Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MemoryStays
Cthulhu
Level 215
God Stats
16W - 17L
1,496 SR
Queue Stats
407W - 379L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
TGMNoobcake
Erlang Shen
Level 156
God Stats
10W - 12L
1,526 SR
Queue Stats
487W - 477L
1,492 Elo+
Party 3
Medusa
Medusa
Warningsignz
Medusa
Level 159
God Stats
109W - 86L
1,581 SR
Queue Stats
286W - 278L
1,577 Elo+
Party 1
Janus
Janus
l Allard l
Janus
Level 140
God Stats
15W - 14L
1,533 SR
Queue Stats
103W - 100L
1,482 Elo+
Party 3
Team Averages
Level 165
1,527 SR
1,525 Elo+

VS

Team Averages
Level 149
1,490 SR
1,526 Elo+
Fenrir
Fenrir
BottleOfSoju
Fenrir
Level 128
God Stats
3W - 4L
1,678 SR
Queue Stats
131W - 107L
1,582 Elo+
Party 2
Charon
Charon
G-KILLAZ-W4L
Charon
Level 154
God Stats
2W - 6L
1,111 SR
Queue Stats
395W - 414L
1,508 Elo+
Solo
Hera
Hera
Ninjadfool
Hera
Level 150
God Stats
0W - 2L
1,515 SR
Queue Stats
20W - 18L
1,566 Elo+
Solo
Mulan
Mulan
mac11o
Mulan
Level 185
God Stats
12W - 4L
1,644 SR
Queue Stats
270W - 198L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
purplediamond25
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 2
7,144
510
4,428
11,087
6,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
MemoryStays
Cthulhu
14
1 / 2 / 2
7,577
541
12,772
15,237
13,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TGMNoobcake
Erlang Shen
15
4 / 2 / 4
7,781
556
8,221
14,917
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
3 / 0 / 2
8,152
582
8,369
8,051
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
2 / 3 / 4
7,526
538
5,332
6,757
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 4 / 0
7,075
505
6,310
12,493
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
1 / 1 / 4
7,248
518
6,602
10,269
7,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 3
7,612
544
4,808
5,832
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
mac11o
Mulan
15
3 / 2 / 4
8,902
636
13,205
20,329
14,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
purplediamond25
Ah Muzen Cab
11
0 / 3 / 1
6,171
441
3,685
8,888
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
10
10
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
2
1
L
Fenrir
5
4
0
1.25
L
Charon
1
1
4
3
W
Cthulhu
MemoryStays
Cthulhu
1
2
2
1
L
1
2
3
1.25
W
Erlang Shen
TGMNoobcake
Erlang Shen
4
2
4
3
W
Medusa
3
0
2
4
W
Janus
2
3
4
1.33
L
Mulan
mac11o
Mulan
3
2
4
2.5
L
Ah Muzen Cab
purplediamond25
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
34,610
56,049
Taken
57,811
35,088
Mitigated
32,461
15,483
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,428
51
0
1,537
11,087
6,714
0
2,706
8,381
37,288
0
L
Fenrir
6,310
2,317
0
1,459
12,493
5,901
0
2,267
10,118
0
47,276
L
Charon
6,602
643
289
3,004
10,269
7,230
297
4,351
5,658
28,542
1,497
W
Cthulhu
MemoryStays
Cthulhu
12,772
1,187
67
3,600
15,237
13,825
0
1,462
13,775
49,718
2,348
L
4,808
1,429
0
625
5,832
2,033
0
3,153
2,321
55,935
578
W
Erlang Shen
TGMNoobcake
Erlang Shen
8,221
4,031
0
7,157
14,917
8,950
0
3,212
11,705
0
70,104
W
Medusa
8,369
3,151
0
2,403
8,051
3,205
823
1,623
6,428
0
76,087
W
Janus
5,332
330
0
719
6,757
2,394
0
1,972
4,785
50,312
0
L
Mulan
mac11o
Mulan
13,205
2,865
0
10,720
20,329
14,414
0
8,755
10,396
0
74,479
L
Ah Muzen Cab
purplediamond25
Ah Muzen Cab
3,685
1,399
0
1,155
8,888
2,883
0
984
7,872
0
48,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
37,008
478
Minions Killed
422
0
Camps Cleared
0
1,408,092
Distance Traveled
1,320,636
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,144
510
64
5
0
258,001
6
L
Fenrir
7,075
505
66
5
0
322,837
1
L
Charon
7,248
518
32
2
0
259,333
7
W
Cthulhu
7,577
541
89
6
0
266,091
0
L
Hera
7,612
544
115
8
0
281,881
7
W
Erlang Shen
7,781
556
97
7
0
325,068
0
W
Medusa
8,152
582
124
9
0
294,867
4
W
Janus
7,526
538
104
7
0
264,065
3
L
Mulan
8,902
636
127
9
0
243,254
2
L
Ah Muzen Cab
6,171
441
82
6
0
213,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role