Player Matchup

Cerberus
Cerberus
AutumnCharms
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,524 Elo+
Solo
Achilles
Achilles
Sigma7020
Achilles
Level 154
God Stats
0W - 1L
1,299 SR
Queue Stats
167W - 154L
1,583 Elo+
Solo
Da Ji
Da Ji
VerbMB
Da Ji
Level 158
God Stats
3W - 4L
1,695 SR
Queue Stats
551W - 415L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
X_lilglogod_x
Cu Chulainn
Level 88
God Stats
2W - 1L
1,853 SR
Queue Stats
158W - 151L
1,454 Elo+
Solo
Yu Huang
Yu Huang
likala01
Yu Huang
Level 186
God Stats
2W - 7L
1,482 SR
Queue Stats
277W - 312L
1,537 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,535 Elo+

VS

Team Averages
Level 92
1,571 SR
1,494 Elo+
Khepri
Khepri
BeerBender
Khepri
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 54L
1,539 Elo+
Party 1
Freya
Freya
G3tWr3ktScrub
Freya
Level 131
God Stats
3W - 3L
1,702 SR
Queue Stats
219W - 201L
1,460 Elo+
Solo
Geb
Geb
RockoJune7
Geb
Level 143
God Stats
8W - 7L
1,553 SR
Queue Stats
196W - 191L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
Rocks_n_glocks7
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Top2042Medic
Nu Wa
Level 38
God Stats
4W - 1L
1,600 SR
Queue Stats
36W - 51L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AutumnCharms
Cerberus
11
0 / 1 / 2
6,754
750
2,410
8,936
9,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
Sigma7020
Achilles
10
1 / 5 / 2
6,614
735
4,527
11,721
14,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
VerbMB
Da Ji
13
2 / 2 / 1
7,325
814
5,918
6,873
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
X_lilglogod_x
Cu Chulainn
12
1 / 2 / 3
6,754
750
7,603
16,072
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
likala01
Yu Huang
14
1 / 2 / 2
7,315
813
7,994
7,949
4,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeerBender
Khepri
13
1 / 0 / 10
7,775
864
5,466
6,675
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 2 / 7
7,876
875
11,589
7,212
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 7
7,118
791
12,022
8,447
9,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Rocks_n_glocks7
Sun Wukong
13
3 / 0 / 6
7,310
812
4,340
8,342
5,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
2 / 1 / 9
7,451
828
11,067
3,788
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
12
12
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AutumnCharms
Cerberus
0
1
2
1
W
Khepri
BeerBender
Khepri
1
0
10
6
W
4
2
7
3.75
W
2
2
7
2.75
W
Sun Wukong
Rocks_n_glocks7
Sun Wukong
3
0
6
6
L
Achilles
Sigma7020
Achilles
1
5
2
0.4
W
2
1
9
6.5
L
Da Ji
VerbMB
Da Ji
2
2
1
1.25
L
Cu Chulainn
X_lilglogod_x
Cu Chulainn
1
2
3
1.25
L
Yu Huang
likala01
Yu Huang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
44,484
51,551
Taken
34,464
43,434
Mitigated
26,336
22,526
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AutumnCharms
Cerberus
2,410
119
740
4,758
8,936
9,387
0
7,129
1,527
11,938
0
W
Khepri
BeerBender
Khepri
5,466
267
1,194
1,914
6,675
5,055
0
2,341
4,260
10,514
649
W
11,589
3,774
213
1,745
7,212
4,097
0
1,600
5,564
17,923
0
W
12,022
561
1,451
1,905
8,447
9,464
0
2,720
5,164
16,844
898
W
Sun Wukong
Rocks_n_glocks7
Sun Wukong
4,340
781
748
3,811
8,342
5,724
151
2,372
5,650
0
9,680
L
Achilles
Sigma7020
Achilles
4,527
943
455
2,628
11,721
14,957
0
8,107
3,440
0
8,189
W
11,067
4,129
0
0
3,788
1,996
0
1,166
2,520
25,895
812
L
Da Ji
VerbMB
Da Ji
5,918
1,252
325
535
6,873
4,320
0
5,575
1,298
0
14,440
L
Cu Chulainn
X_lilglogod_x
Cu Chulainn
7,603
971
1,432
8,048
16,072
10,318
0
11,619
3,954
0
16,012
L
Yu Huang
likala01
Yu Huang
7,994
197
2,009
1,596
7,949
4,452
0
5,920
1,939
34,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
37,530
125
Minions Killed
89
0
Camps Cleared
0
830,975
Distance Traveled
902,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,754
750
38
4
0
131,098
0
W
Khepri
7,775
864
13
1
0
202,077
0
W
Freya
7,876
875
26
3
0
182,557
0
W
Geb
7,118
791
8
1
0
188,894
0
W
Sun Wukong
7,310
812
8
1
0
169,575
0
L
Achilles
6,614
735
8
1
0
163,429
0
W
Nu Wa
7,451
828
34
4
0
159,684
0
L
Da Ji
7,325
814
27
3
0
197,540
0
L
Cu Chulainn
6,754
750
15
2
0
158,759
0
L
Yu Huang
7,315
813
37
4
0
180,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role