Player Matchup

Odin
Odin
 
Odin
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Black-Worior
Xing Tian
Level 140
God Stats
6W - 4L
1,611 SR
Queue Stats
120W - 110L
1,474 Elo+
Solo
Charon
Charon
CondemnedCrusade
Charon
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,513 Elo+
Solo
Ullr
Ullr
OneTakeKeen
Ullr
Level 78
God Stats
4W - 8L
1,363 SR
Queue Stats
133W - 110L
1,521 Elo+
Solo
Team Averages
Level 148
1,495 SR
1,501 Elo+

VS

Team Averages
Level 114
1,582 SR
1,514 Elo+
Sol
Sol
Miss_J_93
Sol
Level 124
God Stats
5W - 3L
1,593 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 1
Achilles
Achilles
YodaMinch
Achilles
Level 69
God Stats
7W - 9L
1,580 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
Zaamza
Guan Yu
Level 114
God Stats
13W - 8L
1,540 SR
Queue Stats
136W - 112L
1,491 Elo+
Solo
Athena
Athena
apple230tree4
Athena
Level 140
God Stats
17W - 11L
1,645 SR
Queue Stats
104W - 113L
1,492 Elo+
Party 2
Xbalanque
Xbalanque
tmtmtm
Xbalanque
Level 123
God Stats
11W - 11L
1,552 SR
Queue Stats
119W - 115L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 1 / 1
7,161
477
11,119
12,409
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
8
2 / 4 / 0
6,136
409
5,919
9,994
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Black-Worior
Xing Tian
13
2 / 3 / 3
7,396
493
9,684
16,567
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

10
0 / 4 / 2
6,356
424
6,823
14,209
10,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,477
432
5,891
11,953
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,890
459
8,325
10,465
4,072
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
YodaMinch
Achilles
14
10 / 1 / 1
8,881
592
7,443
15,367
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Zaamza
Guan Yu
12
4 / 1 / 8
7,421
495
12,312
13,813
9,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 8
6,967
464
5,081
15,228
13,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
tmtmtm
Xbalanque
15
0 / 1 / 5
8,269
551
10,834
13,577
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
14
14
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
1
3.5
L
Chang'e
 
Chang'e
2
4
0
0.5
L
Xing Tian
Black-Worior
Xing Tian
2
3
3
1.17
L
0
4
2
0.25
W
0
0
9
4.5
L
0
2
2
0.5
W
Achilles
YodaMinch
Achilles
10
1
1
10.5
W
Guan Yu
Zaamza
Guan Yu
4
1
8
8
W
0
4
8
1
W
Xbalanque
tmtmtm
Xbalanque
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,436
Damage
43,995
65,132
Taken
68,450
38,593
Mitigated
49,821
14,072
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,119
1,366
0
2,479
12,409
12,297
0
2,972
9,353
0
43,250
L
Chang'e
 
Chang'e
5,919
497
400
2,510
9,994
2,826
1
3,120
6,874
27,893
1,455
L
Xing Tian
Black-Worior
Xing Tian
9,684
1,782
0
3,118
16,567
8,285
0
2,283
14,045
51,225
14,030
L
6,823
1,016
0
3,017
14,209
10,834
0
3,605
10,520
26,266
0
W
8,325
2,209
0
5,360
10,465
4,072
1,894
5,495
4,928
51,922
1,155
L
5,891
2,131
0
2,548
11,953
4,351
0
1,352
10,601
0
51,394
W
Achilles
YodaMinch
Achilles
7,443
2,199
0
6,059
15,367
16,021
0
3,494
11,097
0
32,066
W
Guan Yu
Zaamza
Guan Yu
12,312
3,827
1,702
3,303
13,813
9,543
132
4,494
9,238
0
49,036
W
5,081
1,453
0
3,084
15,228
13,817
27
5,365
9,588
14,482
0
W
Xbalanque
tmtmtm
Xbalanque
10,834
5,510
0
7,902
13,577
6,368
1,831
2,883
10,694
0
87,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
38,428
306
Minions Killed
315
0
Camps Cleared
0
1,285,276
Distance Traveled
1,440,842
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,161
477
63
4
0
272,213
1
L
Chang'e
6,136
409
49
3
0
187,835
2
L
Xing Tian
7,396
493
92
6
0
290,608
0
L
Charon
6,356
424
13
1
0
282,183
3
W
Sol
6,890
459
71
5
0
286,068
8
L
Ullr
6,477
432
89
6
0
252,437
0
W
Achilles
8,881
592
43
3
0
279,325
0
W
Guan Yu
7,421
495
66
4
0
316,801
2
W
Athena
6,967
464
14
1
0
285,858
3
W
Xbalanque
8,269
551
121
8
0
272,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role