Player Matchup

Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Babyassassin584
Erlang Shen
Level 109
God Stats
23W - 30L
1,453 SR
Queue Stats
131W - 128L
1,470 Elo+
Solo
Arachne
Arachne
alivianadaa
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,408 Elo+
Party 2
Chernobog
Chernobog
lakethesnake123
Chernobog
Level 109
God Stats
3W - 6L
1,477 SR
Queue Stats
199W - 188L
1,511 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,478 Elo+

VS

Team Averages
Level 143
1,435 SR
1,445 Elo+
Shiva
Shiva
Bein maxz324
Shiva
Level 125
God Stats
2W - 3L
1,331 SR
Queue Stats
439W - 424L
1,409 Elo+
Solo
Agni
Agni
PprmntxPanda
Agni
Level 154
God Stats
1W - 1L
1,739 SR
Queue Stats
89W - 99L
1,416 Elo+
Party 1
Freya
Freya
RaViA MaNi
Freya
Level 161
God Stats
5W - 6L
1,266 SR
Queue Stats
414W - 398L
1,480 Elo+
Solo
Thanatos
Thanatos
SiLeNt 4895
Thanatos
Level 149
God Stats
4W - 5L
1,175 SR
Queue Stats
97W - 105L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
ThAbductor
Amaterasu
Level 127
God Stats
7W - 7L
1,667 SR
Queue Stats
71W - 77L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 4 / 0
8,650
618
5,378
9,194
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
 
Surtr
11
1 / 3 / 1
6,444
460
5,265
15,378
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Babyassassin584
Erlang Shen
13
2 / 4 / 0
8,070
576
15,688
23,488
18,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
alivianadaa
Arachne
13
1 / 2 / 0
6,934
495
2,130
12,117
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
lakethesnake123
Chernobog
12
1 / 2 / 2
7,326
523
10,973
11,176
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,259
519
11,309
12,460
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 1
8,320
594
4,381
8,322
3,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Freya
14
5 / 2 / 3
7,840
560
10,427
12,551
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SiLeNt 4895
Thanatos
14
5 / 1 / 1
8,419
601
8,325
14,509
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ThAbductor
Amaterasu
13
1 / 2 / 2
7,482
534
8,369
19,218
20,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
7
Kills
15
15
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
0
0.5
L
Surtr
 
Surtr
1
3
1
0.5
L
Erlang Shen
Babyassassin584
Erlang Shen
2
4
0
0.5
W
2
1
6
5
W
2
1
1
2.5
W
Freya
5
2
3
3.25
W
Thanatos
SiLeNt 4895
Thanatos
5
1
1
5.5
W
Amaterasu
ThAbductor
Amaterasu
1
2
2
1
L
Arachne
alivianadaa
Arachne
1
2
0
0.5
L
Chernobog
lakethesnake123
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
42,811
71,353
Taken
67,060
40,867
Mitigated
46,797
25,268
Healing
34,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,378
83
0
2,665
9,194
2,965
287
4,352
4,771
55,354
1,736
L
Surtr
 
Surtr
5,265
1,501
122
3,128
15,378
10,061
0
4,187
10,481
385
30,989
L
Erlang Shen
Babyassassin584
Erlang Shen
15,688
10,129
0
12,446
23,488
18,674
45
0
23,488
0
63,681
W
11,309
3,394
220
2,625
12,460
12,266
128
256
12,204
0
38,776
W
4,381
204
0
2,298
8,322
3,104
0
4,624
3,698
67,589
899
W
Freya
10,427
3,992
0
5,964
12,551
5,098
695
110
12,441
53,626
5,992
W
Thanatos
SiLeNt 4895
Thanatos
8,325
2,601
0
13,722
14,509
6,163
0
623
13,886
0
67,550
W
Amaterasu
ThAbductor
Amaterasu
8,369
5,344
38
9,747
19,218
20,166
504
0
19,218
0
43,447
L
Arachne
alivianadaa
Arachne
2,130
1,421
0
2,196
12,117
5,304
0
1,244
10,699
0
57,450
L
Chernobog
lakethesnake123
Chernobog
10,973
7,140
0
4,711
11,176
3,863
792
4,274
6,484
0
53,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
39,320
403
Minions Killed
410
0
Camps Cleared
0
1,309,736
Distance Traveled
1,462,389
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,650
618
110
8
0
262,310
3
L
Surtr
6,444
460
49
4
0
268,045
0
L
Erlang Shen
8,070
576
82
6
0
208,992
0
W
Shiva
7,259
519
44
3
0
329,672
0
W
Agni
8,320
594
117
8
0
284,983
2
W
Freya
7,840
560
89
6
0
272,797
0
W
Thanatos
8,419
601
93
7
0
328,380
0
W
Amaterasu
7,482
534
67
5
0
246,557
5
L
Arachne
6,934
495
84
6
0
303,232
0
L
Chernobog
7,326
523
78
6
0
267,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role