Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BRADSUCKSTOES
Nu Wa
Level 83
God Stats
133W - 128L
1,570 SR
Queue Stats
207W - 202L
1,539 Elo+
Solo
Sobek
Sobek
DuckyPanther137
Sobek
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
463W - 490L
1,418 Elo+
Solo
Achilles
Achilles
GTV435
Achilles
Level 152
God Stats
13W - 14L
1,690 SR
Queue Stats
320W - 312L
1,581 Elo+
Solo
Ix Chel
Ix Chel
Kevin Snipezz
Ix Chel
Level 115
God Stats
19W - 8L
1,618 SR
Queue Stats
121W - 110L
1,528 Elo+
Solo
Team Averages
Level 122
1,576 SR
1,513 Elo+

VS

Team Averages
Level 104
1,553 SR
1,559 Elo+
Surtr
Surtr
 
Surtr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ALPHAS CARNAGE
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 264L
1,468 Elo+
Solo
The Morrigan
The Morrigan
BadLuckMe
The Morrigan
Level 106
God Stats
112W - 117L
1,527 SR
Queue Stats
275W - 273L
1,528 Elo+
Solo
Thoth
Thoth
YYY333444
Thoth
Level 126
God Stats
91W - 21L
1,880 SR
Queue Stats
967W - 168L
1,837 Elo+
Solo
Janus
Janus
zePulss
Janus
Level 45
God Stats
0W - 4L
1,358 SR
Queue Stats
85W - 85L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 1
5,651
1,130
674
2,034
1,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 2
5,830
1,166
3,716
422
146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 0 / 2
5,488
1,098
2,777
4,470
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
GTV435
Achilles
10
2 / 0 / 1
5,913
1,183
3,530
4,257
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
11
0 / 0 / 1
6,074
1,215
530
1,195
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

398

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 0
5,106
1,021
1,166
1,637
702
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
0 / 0 / 0
3,454
691
0
301
119
The Morrigan
BadLuckMe
The Morrigan
10
0 / 2 / 0
5,667
1,133
2,166
3,656
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thoth
YYY333444
Thoth
11
0 / 0 / 0
5,644
1,129
3,422
4,517
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
zePulss
Janus
10
0 / 1 / 0
5,272
1,054
1,554
2,487
907
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
L
Surtr
 
Surtr
0
0
0
0
L
0
0
0
0
W
0
0
2
1
L
The Morrigan
BadLuckMe
The Morrigan
0
2
0
0
W
0
0
2
1
W
Achilles
GTV435
Achilles
2
0
1
2.5
W
Ix Chel
0
0
1
0.5
L
Thoth
YYY333444
Thoth
0
0
0
0
L
Janus
zePulss
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
8,308
12,378
Taken
12,598
8,780
Mitigated
4,381
3,232
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
674
57
0
499
2,034
1,604
0
851
1,183
0
5,355
L
Surtr
 
Surtr
1,166
198
12
222
1,637
702
0
882
677
91
3,551
L
0
0
0
0
301
119
0
301
0
0
0
W
3,716
1,475
0
0
422
146
0
246
176
13,691
89
L
The Morrigan
BadLuckMe
The Morrigan
2,166
535
0
166
3,656
1,239
0
1,767
1,662
20,329
0
W
2,777
108
0
748
4,470
3,182
0
2,789
1,537
7,926
0
W
Achilles
GTV435
Achilles
3,530
1,053
0
580
4,257
3,373
0
2,425
1,668
0
8,487
W
Ix Chel
530
51
583
822
1,195
475
0
543
652
26,439
310
L
Thoth
YYY333444
Thoth
3,422
491
0
460
4,517
1,414
0
2,656
1,351
19,386
0
L
Janus
zePulss
Janus
1,554
66
0
0
2,487
907
0
971
1,308
6,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
25,143
127
Minions Killed
98
7
Camps Cleared
2
509,360
Distance Traveled
332,529
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,651
1,130
9
2
4
102,916
0
L
Surtr
5,106
1,021
8
2
0
41,387
0
L
Rama
3,454
691
0
0
0
0
0
W
Nu Wa
5,830
1,166
24
5
0
101,685
4
L
The Morrigan
5,667
1,133
60
12
1
85,697
0
W
Sobek
5,488
1,098
7
1
1
102,785
0
W
Achilles
5,913
1,183
10
2
0
101,379
0
W
Ix Chel
6,074
1,215
77
15
2
100,595
0
L
Thoth
5,644
1,129
26
5
0
113,594
0
L
Janus
5,272
1,054
4
1
1
91,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role