Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
 
Osiris
Masters
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Masters
whaaaaaaaaaat
Janus
Masters
Level 156
God Stats
1W - 0L
1,838 SR
Queue Stats
120W - 0L
2,942 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 144
1,613 SR
1,981 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,380 SR
1,449 MMR
Anubis
Anubis
Silver V
BugzyXlll
Anubis
Silver V
Level 71
God Stats
9W - 15L
1,338 SR
Queue Stats
61W - 106L
745 MMR
Solo
Hachiman
Hachiman
Gold II
CJworlds
Hachiman
Gold II
Level 151
God Stats
13W - 16L
1,585 SR
Queue Stats
54W - 63L
1,754 MMR
Solo
Bacchus
Bacchus
Platinum III
Phjsh
Bacchus
Platinum III
Level 78
God Stats
0W - 4L
1,217 SR
Queue Stats
117W - 114L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 4
8,135
814
8,282
11,677
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
 
Osiris
13
3 / 0 / 3
8,098
810
6,614
7,534
7,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
8,099
810
7,330
4,445
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AresThothKuzenboVulcanFafnir

VS

Bans
Ne ZhaXing TianIx ChelSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BugzyXlll
Anubis
8
0 / 3 / 0
5,553
555
1,128
3,749
1,237
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
CJworlds
Hachiman
12
0 / 2 / 0
6,558
656
5,823
9,821
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Phjsh
Bacchus
12
0 / 2 / 0
6,145
615
6,209
12,072
13,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
4
4
W
Osiris
 
Osiris
3
0
3
4.5
L
Anubis
BugzyXlll
Anubis
0
3
0
0
L
Hachiman
CJworlds
Hachiman
0
2
0
0
L
Bacchus
Phjsh
Bacchus
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
13,160
23,656
Taken
25,642
14,862
Mitigated
17,806
9,185
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,282
1,046
0
5,159
11,677
5,907
655
3,613
8,064
0
41,675
W
Osiris
 
Osiris
6,614
1,162
0
3,165
7,534
7,192
538
1,677
5,857
0
17,143
L
Anubis
BugzyXlll
Anubis
1,128
0
0
137
3,749
1,237
0
1,889
1,626
1,128
0
L
Hachiman
CJworlds
Hachiman
5,823
2,430
0
746
9,821
3,060
0
2,127
7,130
0
37,454
L
Bacchus
Phjsh
Bacchus
6,209
338
0
2,366
12,072
13,509
0
2,605
8,670
15,003
0
W
7,330
323
0
861
4,445
1,763
0
2,312
2,133
41,067
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
18,256
165
Minions Killed
78
0
Camps Cleared
0
661,330
Distance Traveled
369,783
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,135
814
44
4
0
226,802
0
W
Osiris
8,098
810
30
3
0
215,503
0
L
Anubis
5,553
555
0
0
0
16,454
0
L
Hachiman
6,558
656
69
7
0
172,213
0
L
Bacchus
6,145
615
9
1
0
181,116
7
W
Janus
8,099
810
91
9
0
219,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role