wa
11
1 / 4 / 1
6,197
1,239
6,108
6,590
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Keyo1996
Charon
10
0 / 1 / 1
6,253
1,251
5,230
7,007
5,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 0 / 0
3,707
741
0
0
0
Cupid
drfocy8
Cupid
10
0 / 1 / 1
5,788
1,158
1,531
6,298
2,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
7
Kills
2
2
Deaths
7
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
W
Ra
 
Ra
0
1
7
3.5
L
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Bellona
ByMW
Bellona
1
0
4
3
L
Nu Wa
Deffet
Nu Wa
1
4
1
0.38
L
Charon
Keyo1996
Charon
0
1
1
0.5
L
Merlin
0
0
0
0
W
Arachne
aphanath
Arachne
3
1
3
4.5
L
Cupid
drfocy8
Cupid
0
1
1
0.5
W
Neith
riot1482
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
16,160
19,113
Taken
24,942
12,122
Mitigated
16,448
4,749
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,657
648
0
661
4,722
3,614
0
3,135
1,587
8,164
0
W
Ra
 
Ra
4,270
131
1,555
900
3,558
1,559
0
2,348
1,210
12,359
0
L
Erlang Shen
 
Erlang Shen
3,291
1,074
0
1,508
5,047
5,091
0
1,381
3,423
0
7,874
W
Bellona
ByMW
Bellona
3,631
855
0
274
3,753
3,408
0
2,206
1,547
0
6,788
L
Nu Wa
Deffet
Nu Wa
6,108
1,503
0
0
6,590
2,849
0
2,886
3,373
22,816
476
L
Charon
Keyo1996
Charon
5,230
489
0
485
7,007
5,888
0
1,460
5,156
11,177
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
aphanath
Arachne
7,220
6,109
0
949
4,850
2,689
0
2,068
2,782
0
17,885
L
Cupid
drfocy8
Cupid
1,531
870
487
466
6,298
2,620
0
2,393
3,675
0
13,082
W
Neith
riot1482
Neith
3,792
1,783
0
410
2,230
852
0
1,461
769
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
27,800
88
Minions Killed
93
4
Camps Cleared
3
568,768
Distance Traveled
415,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,574
1,315
3
1
0
110,781
0
W
Ra
5,988
1,198
26
5
1
126,579
0
L
Erlang Shen
5,855
1,171
9
2
1
109,864
0
W
Bellona
6,180
1,236
5
1
0
117,002
0
L
Nu Wa
6,197
1,239
36
7
0
89,826
0
L
Charon
6,253
1,251
6
1
0
106,497
0
L
Merlin
3,707
741
0
0
0
0
0
W
Arachne
6,664
1,333
29
6
2
110,063
0
L
Cupid
5,788
1,158
42
8
2
109,360
0
W
Neith
6,651
1,330
25
5
1
104,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role