Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Geowa
Discordia
Level 114
God Stats
4W - 5L
1,498 SR
Queue Stats
84W - 86L
1,501 Elo+
Solo
Bellona
Bellona
manuilicitano8
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,445 Elo+
Party 2
Team Averages
Level 108
1,499 SR
1,482 Elo+

VS

Team Averages
Level 122
1,624 SR
1,613 Elo+
Surtr
Surtr
DreamingPancake
Surtr
Level 91
God Stats
6W - 2L
1,816 SR
Queue Stats
78W - 76L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Ferseti
Baron Samedi
Level 149
God Stats
2W - 1L
1,555 SR
Queue Stats
9W - 2L
1,680 Elo+
Party 1
Arachne
Arachne
WOSER
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 4 / 3
6,275
628
3,531
10,322
5,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Geowa
Discordia
12
3 / 1 / 0
6,997
700
10,701
4,812
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 3
6,088
609
3,864
10,183
10,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,863
786
5,924
12,710
10,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Ferseti
Baron Samedi
13
3 / 1 / 4
8,244
824
7,773
6,156
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
WOSER
Arachne
13
4 / 1 / 4
8,183
818
7,307
11,004
7,299
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
3
0.38
W
2
1
7
5.5
W
Baron Samedi
Ferseti
Baron Samedi
3
1
4
5
L
Discordia
Geowa
Discordia
3
1
0
3
W
Arachne
WOSER
Arachne
4
1
4
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
21,004
25,317
Taken
29,870
18,139
Mitigated
21,439
3,976
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,531
274
0
2,646
10,322
5,872
0
3,446
6,866
0
12,791
W
5,924
1,462
0
3,331
12,710
10,713
812
4,118
8,592
1,333
17,851
W
Baron Samedi
Ferseti
Baron Samedi
7,773
648
1,181
1,983
6,156
3,427
759
3,617
2,539
41,735
999
L
Discordia
Geowa
Discordia
10,701
374
0
666
4,812
2,067
0
1,357
3,455
30,104
868
W
Arachne
WOSER
Arachne
7,307
4,721
0
7,632
11,004
7,299
950
2,738
8,266
0
32,627
L
3,864
1,112
0
664
10,183
10,200
0
3,381
6,797
0
16,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,360
Gold Earned
24,290
117
Minions Killed
145
0
Camps Cleared
0
502,329
Distance Traveled
581,242
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,275
628
29
3
0
167,773
0
W
Surtr
7,863
786
32
3
0
207,549
0
W
Baron Samedi
8,244
824
69
7
0
167,737
0
L
Discordia
6,997
700
54
5
0
154,422
0
W
Arachne
8,183
818
44
4
0
205,956
0
L
Bellona
6,088
609
34
3
0
180,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role