Player Matchup

Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LeoLaid
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
N Ronin G
Surtr
Level 180
God Stats
6W - 2L
1,922 SR
Queue Stats
178W - 176L
1,515 Elo+
Party 2
Chernobog
Chernobog
StgImHIM
Chernobog
Level 166
God Stats
2W - 4L
1,608 SR
Queue Stats
68W - 49L
1,567 Elo+
Solo
Bellona
Bellona
resortx
Bellona
Level 67
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,516 Elo+

VS

Team Averages
Level 118
1,426 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ACEDY
King Arthur
Level 94
God Stats
23W - 9L
1,740 SR
Queue Stats
26W - 14L
1,564 Elo+
Solo
Charybdis
Charybdis
Rizzington
Charybdis
Level 39
God Stats
17W - 7L
1,109 SR
Queue Stats
97W - 82L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
davsario
Cabrakan
Level 159
God Stats
3W - 4L
1,283 SR
Queue Stats
62W - 50L
1,540 Elo+
Solo
Thanatos
Thanatos
smýle
Thanatos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 138L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 1
5,588
466
1,836
7,624
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
LeoLaid
Ymir
9
0 / 1 / 1
4,681
390
716
2,796
1,595
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
N Ronin G
Surtr
13
2 / 2 / 0
6,519
543
5,498
9,231
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
StgImHIM
Chernobog
10
0 / 2 / 0
5,826
486
4,751
6,957
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
resortx
Bellona
10
1 / 2 / 0
5,783
482
5,072
8,860
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 3
7,015
585
5,368
3,705
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ACEDY
King Arthur
13
2 / 1 / 0
7,530
628
7,717
12,719
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Rizzington
Charybdis
13
0 / 0 / 3
6,964
580
4,337
5,550
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cabrakan
davsario
Cabrakan
11
1 / 0 / 4
6,052
504
2,589
7,601
8,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
smýle
Thanatos
12
6 / 0 / 1
7,220
602
3,196
12,446
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
1
0.13
W
Scylla
 
Scylla
2
2
3
1.75
W
King Arthur
ACEDY
King Arthur
2
1
0
2
L
Ymir
LeoLaid
Ymir
0
1
1
0.5
L
Surtr
N Ronin G
Surtr
2
2
0
1
W
Charybdis
Rizzington
Charybdis
0
0
3
1.5
L
Chernobog
StgImHIM
Chernobog
0
2
0
0
W
Cabrakan
davsario
Cabrakan
1
0
4
3
L
Bellona
resortx
Bellona
1
2
0
0.5
W
Thanatos
smýle
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
23,207
35,468
Taken
42,021
20,664
Mitigated
25,559
9,808
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,836
36
0
1,824
7,624
2,692
0
5,424
2,200
30,573
0
W
Scylla
 
Scylla
5,368
781
0
341
3,705
1,425
540
1,579
2,126
43,951
0
W
King Arthur
ACEDY
King Arthur
7,717
1,185
0
3,940
12,719
8,606
0
49
12,670
0
60,951
L
Ymir
LeoLaid
Ymir
716
192
0
250
2,796
1,595
0
1,114
1,682
6,813
0
L
Surtr
N Ronin G
Surtr
5,498
2,260
0
2,984
9,231
5,438
0
1,063
8,168
868
53,122
W
Charybdis
Rizzington
Charybdis
4,337
2,797
0
3,331
5,550
2,263
822
0
5,550
0
68,755
L
Chernobog
StgImHIM
Chernobog
4,751
2,504
0
2,740
6,957
1,952
0
257
6,700
0
53,786
W
Cabrakan
davsario
Cabrakan
2,589
489
0
2,604
7,601
8,143
28
888
6,713
18,432
509
L
Bellona
resortx
Bellona
5,072
1,306
0
2,010
8,860
8,987
0
0
8,860
0
27,935
W
Thanatos
smýle
Thanatos
3,196
1,028
0
12,660
12,446
5,122
460
322
12,124
0
52,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
34,781
307
Minions Killed
415
0
Camps Cleared
0
1,134,670
Distance Traveled
1,158,817
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,588
466
50
4
0
206,376
0
W
Scylla
7,015
585
82
7
0
215,418
2
W
King Arthur
7,530
628
99
8
0
252,243
6
L
Ymir
4,681
390
15
1
0
243,929
0
L
Surtr
6,519
543
94
8
0
245,857
0
W
Charybdis
6,964
580
114
10
0
214,138
0
L
Chernobog
5,826
486
100
8
0
203,616
0
W
Cabrakan
6,052
504
27
2
0
203,120
0
L
Bellona
5,783
482
48
4
0
234,892
0
W
Thanatos
7,220
602
93
8
0
273,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role