Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Cp_-Szn
Awilix
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 2
Anhur
Anhur
DR-flow1894
Anhur
Level 108
God Stats
3W - 2L
1,625 SR
Queue Stats
52W - 44L
1,538 Elo+
Party 2
Loki
Loki
Hovering_Death
Loki
Level 268
God Stats
5W - 3L
1,707 SR
Queue Stats
10W - 8L
1,671 Elo+
Party 2
Nu Wa
Nu Wa
Xxbeast_mode44xX
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,756 Elo+
Party 2
Team Averages
Level 171
1,566 SR
1,609 Elo+

VS

Team Averages
Level 110
1,715 SR
1,583 Elo+
Charon
Charon
 
Charon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
B1ueShe11
Arachne
Level 58
God Stats
1W - 1L
1,682 SR
Queue Stats
17W - 16L
1,561 Elo+
Solo
Danzaburou
Danzaburou
CheeseDilla
Danzaburou
Level 158
God Stats
7W - 5L
1,716 SR
Queue Stats
342W - 309L
1,580 Elo+
Solo
Surtr
Surtr
ThatsPoggersBro
Surtr
Level 108
God Stats
1W - 2L
1,768 SR
Queue Stats
120W - 96L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXPandaMaster
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,908 SR
Queue Stats
49W - 31L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 2 / 3
6,077
608
5,873
9,017
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Cp_-Szn
Awilix
10
1 / 2 / 6
5,222
522
6,308
9,701
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
5,430
543
4,191
7,751
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 1
6,712
671
5,466
5,970
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 3
5,965
597
5,570
5,134
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
3 / 2 / 1
5,689
569
7,230
6,618
3,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
B1ueShe11
Arachne
10
0 / 2 / 1
4,997
500
937
8,975
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CheeseDilla
Danzaburou
10
1 / 2 / 1
5,231
523
4,029
7,274
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 6 / 0
5,403
540
4,668
11,436
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
xXPandaMaster
Morgan Le Fay
10
1 / 3 / 0
5,261
526
2,534
7,308
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
3
2.25
L
Charon
 
Charon
3
2
1
1.75
L
Arachne
B1ueShe11
Arachne
0
2
1
0.25
L
Danzaburou
CheeseDilla
Danzaburou
1
2
1
0.75
W
Awilix
Cp_-Szn
Awilix
1
2
6
2
W
1
2
2
1
W
7
0
1
7.5
L
2
6
0
0.33
W
3
1
3
4.5
L
Morgan Le Fay
xXPandaMaster
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
19,398
37,573
Taken
41,611
16,210
Mitigated
16,519
13,832
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,873
1,663
0
2,740
9,017
5,723
24
306
8,150
32,958
0
L
Charon
 
Charon
7,230
1,771
0
1,788
6,618
3,000
0
761
5,708
21,604
0
L
Arachne
B1ueShe11
Arachne
937
597
0
4,294
8,975
3,044
0
1,587
7,161
0
26,600
L
Danzaburou
CheeseDilla
Danzaburou
4,029
1,532
0
2,093
7,274
2,194
0
322
6,892
0
33,704
W
Awilix
Cp_-Szn
Awilix
6,308
1,876
0
2,561
9,701
3,626
0
2,660
7,041
0
34,938
W
4,191
2,240
0
3,850
7,751
2,957
0
2,644
5,107
0
37,237
W
5,466
885
0
3,762
5,970
2,267
0
1,431
4,539
0
40,965
L
4,668
1,847
0
2,950
11,436
5,923
0
5,285
5,483
606
30,714
W
5,570
1,185
0
919
5,134
1,637
0
2,969
2,165
39,666
0
L
Morgan Le Fay
xXPandaMaster
Morgan Le Fay
2,534
227
0
650
7,308
2,358
0
2,135
4,924
47,354
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
26,581
337
Minions Killed
271
0
Camps Cleared
0
1,026,681
Distance Traveled
974,215
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,077
608
68
7
0
208,424
1
L
Charon
5,689
569
17
2
0
201,059
2
L
Arachne
4,997
500
52
5
0
238,854
7
L
Danzaburou
5,231
523
52
5
0
192,744
0
W
Awilix
5,222
522
49
5
0
215,582
0
W
Anhur
5,430
543
67
7
0
186,084
2
W
Loki
6,712
671
81
8
0
230,205
0
L
Surtr
5,403
540
58
6
0
171,121
0
W
Nu Wa
5,965
597
72
7
0
186,386
0
L
Morgan Le Fay
5,261
526
92
9
0
170,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role