Player Matchup

Achilles
Achilles
Joelizawsum98
Achilles
Level 159
God Stats
15W - 15L
1,443 SR
Queue Stats
248W - 228L
1,515 Elo+
Party 1
Izanami
Izanami
Luna_Sama_
Izanami
Level 81
God Stats
8W - 10L
1,389 SR
Queue Stats
93W - 98L
1,518 Elo+
Party 4
Hel
Hel
Pauliwogger
Hel
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 174L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
UnhappyRefrain__
Aphrodite
Level 81
God Stats
20W - 26L
1,427 SR
Queue Stats
140W - 140L
1,502 Elo+
Party 4
King Arthur
King Arthur
mutual-atom24
King Arthur
Level 43
God Stats
25W - 17L
1,514 SR
Queue Stats
169W - 160L
1,452 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,499 Elo+

VS

Team Averages
Level 114
1,521 SR
1,497 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Charpaw
Surtr
Level 149
God Stats
10W - 9L
1,683 SR
Queue Stats
176W - 155L
1,481 Elo+
Party 3
Ganesha
Ganesha
DxRK7158
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
834W - 810L
1,518 Elo+
Party 2
Janus
Janus
Joverhaul
Janus
Level 153
God Stats
0W - 2L
1,292 SR
Queue Stats
342W - 361L
1,512 Elo+
Party 2
Arachne
Arachne
josiegrosie
Arachne
Level 27
God Stats
3W - 3L
1,630 SR
Queue Stats
66W - 63L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joelizawsum98
Achilles
10
3 / 0 / 4
5,787
579
6,012
11,693
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Luna_Sama_
Izanami
11
3 / 0 / 7
6,302
630
9,936
9,086
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
6,062
606
4,418
6,750
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
11
3 / 1 / 6
6,610
661
5,331
9,170
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
mutual-atom24
King Arthur
12
3 / 0 / 2
6,241
624
5,928
8,981
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 4 / 0
4,609
461
9,326
9,324
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Charpaw
Surtr
10
0 / 2 / 1
5,670
567
9,518
12,265
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
DxRK7158
Ganesha
9
0 / 4 / 2
5,339
534
4,177
12,848
9,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Joverhaul
Janus
10
0 / 4 / 0
5,725
573
5,761
6,295
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
josiegrosie
Arachne
9
2 / 1 / 0
5,318
532
2,807
7,800
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Surtr
Charpaw
Surtr
0
2
1
0.25
L
Ganesha
DxRK7158
Ganesha
0
4
2
0.25
W
Achilles
Joelizawsum98
Achilles
3
0
4
5
L
Janus
Joverhaul
Janus
0
4
0
0
W
Izanami
Luna_Sama_
Izanami
3
0
7
6.5
W
3
1
3
4.5
W
Aphrodite
3
1
6
6
L
Arachne
josiegrosie
Arachne
2
1
0
2
W
King Arthur
mutual-atom24
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
31,589
45,680
Taken
48,532
22,825
Mitigated
24,870
22,919
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,326
4,038
0
2,949
9,324
3,451
0
2,103
7,109
0
34,933
L
Surtr
Charpaw
Surtr
9,518
2,596
0
4,879
12,265
6,981
0
395
11,860
954
44,967
L
Ganesha
DxRK7158
Ganesha
4,177
565
0
4,031
12,848
9,256
0
4,150
8,658
19,998
0
W
Achilles
Joelizawsum98
Achilles
6,012
1,237
0
4,298
11,693
5,214
0
1,981
9,436
0
37,041
L
Janus
Joverhaul
Janus
5,761
286
0
615
6,295
2,028
0
1,515
4,594
46,285
456
W
Izanami
Luna_Sama_
Izanami
9,936
6,746
0
1,964
9,086
3,552
988
2,299
6,638
0
56,709
W
4,418
131
1,661
3,392
6,750
2,550
0
2,349
4,071
34,859
821
W
Aphrodite
5,331
1,439
3,130
5,949
9,170
5,093
140
2,305
6,755
14,653
2,144
L
Arachne
josiegrosie
Arachne
2,807
1,803
0
1,338
7,800
3,154
0
932
6,768
0
22,711
W
King Arthur
mutual-atom24
King Arthur
5,928
599
0
2,525
8,981
6,416
0
654
7,618
0
45,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
26,661
339
Minions Killed
268
0
Camps Cleared
0
1,076,971
Distance Traveled
1,046,054
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,609
461
62
6
0
185,282
1
L
Surtr
5,670
567
73
7
0
207,084
0
L
Ganesha
5,339
534
4
0
0
217,657
4
W
Achilles
5,787
579
70
7
0
253,276
0
L
Janus
5,725
573
86
9
0
209,077
1
W
Izanami
6,302
630
95
10
0
200,697
0
W
Hel
6,062
606
73
7
0
218,481
0
W
Aphrodite
6,610
661
20
2
0
199,175
0
L
Arachne
5,318
532
43
4
0
226,954
4
W
King Arthur
6,241
624
81
8
0
205,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role