Player Matchup

Sobek
Sobek
GankHarderDaddy
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
LOBO9013
Ne Zha
Level 185
God Stats
3W - 3L
1,346 SR
Queue Stats
190W - 158L
1,542 Elo+
Solo
Zeus
Zeus
SoCalAusbie
Zeus
Level 32
God Stats
4W - 5L
1,869 SR
Queue Stats
19W - 35L
1,457 Elo+
Solo
Heimdallr
Heimdallr
bluntstotheface
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,483 Elo+
Party 2
Tyr
Tyr
stillkill305
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,495 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,515 Elo+

VS

Team Averages
Level 106
1,646 SR
1,537 Elo+
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ReddYohann
Loki
Level 71
God Stats
2W - 1L
1,723 SR
Queue Stats
254W - 205L
1,549 Elo+
Solo
Charybdis
Charybdis
THERailGamer
Charybdis
Level 131
God Stats
13W - 5L
1,643 SR
Queue Stats
376W - 363L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
clambucket
Cthulhu
Level 51
God Stats
18W - 5L
1,722 SR
Queue Stats
255W - 233L
1,571 Elo+
Solo
Hades
Hades
mrmoonware
Hades
Level 127
God Stats
8W - 9L
1,643 SR
Queue Stats
382W - 373L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,414
492
3,588
10,145
5,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
LOBO9013
Ne Zha
11
1 / 0 / 0
5,653
514
1,681
7,680
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 1
4,765
433
3,189
7,390
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bluntstotheface
Heimdallr
11
1 / 2 / 0
5,930
539
5,623
7,773
3,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 0
6,089
554
1,618
9,927
6,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
4 / 2 / 7
6,633
603
5,153
9,712
5,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 3 / 4
5,943
540
2,784
7,874
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
THERailGamer
Charybdis
13
2 / 0 / 1
7,521
684
4,904
8,946
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
clambucket
Cthulhu
12
0 / 1 / 1
6,762
615
6,234
6,724
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
11
4 / 0 / 4
6,643
604
6,048
8,074
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
14
14
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
7
3.75
L
2
5
1
0.5
L
Ne Zha
LOBO9013
Ne Zha
1
0
0
1
W
4
3
4
2
L
0
6
1
0.08
W
Charybdis
THERailGamer
Charybdis
2
0
1
2.5
L
Heimdallr
bluntstotheface
Heimdallr
1
2
0
0.5
W
Cthulhu
clambucket
Cthulhu
0
1
1
0.5
W
Hades
4
0
4
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
25,123
42,915
Taken
41,330
20,874
Mitigated
20,726
11,824
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,153
1,205
642
2,782
9,712
5,933
0
2,424
7,288
0
17,927
L
3,588
97
0
2,138
10,145
5,621
0
2,078
8,067
18,071
0
L
Ne Zha
LOBO9013
Ne Zha
1,681
803
0
1,671
7,680
3,275
0
389
7,291
0
44,893
W
2,784
670
0
2,722
7,874
2,517
0
1,065
6,809
0
26,285
L
3,189
387
0
380
7,390
2,173
0
3,581
3,809
20,379
644
W
Charybdis
THERailGamer
Charybdis
4,904
2,887
0
5,271
8,946
3,504
439
369
8,577
0
70,001
L
Heimdallr
bluntstotheface
Heimdallr
5,623
1,949
0
2,907
7,773
3,152
0
0
7,773
0
45,395
W
Cthulhu
clambucket
Cthulhu
6,234
560
46
1,000
6,724
5,347
0
0
6,724
39,915
1,140
W
Hades
6,048
706
598
5,017
8,074
3,425
676
2,756
5,318
39,051
0
L
1,618
152
0
4,728
9,927
6,653
0
5,168
3,977
0
38,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
33,502
276
Minions Killed
345
0
Camps Cleared
0
1,045,256
Distance Traveled
1,191,326
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,633
603
24
2
0
264,054
3
L
Sobek
5,414
492
23
2
0
220,582
0
L
Ne Zha
5,653
514
75
7
0
221,821
0
W
Loki
5,943
540
46
4
0
252,216
0
L
Zeus
4,765
433
39
4
0
196,801
4
W
Charybdis
7,521
684
124
11
0
231,329
0
L
Heimdallr
5,930
539
72
7
0
206,809
2
W
Cthulhu
6,762
615
81
7
0
227,253
0
W
Hades
6,643
604
70
6
0
216,474
2
L
Tyr
6,089
554
67
6
0
199,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role