Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IronEagle20
Cu Chulainn
Level 148
God Stats
3W - 1L
1,547 SR
Queue Stats
40W - 62L
1,563 Elo+
Party 2
Charybdis
Charybdis
MyOmnipotence
Charybdis
Level 155
God Stats
12W - 10L
1,417 SR
Queue Stats
190W - 152L
1,553 Elo+
Solo
Sylvanus
Sylvanus
ThySauceyBoi
Sylvanus
Level 129
God Stats
17W - 21L
1,638 SR
Queue Stats
281W - 334L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
Zxnithhhh
Baron Samedi
Level 155
God Stats
2W - 2L
1,537 SR
Queue Stats
298W - 355L
1,586 Elo+
Party 2
Team Averages
Level 149
1,528 SR
1,545 Elo+

VS

Team Averages
Level 135
1,585 SR
1,528 Elo+
Horus
Horus
XodeeTheBard
Horus
Level 121
God Stats
5W - 10L
1,576 SR
Queue Stats
95W - 135L
1,437 Elo+
Party 3
Nike
Nike
hehner91
Nike
Level 149
God Stats
0W - 2L
1,294 SR
Queue Stats
87W - 124L
1,463 Elo+
Party 3
Jormungandr
Jormungandr
makeupesex
Jormungandr
Level 104
God Stats
1W - 1L
1,673 SR
Queue Stats
34W - 33L
1,606 Elo+
Solo
Cernunnos
Cernunnos
rulo4047
Cernunnos
Level 144
God Stats
22W - 20L
1,647 SR
Queue Stats
158W - 145L
1,577 Elo+
Party 1
Zeus
Zeus
thebestbeast95
Zeus
Level 155
God Stats
13W - 8L
1,735 SR
Queue Stats
256W - 242L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
6,322
486
2,437
9,979
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
IronEagle20
Cu Chulainn
15
2 / 1 / 1
8,796
677
6,346
10,811
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MyOmnipotence
Charybdis
13
9 / 1 / 1
8,121
625
13,834
10,377
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ThySauceyBoi
Sylvanus
12
0 / 4 / 11
6,450
496
6,687
13,082
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Zxnithhhh
Baron Samedi
13
2 / 2 / 1
7,303
562
3,096
8,129
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,103
469
5,574
12,431
8,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
12
4 / 3 / 1
7,094
546
7,356
10,242
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
makeupesex
Jormungandr
8
0 / 2 / 1
5,273
406
3,494
7,313
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
rulo4047
Cernunnos
12
4 / 4 / 2
6,751
519
8,641
11,517
4,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 2
6,807
524
6,426
5,678
1,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
W
Cu Chulainn
IronEagle20
Cu Chulainn
2
1
1
2.5
W
Charybdis
MyOmnipotence
Charybdis
9
1
1
9.5
W
Sylvanus
ThySauceyBoi
Sylvanus
0
4
11
1.38
L
1
4
1
0.38
W
Baron Samedi
Zxnithhhh
Baron Samedi
2
2
1
1.25
L
Nike
4
3
1
1.5
L
Jormungandr
makeupesex
Jormungandr
0
2
1
0.25
L
Cernunnos
rulo4047
Cernunnos
4
4
2
1.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
31,491
52,378
Taken
47,181
27,266
Mitigated
21,959
15,769
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,437
754
0
924
9,979
3,970
0
871
9,108
0
55,763
W
Cu Chulainn
IronEagle20
Cu Chulainn
6,346
1,209
0
1,393
10,811
6,465
451
3,725
6,737
0
78,152
W
Charybdis
MyOmnipotence
Charybdis
13,834
9,517
0
4,166
10,377
3,870
522
12
10,365
0
62,852
W
Sylvanus
ThySauceyBoi
Sylvanus
6,687
1,512
2,260
4,773
13,082
9,758
127
326
12,756
16,914
6,708
L
5,574
2,002
877
3,205
12,431
8,300
0
2,560
9,871
87
22,575
W
Baron Samedi
Zxnithhhh
Baron Samedi
3,096
124
0
2,253
8,129
3,203
0
4,513
3,616
49,316
740
L
Nike
7,356
916
0
2,860
10,242
3,609
0
1,943
8,299
0
44,232
L
Jormungandr
makeupesex
Jormungandr
3,494
1,156
0
1,305
7,313
4,046
0
0
7,313
25,284
566
L
Cernunnos
rulo4047
Cernunnos
8,641
3,864
0
2,861
11,517
4,421
0
2,367
9,150
0
52,247
L
6,426
341
0
1,412
5,678
1,583
0
2,367
3,311
56,644
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
32,028
432
Minions Killed
307
0
Camps Cleared
0
1,268,338
Distance Traveled
1,161,444
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,322
486
85
7
0
292,001
5
W
Cu Chulainn
8,796
677
132
10
0
243,880
1
W
Charybdis
8,121
625
92
7
0
221,618
1
W
Sylvanus
6,450
496
27
2
0
254,735
1
L
Horus
6,103
469
23
2
0
242,461
0
W
Baron Samedi
7,303
562
96
7
0
256,104
0
L
Nike
7,094
546
64
5
0
292,588
0
L
Jormungandr
5,273
406
39
3
0
134,275
0
L
Cernunnos
6,751
519
84
6
0
239,361
2
L
Zeus
6,807
524
97
7
0
252,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role