Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ComeAndGetThem
Nike
Level 111
God Stats
3W - 0L
1,867 SR
Queue Stats
188W - 189L
1,536 Elo+
Solo
Aphrodite
Aphrodite
Orbyt_Draxxy
Aphrodite
Level 145
God Stats
13W - 12L
1,614 SR
Queue Stats
448W - 443L
1,458 Elo+
Solo
Ra
Ra
PalpatineRey
Ra
Level 80
God Stats
33W - 30L
1,488 SR
Queue Stats
47W - 42L
1,527 Elo+
Solo
Izanami
Izanami
SIL3X
Izanami
Level 158
God Stats
8W - 4L
1,416 SR
Queue Stats
116W - 98L
1,572 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,519 Elo+

VS

Team Averages
Level 130
1,469 SR
1,537 Elo+
Hercules
Hercules
BestXbaEU
Hercules
Level 175
God Stats
2W - 3L
1,391 SR
Queue Stats
103W - 101L
1,527 Elo+
Solo
Tyr
Tyr
ErNeotron420
Tyr
Level 113
God Stats
35W - 45L
1,460 SR
Queue Stats
276W - 265L
1,511 Elo+
Solo
Charybdis
Charybdis
InoXaviElli
Charybdis
Level 114
God Stats
8W - 15L
1,476 SR
Queue Stats
129W - 168L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Konfetich
Nu Wa
Level 106
God Stats
62W - 70L
1,516 SR
Queue Stats
411W - 452L
1,459 Elo+
Party 1
Thor
Thor
SümbülZade57
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 4 / 3
7,186
553
9,529
12,023
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 1
7,520
578
6,327
7,262
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Orbyt_Draxxy
Aphrodite
11
0 / 0 / 8
7,104
546
1,926
5,851
4,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 1
8,057
620
8,208
7,665
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SIL3X
Izanami
16
6 / 0 / 0
8,874
683
8,581
6,245
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BestXbaEU
Hercules
12
3 / 2 / 1
6,787
522
7,260
12,649
8,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 0
7,802
600
3,308
10,390
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
InoXaviElli
Charybdis
10
0 / 4 / 0
6,078
468
1,727
8,474
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
Konfetich
Nu Wa
10
0 / 6 / 3
6,168
474
4,798
9,239
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,059
466
1,431
10,387
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
4
3
1.88
L
Hercules
BestXbaEU
Hercules
3
2
1
1.75
W
2
0
1
2.5
L
0
1
0
0
L
Charybdis
InoXaviElli
Charybdis
0
4
0
0
L
Nu Wa
Konfetich
Nu Wa
0
6
3
0.25
W
Aphrodite
Orbyt_Draxxy
Aphrodite
0
0
8
4
W
3
0
1
3.5
W
Izanami
SIL3X
Izanami
6
0
0
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
18,524
39,046
Taken
51,139
21,312
Mitigated
23,918
16,967
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,529
2,221
0
565
12,023
5,840
0
2,239
9,784
0
46,900
L
Hercules
BestXbaEU
Hercules
7,260
2,576
0
2,484
12,649
8,244
0
4,076
8,089
11,794
32,918
W
6,327
320
0
1,946
7,262
4,556
0
596
6,666
0
60,368
L
3,308
343
0
6,132
10,390
6,803
0
1,361
8,180
0
65,827
L
Charybdis
InoXaviElli
Charybdis
1,727
977
0
2,196
8,474
2,132
0
85
8,389
0
35,568
L
Nu Wa
Konfetich
Nu Wa
4,798
669
0
1,240
9,239
2,572
0
3,198
5,963
39,976
80
W
Aphrodite
Orbyt_Draxxy
Aphrodite
1,926
638
2,143
3,963
5,851
4,240
27
1,170
4,681
15,961
2,794
W
8,208
546
863
3,745
7,665
3,781
0
1,698
5,967
89,390
0
W
Izanami
SIL3X
Izanami
8,581
6,160
0
3,742
6,245
2,895
948
578
5,667
0
95,521
L
1,431
349
0
750
10,387
4,167
0
1,099
9,093
0
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
32,894
526
Minions Killed
397
0
Camps Cleared
0
1,350,880
Distance Traveled
1,271,023
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,186
553
61
5
0
291,559
0
L
Hercules
6,787
522
66
5
0
275,966
0
W
Nike
7,520
578
121
9
0
253,937
0
L
Tyr
7,802
600
131
10
0
301,434
4
L
Charybdis
6,078
468
64
5
0
235,219
4
L
Nu Wa
6,168
474
68
5
0
193,951
2
W
Aphrodite
7,104
546
21
2
0
282,520
2
W
Ra
8,057
620
158
12
0
287,866
0
W
Izanami
8,874
683
165
13
0
234,998
0
L
Thor
6,059
466
68
5
0
264,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role