Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItzIllusionz
Thanatos
Level 41
God Stats
20W - 19L
1,341 SR
Queue Stats
107W - 113L
1,292 Elo+
Solo
Chernobog
Chernobog
Soul-Smoker369
Chernobog
Level 125
God Stats
0W - 1L
1,490 SR
Queue Stats
315W - 312L
1,466 Elo+
Party 2
Janus
Janus
ZENOXPULSE
Janus
Level 128
God Stats
3W - 3L
1,701 SR
Queue Stats
126W - 137L
1,448 Elo+
Party 2
Bakasura
Bakasura
n170
Bakasura
Level 149
God Stats
20W - 18L
1,577 SR
Queue Stats
32W - 32L
1,493 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,440 Elo+

VS

Team Averages
Level 81
1,500 SR
1,413 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gimmie A Zip
Ra
Level 112
God Stats
2W - 4L
1,284 SR
Queue Stats
70W - 85L
1,379 Elo+
Party 1
Chernobog
Chernobog
Tentia7519
Chernobog
Level 72
God Stats
62W - 52L
1,476 SR
Queue Stats
411W - 412L
1,435 Elo+
Solo
Sobek
Sobek
U DeadAs BrO
Sobek
Level 123
God Stats
10W - 7L
1,703 SR
Queue Stats
226W - 221L
1,456 Elo+
Solo
Mulan
Mulan
thatmancheech
Mulan
Level 18
God Stats
6W - 4L
1,535 SR
Queue Stats
11W - 22L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
3
0 / 1 / 0
3,934
328
1,566
2,404
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ItzIllusionz
Thanatos
12
2 / 3 / 0
5,990
499
3,059
10,078
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Soul-Smoker369
Chernobog
11
0 / 1 / 1
6,068
506
5,061
5,456
1,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
1 / 3 / 0
5,947
496
4,011
5,382
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
n170
Bakasura
11
1 / 1 / 0
5,926
494
2,481
11,519
10,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 0 / 2
7,450
621
5,747
8,776
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 0
7,272
606
3,690
5,606
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Tentia7519
Chernobog
11
0 / 1 / 1
5,940
495
2,481
5,814
1,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 1 / 7
5,619
468
2,300
11,650
8,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 1
6,620
552
7,682
8,930
5,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
9
9
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Sun Wukong
 
Sun Wukong
6
0
2
7
W
3
1
0
3
L
Thanatos
ItzIllusionz
Thanatos
2
3
0
0.67
L
Chernobog
Soul-Smoker369
Chernobog
0
1
1
0.5
W
Chernobog
Tentia7519
Chernobog
0
1
1
0.5
W
0
1
7
3.5
L
Janus
1
3
0
0.33
L
Bakasura
n170
Bakasura
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
21,900
34,839
Taken
40,776
20,207
Mitigated
21,932
14,249
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,566
108
0
732
2,404
1,167
0
709
1,695
3,081
197
W
Sun Wukong
 
Sun Wukong
5,747
1,798
0
5,330
8,776
4,213
39
1,264
7,364
0
45,781
W
3,690
70
372
2,621
5,606
2,006
1,368
877
4,593
57,739
732
L
Thanatos
ItzIllusionz
Thanatos
3,059
1,458
0
5,789
10,078
4,715
0
953
9,098
0
49,855
L
Chernobog
Soul-Smoker369
Chernobog
5,061
2,912
0
2,434
5,456
1,941
0
1,176
4,280
0
44,755
W
Chernobog
Tentia7519
Chernobog
2,481
1,305
0
2,058
5,814
1,877
72
1,026
4,572
0
42,311
W
2,300
271
151
2,919
11,650
8,289
189
1,368
9,914
16,359
947
L
Janus
4,011
52
0
216
5,382
1,805
43
2,425
2,907
38,355
1,518
L
Bakasura
n170
Bakasura
2,481
1,745
0
5,078
11,519
10,579
0
650
10,869
2,301
16,638
W
7,682
2,209
0
2,844
8,930
5,547
317
67
8,823
0
53,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
32,901
296
Minions Killed
345
0
Camps Cleared
0
908,545
Distance Traveled
1,146,276
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,934
328
9
1
0
70,691
0
W
Sun Wukong
7,450
621
84
7
0
263,858
2
W
Ra
7,272
606
95
8
0
233,207
2
L
Thanatos
5,990
499
79
7
0
231,511
0
L
Chernobog
6,068
506
72
6
0
225,506
1
W
Chernobog
5,940
495
61
5
0
220,708
0
W
Sobek
5,619
468
25
2
0
238,572
4
L
Janus
5,947
496
66
6
0
204,996
2
L
Bakasura
5,926
494
70
6
0
175,841
0
W
Mulan
6,620
552
80
7
0
189,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role