Player Matchup

Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThiccMcChicken69
Cu Chulainn
Level 148
God Stats
1W - 1L
1,558 SR
Queue Stats
136W - 126L
1,465 Elo+
Party 1
Hun Batz
Hun Batz
bem0re
Hun Batz
Level 121
God Stats
2W - 1L
1,825 SR
Queue Stats
102W - 98L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
jacrispy0318
Zhong Kui
Level 69
God Stats
37W - 21L
1,496 SR
Queue Stats
135W - 123L
1,465 Elo+
Party 1
Izanami
Izanami
thehbomb1000
Izanami
Level 78
God Stats
1W - 3L
1,528 SR
Queue Stats
6W - 9L
1,177 Elo+
Party 2
Team Averages
Level 104
1,582 SR
1,415 Elo+

VS

Team Averages
Level 97
1,567 SR
1,458 Elo+
Hachiman
Hachiman
BaBoBooy
Hachiman
Level 49
God Stats
7W - 6L
1,658 SR
Queue Stats
40W - 37L
1,450 Elo+
Party 3
Athena
Athena
ElectroScorpion
Athena
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,502 Elo+
Solo
Scylla
Scylla
JamChan27
Scylla
Level 95
God Stats
7W - 3L
1,648 SR
Queue Stats
164W - 170L
1,366 Elo+
Party 3
Surtr
Surtr
Linusisgreat
Surtr
Level 64
God Stats
9W - 13L
1,423 SR
Queue Stats
161W - 156L
1,455 Elo+
Party 3
Ao Kuang
Ao Kuang
rippinheadzs
Ao Kuang
Level 148
God Stats
38W - 38L
1,605 SR
Queue Stats
653W - 621L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 5 / 7
7,488
468
11,448
17,351
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ThiccMcChicken69
Cu Chulainn
12
1 / 5 / 1
7,357
460
11,279
20,651
17,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
bem0re
Hun Batz
15
3 / 4 / 0
8,346
522
9,348
16,278
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
jacrispy0318
Zhong Kui
12
2 / 2 / 1
7,555
472
13,786
17,724
13,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
thehbomb1000
Izanami
12
2 / 5 / 2
7,184
449
8,482
11,121
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaBoBooy
Hachiman
15
6 / 1 / 4
8,952
560
16,103
14,363
5,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 6
8,132
508
6,663
24,485
17,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
JamChan27
Scylla
13
2 / 0 / 1
8,209
513
10,187
7,385
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 0 / 2
10,211
638
16,490
19,408
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
rippinheadzs
Ao Kuang
16
4 / 1 / 6
9,079
567
9,213
16,622
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
21
21
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
7
0.7
W
Hachiman
BaBoBooy
Hachiman
6
1
4
8
W
0
6
6
0.5
W
Scylla
JamChan27
Scylla
2
0
1
2.5
W
9
0
2
10
L
Cu Chulainn
ThiccMcChicken69
Cu Chulainn
1
5
1
0.3
L
Hun Batz
bem0re
Hun Batz
3
4
0
0.75
L
Zhong Kui
jacrispy0318
Zhong Kui
2
2
1
1.25
W
Ao Kuang
rippinheadzs
Ao Kuang
4
1
6
7
L
Izanami
thehbomb1000
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,343
Damage
58,656
83,125
Taken
82,263
60,042
Mitigated
48,843
20,518
Healing
38,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,448
1,652
477
2,996
17,351
17,385
0
4,710
12,367
26,715
0
W
Hachiman
BaBoBooy
Hachiman
16,103
11,660
0
7,076
14,363
5,564
2,736
2,733
11,630
0
67,251
W
6,663
2,231
2,089
6,309
24,485
17,055
113
11,534
12,951
30,842
561
W
Scylla
JamChan27
Scylla
10,187
1,225
0
2,313
7,385
2,692
312
3,917
3,468
53,726
675
W
16,490
7,567
0
10,015
19,408
16,317
454
3,799
15,609
1,698
76,050
L
Cu Chulainn
ThiccMcChicken69
Cu Chulainn
11,279
1,980
0
2,336
20,651
17,542
0
3,632
16,169
0
58,625
L
Hun Batz
bem0re
Hun Batz
9,348
3,045
0
1,100
16,278
7,178
507
5,203
10,941
0
72,198
L
Zhong Kui
jacrispy0318
Zhong Kui
13,786
1,988
446
11,075
17,724
13,878
0
10,609
6,991
62,570
0
W
Ao Kuang
rippinheadzs
Ao Kuang
9,213
2,846
0
10,439
16,622
7,215
468
3,251
13,371
74,519
1,641
L
Izanami
thehbomb1000
Izanami
8,482
5,881
0
2,088
11,121
4,059
76
2,715
8,406
0
57,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
44,583
408
Minions Killed
461
0
Camps Cleared
0
1,489,627
Distance Traveled
1,577,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,488
468
17
1
0
314,035
0
W
Hachiman
8,952
560
91
6
0
302,584
0
W
Athena
8,132
508
39
2
0
312,342
0
W
Scylla
8,209
513
92
6
0
318,267
0
W
Surtr
10,211
638
127
8
0
305,612
0
L
Cu Chulainn
7,357
460
80
5
0
274,261
0
L
Hun Batz
8,346
522
106
7
0
355,548
0
L
Zhong Kui
7,555
472
107
7
0
276,404
0
W
Ao Kuang
9,079
567
112
7
0
338,345
0
L
Izanami
7,184
449
98
6
0
269,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role