Player Matchup

Tyr
Tyr
Bashi26
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 2
Persephone
Persephone
Chaparrito12343
Persephone
Level 67
God Stats
1W - 3L
1,325 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 83
God Stats
373W - 294L
1,588 SR
Queue Stats
626W - 580L
1,545 Elo+
Solo
Hun Batz
Hun Batz
LordPuxero
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,394 Elo+
Party 2
Nut
Nut
agente1500
Nut
Level 73
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 2
Team Averages
Level 79
1,491 SR
1,438 Elo+

VS

Team Averages
Level 84
1,672 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gerder14
Jormungandr
Level 62
God Stats
3W - 2L
1,498 SR
Queue Stats
109W - 125L
1,409 Elo+
Solo
Agni
Agni
Memopz
Agni
Level 33
God Stats
5W - 0L
1,862 SR
Queue Stats
78W - 67L
1,532 Elo+
Party 1
Ra
Ra
drsyberia
Ra
Level 157
God Stats
4W - 2L
1,821 SR
Queue Stats
344W - 306L
1,533 Elo+
Solo
Lancelot
Lancelot
iAmStxry
Lancelot
Level 98
God Stats
10W - 6L
1,680 SR
Queue Stats
77W - 58L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 0 / 1
5,483
548
2,505
8,225
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Chaparrito12343
Persephone
9
0 / 2 / 0
4,944
494
1,973
4,508
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
DexGen51
Cthulhu
7
0 / 1 / 0
4,684
468
2,406
4,561
3,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
LordPuxero
Hun Batz
8
1 / 2 / 0
4,622
462
2,485
7,520
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
3,650
365
213
3,199
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 3
5,628
563
3,382
3,311
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Gerder14
Jormungandr
10
2 / 0 / 3
5,902
590
3,082
5,971
3,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Memopz
Agni
10
2 / 0 / 3
6,013
601
5,324
4,769
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,999
600
3,438
3,988
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
iAmStxry
Lancelot
11
1 / 1 / 2
5,507
551
3,031
8,552
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
L
Tyr
0
0
1
0.5
L
Persephone
Chaparrito12343
Persephone
0
2
0
0
L
Cthulhu
DexGen51
Cthulhu
0
1
0
0
W
Jormungandr
Gerder14
Jormungandr
2
0
3
3.5
L
Hun Batz
LordPuxero
Hun Batz
1
2
0
0.5
W
Agni
Memopz
Agni
2
0
3
3.5
L
0
1
0
0
W
0
0
0
0
W
Lancelot
iAmStxry
Lancelot
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
18,257
28,013
Taken
26,591
13,620
Mitigated
11,704
7,541
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,382
1,809
0
596
3,311
1,403
298
675
2,636
0
40,714
L
Tyr
2,505
148
0
2,659
8,225
5,722
0
4,020
3,535
0
39,372
L
Persephone
Chaparrito12343
Persephone
1,973
219
0
684
4,508
1,482
0
2,110
2,149
30,265
0
L
Cthulhu
DexGen51
Cthulhu
2,406
26
66
776
4,561
3,068
0
1,647
2,710
20,852
439
W
Jormungandr
Gerder14
Jormungandr
3,082
1,440
0
1,168
5,971
3,815
104
1,312
4,659
24,583
1,732
L
Hun Batz
LordPuxero
Hun Batz
2,485
584
0
2,922
7,520
2,429
0
1,858
5,516
0
27,490
W
Agni
Memopz
Agni
5,324
418
0
1,710
4,769
1,591
0
1,381
3,388
33,970
886
L
213
42
0
434
3,199
919
0
771
2,428
0
4,605
W
3,438
739
48
2,018
3,988
1,334
0
0
3,988
38,232
0
W
Lancelot
iAmStxry
Lancelot
3,031
370
0
3,886
8,552
3,561
0
1,107
7,445
0
41,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
29,049
224
Minions Killed
317
0
Camps Cleared
0
998,290
Distance Traveled
1,043,354
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,628
563
65
7
0
190,541
2
L
Tyr
5,483
548
73
7
0
225,412
0
L
Persephone
4,944
494
51
5
0
184,998
0
L
Cthulhu
4,684
468
38
4
0
234,602
0
W
Jormungandr
5,902
590
40
4
0
195,227
0
L
Hun Batz
4,622
462
49
5
0
244,393
0
W
Agni
6,013
601
63
6
0
210,677
0
L
Nut
3,650
365
13
1
0
108,885
0
W
Ra
5,999
600
80
8
0
186,753
1
W
Lancelot
5,507
551
69
7
0
260,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role