Player Matchup

Olorun
Olorun
Gold II
Aga1nx
Olorun
Gold II
Level 85
God Stats
0W - 4L
1,457 SR
Queue Stats
369W - 369L
1,616 MMR
Solo
Anubis
Anubis
Gold III
Donowo
Anubis
Gold III
Level 158
God Stats
12W - 7L
1,722 SR
Queue Stats
113W - 118L
1,524 MMR
Solo
Mercury
Mercury
Gold III
Malibu164
Mercury
Gold III
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 93L
1,489 MMR
Solo
Poseidon
Poseidon
Gold V
Nïtrogen
Poseidon
Gold V
Level 128
God Stats
0W - 1L
1,825 SR
Queue Stats
14W - 17L
1,504 MMR
Solo
Chaac
Chaac
Gold IV
ivan-ahre
Chaac
Gold IV
Level 158
God Stats
46W - 42L
1,593 SR
Queue Stats
499W - 512L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,576 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,530 SR
1,536 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
AP3M4N
Ymir
Gold III
Level 230
God Stats
2W - 2L
1,375 SR
Queue Stats
379W - 380L
1,443 MMR
Party 1
Cerberus
Cerberus
Gold V
Magnasius
Cerberus
Gold V
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 201L
1,532 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
SirCantankerous
Cu Chulainn
Gold I
Level 202
God Stats
28W - 23L
1,669 SR
Queue Stats
576W - 565L
1,596 MMR
Party 1
Skadi
Skadi
Platinum V
ianfitzgerald88
Skadi
Platinum V
Level 119
God Stats
15W - 12L
1,606 SR
Queue Stats
420W - 420L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aga1nx
Olorun
12
1 / 2 / 0
7,113
445
4,782
9,064
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Donowo
Anubis
14
2 / 2 / 1
8,554
535
6,007
9,931
4,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Malibu164
Mercury
15
1 / 2 / 0
7,559
472
4,710
14,077
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Nïtrogen
Poseidon
14
2 / 4 / 2
8,381
524
11,203
13,215
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
ivan-ahre
Chaac
12
1 / 2 / 0
7,291
456
5,394
14,959
12,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAgniAthena

VS

Bans
OsirisThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 1 / 0
9,279
580
5,820
6,912
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
AP3M4N
Ymir
16
2 / 2 / 3
9,008
563
5,990
12,826
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Magnasius
Cerberus
14
1 / 2 / 3
8,393
525
5,738
16,339
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
SirCantankerous
Cu Chulainn
16
2 / 2 / 2
9,947
622
10,227
13,620
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 0 / 1
9,517
595
15,430
7,563
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
12
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
W
Ymir
AP3M4N
Ymir
2
2
3
1.75
L
Olorun
Aga1nx
Olorun
1
2
0
0.5
L
Anubis
Donowo
Anubis
2
2
1
1.25
W
Cerberus
Magnasius
Cerberus
1
2
3
1.25
L
Mercury
Malibu164
Mercury
1
2
0
0.5
L
Poseidon
Nïtrogen
Poseidon
2
4
2
0.75
W
Cu Chulainn
SirCantankerous
Cu Chulainn
2
2
2
1.5
W
4
0
1
4.5
L
Chaac
ivan-ahre
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
43,205
61,246
Taken
57,260
34,288
Mitigated
35,303
14,235
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,820
1,869
0
1,583
6,912
2,299
171
3,040
3,872
0
72,846
W
Ymir
AP3M4N
Ymir
5,990
1,504
0
6,954
12,826
6,556
0
4,609
8,217
77,492
872
L
Olorun
Aga1nx
Olorun
4,782
2,187
0
3,911
9,064
3,349
450
1,958
7,106
51,852
2,482
L
Anubis
Donowo
Anubis
6,007
216
0
4,042
9,931
4,454
0
2,891
7,040
75,041
2,627
W
Cerberus
Magnasius
Cerberus
5,738
437
0
4,595
16,339
13,331
0
6,383
9,956
28,495
0
L
Mercury
Malibu164
Mercury
4,710
1,804
0
1,327
14,077
6,795
0
2,588
11,489
0
74,751
L
Poseidon
Nïtrogen
Poseidon
11,203
2,231
0
1,955
13,215
6,896
0
3,057
10,158
62,873
0
W
Cu Chulainn
SirCantankerous
Cu Chulainn
10,227
1,338
0
2,310
13,620
9,230
13
6,619
7,001
0
79,938
W
15,430
7,997
0
500
7,563
3,887
434
1,086
6,477
0
102,698
L
Chaac
ivan-ahre
Chaac
5,394
494
0
3,000
14,959
12,794
0
2,073
12,886
0
49,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
46,144
553
Minions Killed
624
0
Camps Cleared
0
1,447,032
Distance Traveled
1,641,475
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,279
580
129
8
0
342,855
6
W
Ymir
9,008
563
111
7
0
338,981
0
L
Olorun
7,113
445
101
6
0
227,826
2
L
Anubis
8,554
535
134
8
0
274,922
0
W
Cerberus
8,393
525
65
4
0
341,402
4
L
Mercury
7,559
472
109
7
0
383,686
6
L
Poseidon
8,381
524
126
8
0
267,452
0
W
Cu Chulainn
9,947
622
146
9
0
307,059
0
W
Skadi
9,517
595
173
11
0
311,178
2
L
Chaac
7,291
456
83
5
0
293,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role