Player Matchup

Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LightLucky
Lancelot
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
278W - 299L
1,473 Elo+
Solo
Nu Wa
Nu Wa
kinflamer
Nu Wa
Level 157
God Stats
25W - 28L
1,497 SR
Queue Stats
298W - 319L
1,293 Elo+
Solo
Team Averages
Level 151
1,499 SR
1,422 Elo+

VS

Team Averages
Level 86
1,415 SR
1,417 Elo+
Cthulhu
Cthulhu
Amphetmosphere
Cthulhu
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
102W - 101L
1,372 Elo+
Solo
Neith
Neith
Neftabola
Neith
Level 46
God Stats
2W - 0L
1,342 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Zeus
Zeus
cossacks13
Zeus
Level 125
God Stats
33W - 38L
1,401 SR
Queue Stats
140W - 134L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 0
4,738
790
1,604
2,366
1,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
LightLucky
Lancelot
6
0 / 0 / 0
4,111
685
0
435
255
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
kinflamer
Nu Wa
4
0 / 0 / 0
3,932
655
348
354
103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,974
829
783
2,991
1,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Neftabola
Neith
9
0 / 1 / 0
5,052
842
639
1,894
706
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 0 / 0
4,717
786
498
957
282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
W
0
0
0
0
L
Lancelot
LightLucky
Lancelot
0
0
0
0
W
Neith
Neftabola
Neith
0
1
0
0
W
0
0
0
0
L
Nu Wa
kinflamer
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,952
Damage
1,920
3,155
Taken
5,842
2,111
Mitigated
2,508
1,019
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,604
0
0
769
2,366
1,753
0
893
1,432
98
5,648
W
783
143
120
1,420
2,991
1,520
166
27
2,964
8,729
1,554
L
Lancelot
LightLucky
Lancelot
0
0
0
0
435
255
0
45
390
0
2,898
W
Neith
Neftabola
Neith
639
124
0
140
1,894
706
1,398
94
1,800
0
18,353
W
498
92
0
489
957
282
352
266
691
9,498
0
L
Nu Wa
kinflamer
Nu Wa
348
92
0
250
354
103
0
296
0
1,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,781
Gold Earned
14,743
8
Minions Killed
75
0
Camps Cleared
0
180,708
Distance Traveled
261,248
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,738
790
2
0
0
107,204
3
W
Cthulhu
4,974
829
17
3
0
67,065
0
L
Lancelot
4,111
685
6
1
0
51,705
0
W
Neith
5,052
842
38
6
0
90,098
0
W
Zeus
4,717
786
20
3
0
104,085
3
L
Nu Wa
3,932
655
0
0
0
21,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role