Player Matchup

Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BNDOBSON
Horus
Level 224
God Stats
2W - 0L
1,799 SR
Queue Stats
231W - 227L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Dsavage_30
Zhong Kui
Level 100
God Stats
24W - 14L
1,545 SR
Queue Stats
91W - 94L
1,440 Elo+
Party 2
Skadi
Skadi
Hound X TY
Skadi
Level 127
God Stats
7W - 6L
1,506 SR
Queue Stats
238W - 269L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
guasmklor
Ratatoskr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 123L
1,442 Elo+
Party 2
Team Averages
Level 144
1,570 SR
1,468 Elo+

VS

Team Averages
Level 115
1,564 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MHW Fatalis
Achilles
Level 104
God Stats
35W - 29L
1,603 SR
Queue Stats
253W - 229L
1,554 Elo+
Party 3
Atlas
Atlas
VOLTRIXXX
Atlas
Level 128
God Stats
20W - 13L
1,599 SR
Queue Stats
466W - 423L
1,558 Elo+
Party 3
Anubis
Anubis
iiSleepyJay
Anubis
Level 81
God Stats
3W - 4L
1,532 SR
Queue Stats
200W - 210L
1,427 Elo+
Party 4
Bastet
Bastet
kold210
Bastet
Level 156
God Stats
0W - 3L
1,586 SR
Queue Stats
52W - 74L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 6
6,938
578
4,986
7,713
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
BNDOBSON
Horus
12
0 / 0 / 0
6,670
556
4,263
8,449
9,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Dsavage_30
Zhong Kui
11
2 / 4 / 1
6,334
528
3,994
7,157
4,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
4 / 1 / 1
6,892
574
9,047
5,710
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
guasmklor
Ratatoskr
12
0 / 1 / 0
6,079
507
2,039
9,602
3,481
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 1
6,397
533
4,874
8,995
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MHW Fatalis
Achilles
12
6 / 1 / 1
6,855
571
6,106
8,927
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
VOLTRIXXX
Atlas
11
0 / 3 / 1
5,951
496
3,636
11,381
7,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
12
1 / 1 / 4
6,547
546
5,482
6,885
3,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
kold210
Bastet
5
0 / 1 / 0
4,279
357
2,227
4,456
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
7
7
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
6
3
L
King Arthur
 
King Arthur
0
0
1
0.5
W
Horus
BNDOBSON
Horus
0
0
0
0
W
Zhong Kui
Dsavage_30
Zhong Kui
2
4
1
0.63
W
Skadi
4
1
1
4.5
L
Achilles
MHW Fatalis
Achilles
6
1
1
6.5
L
Atlas
VOLTRIXXX
Atlas
0
3
1
0.17
W
Ratatoskr
guasmklor
Ratatoskr
0
1
0
0
L
Anubis
1
1
4
3
L
Bastet
kold210
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
22,325
38,631
Taken
40,644
24,795
Mitigated
24,108
6,586
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,986
1,412
0
2,048
7,713
5,611
0
2,685
5,028
32,448
2,776
L
King Arthur
 
King Arthur
4,874
189
0
714
8,995
7,204
0
0
8,995
0
47,168
W
Horus
BNDOBSON
Horus
4,263
1,809
0
1,612
8,449
9,518
0
0
8,449
0
54,172
W
Zhong Kui
Dsavage_30
Zhong Kui
3,994
205
0
1,706
7,157
4,162
0
2,692
4,465
35,195
0
W
Skadi
9,047
4,748
0
595
5,710
2,023
867
1,610
4,100
0
45,525
L
Achilles
MHW Fatalis
Achilles
6,106
1,698
0
1,481
8,927
4,554
0
1,947
6,980
0
45,409
L
Atlas
VOLTRIXXX
Atlas
3,636
1,743
658
1,745
11,381
7,563
0
2,913
8,468
37,688
0
W
Ratatoskr
guasmklor
Ratatoskr
2,039
267
0
625
9,602
3,481
750
2,131
7,471
0
58,333
L
Anubis
5,482
368
0
4,394
6,885
3,649
0
3,042
3,843
48,518
0
L
Bastet
kold210
Bastet
2,227
403
0
980
4,456
1,138
0
745
3,711
0
12,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
30,029
361
Minions Killed
312
0
Camps Cleared
0
1,140,729
Distance Traveled
1,089,554
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,938
578
69
6
0
218,016
0
L
King Arthur
6,397
533
73
6
0
249,926
3
W
Horus
6,670
556
80
7
0
203,966
0
W
Zhong Kui
6,334
528
56
5
0
222,911
0
W
Skadi
6,892
574
66
6
0
222,603
0
L
Achilles
6,855
571
78
7
0
289,692
0
L
Atlas
5,951
496
39
3
0
217,960
1
W
Ratatoskr
6,079
507
90
8
0
273,233
0
L
Anubis
6,547
546
95
8
0
216,800
0
L
Bastet
4,279
357
27
2
0
115,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role