Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
El_ChoChua21
Loki
Level 143
God Stats
4W - 3L
1,508 SR
Queue Stats
181W - 192L
1,460 Elo+
Party 1
Medusa
Medusa
Kechu6488
Medusa
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 88L
1,465 Elo+
Party 1
Charon
Charon
TSM Buuh
Charon
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
203W - 200L
1,497 Elo+
Solo
Zeus
Zeus
jojomanito
Zeus
Level 35
God Stats
8W - 6L
1,281 SR
Queue Stats
87W - 107L
1,425 Elo+
Party 1
Team Averages
Level 105
1,458 SR
1,469 Elo+

VS

Team Averages
Level 148
1,537 SR
1,481 Elo+
Eset
Eset
 
Eset
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
Level 70
God Stats
21W - 14L
1,609 SR
Queue Stats
179W - 209L
1,438 Elo+
Solo
Artemis
Artemis
MidnightSwrdsmn
Artemis
Level 156
God Stats
2W - 3L
1,428 SR
Queue Stats
98W - 79L
1,505 Elo+
Solo
Guan Yu
Guan Yu
trent_wrighteous
Guan Yu
Level 174
God Stats
12W - 10L
1,647 SR
Queue Stats
409W - 411L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 1 / 1
7,629
636
8,370
13,070
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 4
6,628
552
2,368
8,916
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Kechu6488
Medusa
11
2 / 1 / 1
5,893
491
6,555
6,414
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
TSM Buuh
Charon
11
0 / 0 / 4
6,479
540
3,444
6,811
4,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 0
6,841
570
2,099
1,726
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 1 / 0
6,566
547
803
4,284
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
10
1 / 1 / 0
5,862
489
2,813
8,836
8,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
11
0 / 3 / 1
6,153
513
6,171
11,087
13,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 0
5,262
439
5,216
7,574
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 0
6,748
562
2,120
8,290
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
3
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
1
3.5
L
Eset
 
Eset
0
1
0
0
L
Bacchus
 
Bacchus
1
1
0
1
L
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
0
3
1
0.17
W
1
1
4
3
W
Medusa
Kechu6488
Medusa
2
1
1
2.5
L
0
2
0
0
W
Charon
TSM Buuh
Charon
0
0
4
2
W
2
0
0
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
17,123
36,937
Taken
40,071
17,617
Mitigated
30,607
16,156
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,370
5,263
0
7,753
13,070
7,149
0
597
12,473
0
62,925
L
Eset
 
Eset
803
82
0
960
4,284
1,601
0
608
3,676
48,829
1,663
L
Bacchus
 
Bacchus
2,813
175
0
2,318
8,836
8,136
0
2,356
6,480
20,826
1,505
L
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
6,171
1,583
0
3,347
11,087
13,409
0
0
11,087
0
44,770
W
2,368
641
0
5,098
8,916
3,128
0
249
8,667
0
50,505
W
Medusa
Kechu6488
Medusa
6,555
2,102
0
871
6,414
2,435
585
1,235
5,179
0
42,036
L
5,216
1,612
0
3,215
7,574
2,762
0
2,323
5,251
0
35,844
W
Charon
TSM Buuh
Charon
3,444
505
0
1,777
6,811
4,450
185
1,403
5,408
22,929
1,159
W
2,099
329
0
657
1,726
455
163
55
1,671
42,548
291
L
2,120
281
0
6,187
8,290
4,699
0
520
7,770
0
64,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
30,591
367
Minions Killed
372
0
Camps Cleared
0
1,187,122
Distance Traveled
1,187,836
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,629
636
94
8
0
239,580
1
L
Eset
6,566
547
112
9
0
254,389
4
L
Bacchus
5,862
489
32
3
0
239,578
2
L
Cu Chulainn
6,153
513
72
6
0
204,951
0
W
Loki
6,628
552
84
7
0
278,067
0
W
Medusa
5,893
491
73
6
0
221,877
1
L
Artemis
5,262
439
58
5
0
198,088
0
W
Charon
6,479
540
33
3
0
222,559
0
W
Zeus
6,841
570
83
7
0
225,039
2
L
Guan Yu
6,748
562
98
8
0
290,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role