Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dbo__55
Medusa
Level 152
God Stats
2W - 2L
1,284 SR
Queue Stats
88W - 91L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
cjacquet00
Kuzenbo
Level 144
God Stats
2W - 3L
1,342 SR
Queue Stats
281W - 272L
1,432 Elo+
Party 2
Bellona
Bellona
linkedinburner
Bellona
Level 7
God Stats
4W - 4L
1,507 SR
Queue Stats
4W - 10L
1,289 Elo+
Party 2
Merlin
Merlin
novchovek
Merlin
Level 180
God Stats
8W - 14L
1,306 SR
Queue Stats
857W - 860L
1,428 Elo+
Solo
Team Averages
Level 132
1,388 SR
1,425 Elo+

VS

Team Averages
Level 80
1,558 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Artemiss78
Hera
Level 107
God Stats
5W - 1L
1,696 SR
Queue Stats
43W - 46L
1,457 Elo+
Solo
Jormungandr
Jormungandr
CrabMeat69
Jormungandr
Level 67
God Stats
54W - 55L
1,627 SR
Queue Stats
328W - 331L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
Doubledrum
Ao Kuang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,551 Elo+
Solo
Artemis
Artemis
Tadpoleboi
Artemis
Level 47
God Stats
29W - 32L
1,466 SR
Queue Stats
339W - 351L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 3
5,620
562
4,725
7,949
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Dbo__55
Medusa
10
5 / 1 / 3
6,004
600
8,831
8,435
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
cjacquet00
Kuzenbo
9
4 / 1 / 3
5,885
589
4,858
7,176
6,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,140
514
1,378
7,562
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
novchovek
Merlin
11
2 / 0 / 1
6,118
612
3,351
3,321
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 5 / 0
5,324
532
1,675
5,629
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 1
5,750
575
3,622
4,164
1,342
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
CrabMeat69
Jormungandr
8
1 / 3 / 1
4,709
471
6,341
11,217
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Doubledrum
Ao Kuang
9
2 / 2 / 0
5,203
520
1,433
8,187
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tadpoleboi
Artemis
7
0 / 4 / 1
4,254
425
5,798
8,641
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
L
Zeus
 
Zeus
0
5
0
0
L
0
1
1
0.5
L
Jormungandr
CrabMeat69
Jormungandr
1
3
1
0.5
W
Medusa
Dbo__55
Medusa
5
1
3
6.5
L
Ao Kuang
Doubledrum
Ao Kuang
2
2
0
1
L
Artemis
Tadpoleboi
Artemis
0
4
1
0.13
W
Kuzenbo
cjacquet00
Kuzenbo
4
1
3
5.5
W
0
1
1
0.5
W
Merlin
novchovek
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
18,869
34,443
Taken
37,838
20,074
Mitigated
13,789
8,888
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,725
987
0
1,738
7,949
4,944
0
1,465
6,484
0
36,523
L
Zeus
 
Zeus
1,675
589
0
155
5,629
1,455
197
2,407
3,222
31,411
3,152
L
3,622
1,341
0
808
4,164
1,342
0
0
4,164
37,882
0
L
Jormungandr
CrabMeat69
Jormungandr
6,341
2,653
0
2,294
11,217
5,220
0
1,951
9,266
27,328
575
W
Medusa
Dbo__55
Medusa
8,831
3,523
0
2,070
8,435
3,050
0
3,484
4,951
0
45,769
L
Ao Kuang
Doubledrum
Ao Kuang
1,433
403
0
1,539
8,187
3,015
0
1,235
6,952
27,307
0
L
Artemis
Tadpoleboi
Artemis
5,798
1,479
0
540
8,641
2,757
0
1,996
6,645
0
18,531
W
Kuzenbo
cjacquet00
Kuzenbo
4,858
2,037
0
1,556
7,176
6,115
0
2,485
4,691
14,728
2,583
W
1,378
245
0
3,024
7,562
4,685
0
3,859
3,703
0
25,917
W
Merlin
novchovek
Merlin
3,351
0
0
500
3,321
1,280
0
1,667
1,654
41,379
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
25,240
264
Minions Killed
220
0
Camps Cleared
0
1,026,491
Distance Traveled
951,321
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,620
562
52
5
0
224,964
1
L
Zeus
5,324
532
68
7
0
162,989
3
L
Hera
5,750
575
47
5
0
158,151
6
L
Jormungandr
4,709
471
37
4
0
204,062
2
W
Medusa
6,004
600
69
7
0
197,829
1
L
Ao Kuang
5,203
520
49
5
0
233,006
0
L
Artemis
4,254
425
19
2
0
193,113
0
W
Kuzenbo
5,885
589
18
2
0
195,677
3
W
Bellona
5,140
514
37
4
0
196,661
0
W
Merlin
6,118
612
88
9
0
211,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role