Player Matchup

Ra
Ra
 
Ra
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
A ChewChewTrain
Maui
Level 152
God Stats
5W - 1L
1,708 SR
Queue Stats
63W - 53L
1,592 Elo+
Solo
Surtr
Surtr
DaIey
Surtr
Level 143
God Stats
11W - 14L
1,491 SR
Queue Stats
264W - 230L
1,484 Elo+
Solo
Medusa
Medusa
DrBurn
Medusa
Level 142
God Stats
37W - 14L
1,715 SR
Queue Stats
283W - 254L
1,475 Elo+
Solo
Da Ji
Da Ji
MAICONIGHT89
Da Ji
Level 220
God Stats
4W - 8L
1,422 SR
Queue Stats
841W - 801L
1,520 Elo+
Solo
Team Averages
Level 168
1,567 SR
1,514 Elo+

VS

Team Averages
Level 134
1,559 SR
1,540 Elo+
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DenserBrazul
Charybdis
Level 151
God Stats
3W - 7L
1,465 SR
Queue Stats
238W - 228L
1,496 Elo+
Solo
Fenrir
Fenrir
Nojh
Fenrir
Level 121
God Stats
0W - 1L
1,747 SR
Queue Stats
17W - 20L
1,507 Elo+
Party 1
Anhur
Anhur
Voeqa
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,691 Elo+
Party 1
Surtr
Surtr
reij3011
Surtr
Level 129
God Stats
7W - 12L
1,583 SR
Queue Stats
65W - 58L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
3 / 2 / 0
5,025
718
3,202
4,945
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 2
4,060
580
934
3,523
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
DaIey
Surtr
8
0 / 1 / 0
4,562
652
3,078
5,651
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
DrBurn
Medusa
10
4 / 0 / 0
5,502
786
5,255
4,082
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 2
4,559
651
2,745
6,421
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 2 / 4
4,166
595
3,441
5,788
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
DenserBrazul
Charybdis
5
0 / 2 / 0
3,321
474
440
3,149
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Nojh
Fenrir
7
5 / 1 / 0
4,538
648
3,565
5,817
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Voeqa
Anhur
7
0 / 2 / 1
3,783
540
2,047
5,056
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
reij3011
Surtr
8
1 / 0 / 0
4,551
650
3,345
6,480
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
6
6
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
0
1.5
L
Hel
 
Hel
0
2
4
1
W
0
1
2
1
W
Surtr
DaIey
Surtr
0
1
0
0
L
Charybdis
DenserBrazul
Charybdis
0
2
0
0
W
Medusa
DrBurn
Medusa
4
0
0
4
W
0
2
2
0.5
L
Fenrir
Nojh
Fenrir
5
1
0
5
L
Anhur
Voeqa
Anhur
0
2
1
0.25
L
Surtr
reij3011
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
12,838
24,622
Taken
26,290
10,412
Mitigated
10,294
8,844
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,202
256
686
2,721
4,945
1,332
0
2,019
2,630
23,517
952
L
Hel
 
Hel
3,441
662
370
2,621
5,788
1,903
0
2,660
2,860
22,643
0
W
934
259
0
1,220
3,523
2,047
170
511
2,928
8,581
0
W
Surtr
DaIey
Surtr
3,078
1,147
0
2,674
5,651
3,177
0
224
5,427
312
29,996
L
Charybdis
DenserBrazul
Charybdis
440
87
0
903
3,149
804
0
0
3,149
0
12,581
W
Medusa
DrBurn
Medusa
5,255
2,612
0
1,083
4,082
1,395
588
0
4,082
0
41,827
W
2,745
875
0
460
6,421
2,461
0
429
5,890
0
33,480
L
Fenrir
Nojh
Fenrir
3,565
742
0
924
5,817
2,021
0
584
5,165
0
14,293
L
Anhur
Voeqa
Anhur
2,047
1,068
0
743
5,056
1,335
0
405
4,589
0
19,738
L
Surtr
reij3011
Surtr
3,345
1,376
0
1,648
6,480
4,231
0
66
5,968
848
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
20,359
232
Minions Killed
178
0
Camps Cleared
0
706,368
Distance Traveled
653,322
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,025
718
42
6
0
123,366
0
L
Hel
4,166
595
41
6
0
136,294
0
W
Maui
4,060
580
23
3
0
135,533
2
W
Surtr
4,562
652
51
7
0
141,847
0
L
Charybdis
3,321
474
15
2
0
73,638
0
W
Medusa
5,502
786
52
7
0
138,865
0
W
Da Ji
4,559
651
64
9
0
166,757
0
L
Fenrir
4,538
648
28
4
0
163,935
0
L
Anhur
3,783
540
37
5
0
151,144
0
L
Surtr
4,551
650
57
8
0
128,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role