Player Matchup

Charybdis
Charybdis
CondemnedCrusade
Charybdis
Level 143
God Stats
6W - 2L
1,984 SR
Queue Stats
46W - 44L
1,480 Elo+
Solo
Fenrir
Fenrir
Eightbitgus11
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 223L
1,462 Elo+
Solo
Maui
Maui
GODOFKILLERS8
Maui
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 41L
1,400 Elo+
Party 2
Freya
Freya
Pizza091122
Freya
Level 123
God Stats
12W - 7L
1,584 SR
Queue Stats
27W - 35L
1,368 Elo+
Party 2
Achilles
Achilles
SuperbBook253
Achilles
Level 86
God Stats
0W - 3L
1,332 SR
Queue Stats
78W - 68L
1,512 Elo+
Party 2
Team Averages
Level 131
1,580 SR
1,444 Elo+

VS

Team Averages
Level 85
1,603 SR
1,471 Elo+
Arachne
Arachne
ChromeLobster
Arachne
Level 100
God Stats
5W - 3L
1,847 SR
Queue Stats
143W - 148L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Create Frizzy
Cthulhu
Level 67
God Stats
16W - 13L
1,562 SR
Queue Stats
28W - 39L
1,434 Elo+
Party 3
Neith
Neith
PRXDIGY201
Neith
Level 86
God Stats
21W - 12L
1,601 SR
Queue Stats
50W - 50L
1,501 Elo+
Party 3
Poseidon
Poseidon
Phelanator_73
Poseidon
Level 65
God Stats
7W - 10L
1,383 SR
Queue Stats
86W - 91L
1,485 Elo+
Party 1
Mulan
Mulan
iHvtheHighground
Mulan
Level 107
God Stats
44W - 30L
1,624 SR
Queue Stats
168W - 154L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
2 / 3 / 1
5,250
525
8,641
7,705
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
5,534
553
3,599
10,795
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 2
4,977
498
1,951
10,135
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 1
5,186
519
4,387
9,989
3,483
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
SuperbBook253
Achilles
8
1 / 8 / 1
4,767
477
4,366
11,476
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
6 / 0 / 3
6,730
673
5,647
9,654
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
9
2 / 1 / 4
5,915
592
5,412
8,450
7,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
3 / 2 / 3
5,291
529
6,610
7,248
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Phelanator_73
Poseidon
11
2 / 0 / 2
6,114
611
4,635
4,247
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 2 / 3
7,316
732
11,201
10,632
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
21
21
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
0
3
7.5
L
Charybdis
2
3
1
0.83
W
Cthulhu
2
1
4
4
L
1
2
1
0.75
L
0
3
2
0.33
W
Neith
3
2
3
2.25
W
Poseidon
Phelanator_73
Poseidon
2
0
2
3
L
0
5
1
0.1
L
Achilles
SuperbBook253
Achilles
1
8
1
0.19
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
33,505
50,100
Taken
40,231
25,258
Mitigated
23,305
14,708
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,647
3,915
0
4,617
9,654
3,946
0
2,738
6,760
0
37,124
L
Charybdis
8,641
3,426
0
3,207
7,705
2,790
10
2,394
5,311
0
43,215
W
Cthulhu
5,412
453
248
805
8,450
7,216
0
584
7,825
20,316
0
L
3,599
333
0
4,395
10,795
4,401
0
1,170
9,455
0
42,627
L
1,951
224
0
1,884
10,135
8,032
0
2,514
7,621
11,515
0
W
Neith
6,610
2,669
0
1,986
7,248
2,557
308
903
6,345
0
29,035
W
Poseidon
Phelanator_73
Poseidon
4,635
890
0
620
4,247
1,357
0
1,472
2,775
34,455
0
L
4,387
1,243
0
3,960
9,989
3,483
0
3,242
6,353
29,800
3,262
L
Achilles
SuperbBook253
Achilles
4,366
1,601
0
1,262
11,476
6,552
0
163
11,313
0
21,976
W
11,201
1,683
0
4,330
10,632
8,229
548
456
9,777
0
47,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
31,366
219
Minions Killed
245
0
Camps Cleared
0
905,498
Distance Traveled
1,042,912
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,730
673
56
6
0
263,319
1
L
Charybdis
5,250
525
51
5
0
159,053
0
W
Cthulhu
5,915
592
31
3
0
203,737
0
L
Fenrir
5,534
553
81
8
0
207,765
0
L
Maui
4,977
498
13
1
0
202,634
0
W
Neith
5,291
529
31
3
0
173,700
0
W
Poseidon
6,114
611
58
6
0
207,558
1
L
Freya
5,186
519
40
4
0
164,598
0
L
Achilles
4,767
477
34
3
0
171,448
0
W
Mulan
7,316
732
69
7
0
194,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role