Player Matchup

Ravana
Ravana
Platinum V
NexroUl
Ravana
Platinum V
Level 149
God Stats
3W - 2L
1,983 SR
Queue Stats
93W - 81L
1,838 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
QUEEN_GRAnNy
Aphrodite
Platinum IV
Level 193
God Stats
383W - 309L
1,657 SR
Queue Stats
610W - 585L
1,913 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Zeitrim
Ah Muzen Cab
Platinum II
Level 140
God Stats
17W - 18L
1,580 SR
Queue Stats
176W - 163L
1,839 MMR
Solo
Serqet
Serqet
Gold I
kygittarius
Serqet
Gold I
Level 158
God Stats
0W - 3L
1,569 SR
Queue Stats
120W - 117L
1,805 MMR
Solo
Charon
Charon
Platinum III
lucio_18_2
Charon
Platinum III
Level 144
God Stats
8W - 10L
1,605 SR
Queue Stats
305W - 288L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,679 SR
1,841 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,615 SR
1,841 MMR
Jormungandr
Jormungandr
Platinum III
EpicAnjo
Jormungandr
Platinum III
Level 127
God Stats
4W - 3L
1,302 SR
Queue Stats
179W - 173L
1,903 MMR
Solo
Ra
Ra
Platinum II
KuroEvo
Ra
Platinum II
Level 174
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 158L
1,710 MMR
Party 1
Nemesis
Nemesis
Platinum I
PapiNecio
Nemesis
Platinum I
Level 134
God Stats
33W - 25L
1,620 SR
Queue Stats
311W - 307L
1,793 MMR
Solo
Geb
Geb
Platinum II
TekGigaYT
Geb
Platinum II
Level 142
God Stats
2W - 0L
1,778 SR
Queue Stats
89W - 76L
1,896 MMR
Solo
Medusa
Medusa
Diamond V
Ñeda
Medusa
Diamond V
Level 156
God Stats
9W - 8L
1,874 SR
Queue Stats
363W - 341L
1,903 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NexroUl
Ravana
15
2 / 3 / 0
8,952
497
9,420
13,085
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
QUEEN_GRAnNy
Aphrodite
16
0 / 1 / 1
9,001
500
6,523
12,082
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Zeitrim
Ah Muzen Cab
15
1 / 7 / 0
8,684
482
8,993
16,157
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
14
2 / 4 / 0
8,267
459
5,510
21,545
9,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
lucio_18_2
Charon
12
0 / 4 / 3
8,036
446
8,325
17,714
17,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaAgniJanusBacchus

VS

Bans
ThothBellonaBastetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EpicAnjo
Jormungandr
17
4 / 2 / 1
11,527
640
11,669
15,375
14,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 1 / 3
10,181
566
8,703
8,363
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PapiNecio
Nemesis
15
1 / 1 / 9
9,134
507
12,287
14,011
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 2 / 7
9,649
536
9,511
16,425
17,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Ñeda
Medusa
20
11 / 0 / 1
12,363
687
15,267
12,885
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
19
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EpicAnjo
Jormungandr
4
2
1
2.25
W
2
1
3
3.5
L
Ravana
NexroUl
Ravana
2
3
0
0.67
W
Nemesis
PapiNecio
Nemesis
1
1
9
5.5
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
0
1
1
0.5
W
1
2
7
2.25
L
Ah Muzen Cab
Zeitrim
Ah Muzen Cab
1
7
0
0.14
L
Serqet
2
4
0
0.5
L
Charon
lucio_18_2
Charon
0
4
3
0.38
W
Medusa
Ñeda
Medusa
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
57,437
80,583
Taken
67,059
48,820
Mitigated
50,841
28,719
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EpicAnjo
Jormungandr
11,669
3,824
0
5,728
15,375
14,263
102
601
13,605
99,289
1,867
W
8,703
531
3,990
3,650
8,363
4,497
136
3,493
4,818
99,668
0
L
Ravana
NexroUl
Ravana
9,420
2,813
0
3,518
13,085
9,707
0
6,805
6,280
0
68,227
W
Nemesis
PapiNecio
Nemesis
12,287
4,975
0
5,772
14,011
7,441
410
2,755
11,074
0
66,789
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
6,523
181
3,178
8,576
12,082
5,790
0
5,243
6,839
88,687
1,474
W
9,511
1,454
0
4,455
16,425
17,918
0
5,481
10,796
36,428
1,636
L
Ah Muzen Cab
Zeitrim
Ah Muzen Cab
8,993
3,216
0
1,498
16,157
6,090
0
1,680
14,477
0
86,575
L
Serqet
5,510
1,158
0
8,816
21,545
9,857
0
8,379
13,093
0
75,790
L
Charon
lucio_18_2
Charon
8,325
1,343
0
3,133
17,714
17,376
0
7,165
10,549
23,645
1,268
W
Medusa
Ñeda
Medusa
15,267
6,437
0
1,445
12,885
6,722
0
2,905
9,980
0
130,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
52,854
589
Minions Killed
666
0
Camps Cleared
0
1,718,906
Distance Traveled
1,929,181
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,527
640
175
10
0
318,313
2
W
Ra
10,181
566
162
9
0
420,807
8
L
Ravana
8,952
497
126
7
0
344,643
2
W
Nemesis
9,134
507
99
6
0
428,033
0
L
Aphrodite
9,001
500
174
10
0
303,640
6
W
Geb
9,649
536
40
2
0
364,464
6
L
Ah Muzen Cab
8,684
482
143
8
0
305,322
0
L
Serqet
8,267
459
114
6
0
398,326
2
L
Charon
8,036
446
32
2
0
366,975
7
W
Medusa
12,363
687
190
11
0
397,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role