Player Matchup

Serqet
Serqet
AlereIgnitα
Serqet
Level 194
God Stats
8W - 1L
1,809 SR
Queue Stats
215W - 52L
1,733 Elo+
Party 2
Ao Kuang
Ao Kuang
Kingangell
Ao Kuang
Level 157
God Stats
2W - 0L
1,843 SR
Queue Stats
118W - 27L
1,695 Elo+
Party 2
Jing Wei
Jing Wei
bam_bostic
Jing Wei
Level 87
God Stats
3W - 1L
1,624 SR
Queue Stats
203W - 200L
1,415 Elo+
Solo
Team Averages
Level 146
1,759 SR
1,614 Elo+

VS

Team Averages
Level 103
1,319 SR
1,421 Elo+
Danzaburou
Danzaburou
Countryboy5014
Danzaburou
Level 105
God Stats
8W - 9L
1,442 SR
Queue Stats
78W - 98L
1,344 Elo+
Party 1
Lancelot
Lancelot
Soggyracoon
Lancelot
Level 154
God Stats
0W - 1L
1,282 SR
Queue Stats
79W - 68L
1,632 Elo+
Party 1
Nox
Nox
iceicevannah
Nox
Level 51
God Stats
1W - 7L
1,231 SR
Queue Stats
62W - 82L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 1 / 7
8,720
727
7,113
8,995
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Kingangell
Ao Kuang
14
8 / 0 / 3
9,345
779
12,524
10,247
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
bam_bostic
Jing Wei
15
1 / 1 / 8
9,829
819
2,986
5,751
2,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Countryboy5014
Danzaburou
12
0 / 6 / 2
7,691
641
5,139
11,061
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Soggyracoon
Lancelot
13
1 / 2 / 1
8,077
673
6,953
9,221
3,826
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 0
7,040
587
1,347
6,833
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
1
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
1
7
7.5
L
Danzaburou
Countryboy5014
Danzaburou
0
6
2
0.17
W
Ao Kuang
Kingangell
Ao Kuang
8
0
3
9.5
L
Lancelot
Soggyracoon
Lancelot
1
2
1
0.75
W
Jing Wei
bam_bostic
Jing Wei
1
1
8
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
13,439
24,993
Taken
27,115
14,717
Mitigated
11,068
9,151
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,113
595
0
2,014
8,995
8,469
127
629
8,242
838
16,601
L
Danzaburou
Countryboy5014
Danzaburou
5,139
832
0
913
11,061
4,568
0
6,002
4,440
0
28,969
W
Ao Kuang
Kingangell
Ao Kuang
12,524
3,483
80
5,569
10,247
4,156
568
600
9,643
33,650
1,570
L
Lancelot
Soggyracoon
Lancelot
6,953
605
168
2,436
9,221
3,826
0
3,318
5,514
0
31,721
W
Jing Wei
bam_bostic
Jing Wei
2,986
941
0
1,488
5,751
2,092
1,378
217
5,526
0
43,193
L
1,347
695
0
0
6,833
2,674
0
4,035
2,381
10,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
22,808
150
Minions Killed
138
0
Camps Cleared
0
666,297
Distance Traveled
553,382
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,720
727
19
2
0
226,319
4
L
Danzaburou
7,691
641
58
5
0
158,377
0
W
Ao Kuang
9,345
779
46
4
0
230,485
1
L
Lancelot
8,077
673
51
4
0
243,061
0
W
Jing Wei
9,829
819
85
7
0
209,493
5
L
Nox
7,040
587
29
2
0
151,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role