Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Acrobata_Kill
Cu Chulainn
Level 123
God Stats
1W - 4L
1,433 SR
Queue Stats
9W - 14L
1,367 Elo+
Party 2
Ratatoskr
Ratatoskr
CryMe_0
Ratatoskr
Level 89
God Stats
3W - 3L
1,566 SR
Queue Stats
184W - 165L
1,526 Elo+
Party 1
Sobek
Sobek
ReaZane
Sobek
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nut
Nut
Volterion1
Nut
Level 87
God Stats
5W - 2L
1,809 SR
Queue Stats
202W - 191L
1,460 Elo+
Solo
Team Averages
Level 66
1,562 SR
1,471 Elo+

VS

Team Averages
Level 95
1,542 SR
1,465 Elo+
Fenrir
Fenrir
FlashNchips
Fenrir
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SirSkyber
Kukulkan
Level 123
God Stats
7W - 6L
1,548 SR
Queue Stats
16W - 19L
1,460 Elo+
Party 3
Izanami
Izanami
Stokesy69420
Izanami
Level 60
God Stats
22W - 13L
1,612 SR
Queue Stats
69W - 77L
1,501 Elo+
Solo
Sobek
Sobek
Zombiesphynx495
Sobek
Level 113
God Stats
17W - 18L
1,566 SR
Queue Stats
171W - 145L
1,493 Elo+
Solo
Ymir
Ymir
totalmajorweeb
Ymir
Level 64
God Stats
8W - 3L
1,482 SR
Queue Stats
105W - 113L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 0
5,249
477
576
6,024
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Acrobata_Kill
Cu Chulainn
11
0 / 1 / 0
6,250
568
5,773
8,601
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
CryMe_0
Ratatoskr
9
1 / 4 / 0
5,177
471
1,635
9,160
3,575
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
ReaZane
Sobek
8
0 / 4 / 1
5,053
459
1,159
7,296
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,394
490
6,715
8,452
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 0 / 4
6,229
566
5,447
7,672
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SirSkyber
Kukulkan
13
4 / 0 / 2
7,818
711
6,599
2,349
1,018
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
Stokesy69420
Izanami
11
5 / 0 / 4
6,772
616
6,772
5,181
1,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 6
6,264
569
3,472
12,797
10,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,248
568
5,033
9,431
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Cu Chulainn
Acrobata_Kill
Cu Chulainn
0
1
0
0
L
Ratatoskr
CryMe_0
Ratatoskr
1
4
0
0.25
W
Fenrir
2
0
4
4
L
Sobek
ReaZane
Sobek
0
4
1
0.13
W
Kukulkan
SirSkyber
Kukulkan
4
0
2
5
W
Izanami
Stokesy69420
Izanami
5
0
4
7
L
1
3
1
0.5
W
2
2
6
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
27,323
39,533
Taken
37,430
19,573
Mitigated
23,088
4,770
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
576
92
0
0
6,024
2,054
0
4,134
1,890
25,973
0
L
Cu Chulainn
Acrobata_Kill
Cu Chulainn
5,773
692
0
815
8,601
5,188
0
4,243
3,846
0
49,364
L
Ratatoskr
CryMe_0
Ratatoskr
1,635
260
0
360
9,160
3,575
0
1,829
7,252
0
25,472
W
Fenrir
5,447
1,720
0
877
7,672
3,773
0
61
7,611
0
53,689
L
Sobek
ReaZane
Sobek
1,159
303
0
1,377
7,296
5,536
0
1,941
5,355
7,446
601
W
Kukulkan
SirSkyber
Kukulkan
6,599
861
0
250
2,349
1,018
0
576
1,773
69,586
3,096
W
Izanami
Stokesy69420
Izanami
6,772
4,667
0
2,398
5,181
1,732
1,100
0
5,181
0
50,305
L
6,715
4,041
0
2,218
8,452
3,220
0
1,718
6,734
0
41,376
W
3,472
332
0
5,790
12,797
10,349
92
838
11,959
22,701
1,316
W
5,033
1,286
0
3,769
9,431
6,216
0
0
9,431
37,921
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
33,331
267
Minions Killed
394
0
Camps Cleared
0
1,079,138
Distance Traveled
1,153,266
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,249
477
53
5
0
209,731
0
L
Cu Chulainn
6,250
568
94
9
0
193,238
0
L
Ratatoskr
5,177
471
48
4
0
229,740
0
W
Fenrir
6,229
566
71
6
0
285,980
1
L
Sobek
5,053
459
9
1
0
234,065
0
W
Kukulkan
7,818
711
132
12
0
234,418
2
W
Izanami
6,772
616
90
8
0
207,787
0
L
Nut
5,394
490
63
6
0
212,364
0
W
Sobek
6,264
569
32
3
0
232,991
5
W
Ymir
6,248
568
69
6
0
192,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role