Player Matchup

Izanami
Izanami
CoomStalion
Izanami
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 9L
1,329 Elo+
Party 2
Sylvanus
Sylvanus
GreasyGobbler
Sylvanus
Level 26
God Stats
5W - 3L
1,580 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 2
Agni
Agni
HeavensReaper55
Agni
Level 37
God Stats
2W - 4L
1,511 SR
Queue Stats
12W - 28L
1,356 Elo+
Party 2
Team Averages
Level 30
1,456 SR
1,411 Elo+

VS

Team Averages
Level 59
1,623 SR
1,501 Elo+
Cthulhu
Cthulhu
CO1096
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
MxncerYT
Mulan
Level 84
God Stats
5W - 0L
1,869 SR
Queue Stats
44W - 37L
1,504 Elo+
Solo
Kukulkan
Kukulkan
RickyJackson
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoomStalion
Izanami
12
1 / 2 / 1
7,346
735
5,020
9,193
3,766
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
GreasyGobbler
Sylvanus
9
0 / 6 / 1
5,890
589
4,457
11,337
10,752
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 5 / 0
7,128
713
7,258
8,375
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CO1096
Cthulhu
13
1 / 1 / 11
7,649
765
5,409
10,856
9,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
MxncerYT
Mulan
13
9 / 2 / 4
8,987
899
10,429
12,323
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RickyJackson
Kukulkan
13
3 / 1 / 7
7,600
760
9,486
4,529
1,813
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
13
13
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CO1096
Cthulhu
1
1
11
6.5
L
Izanami
CoomStalion
Izanami
1
2
1
0.75
L
Sylvanus
GreasyGobbler
Sylvanus
0
6
1
0.08
L
2
5
0
0.4
W
Mulan
MxncerYT
Mulan
9
2
4
5.5
W
Kukulkan
RickyJackson
Kukulkan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
25,324
28,905
Taken
27,708
17,978
Mitigated
21,239
2,834
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CO1096
Cthulhu
5,409
96
366
110
10,856
9,151
419
4,429
6,400
12,405
709
L
Izanami
CoomStalion
Izanami
5,020
3,419
0
541
9,193
3,766
0
4,990
4,089
0
27,207
L
Sylvanus
GreasyGobbler
Sylvanus
4,457
1,039
708
1,019
11,337
10,752
0
6,259
4,826
13,775
0
L
7,258
809
0
566
8,375
3,460
0
3,019
5,052
27,073
0
W
Mulan
MxncerYT
Mulan
10,429
2,659
0
1,760
12,323
10,275
816
5,275
7,025
0
29,828
W
Kukulkan
RickyJackson
Kukulkan
9,486
1,127
0
787
4,529
1,813
1,025
2,047
2,470
34,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
24,236
100
Minions Killed
124
0
Camps Cleared
0
487,929
Distance Traveled
536,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,649
765
30
3
0
185,635
1
L
Izanami
7,346
735
43
4
0
167,414
0
L
Sylvanus
5,890
589
14
1
0
140,899
0
L
Agni
7,128
713
43
4
0
179,616
0
W
Mulan
8,987
899
35
4
0
176,636
3
W
Kukulkan
7,600
760
59
6
0
174,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role