Player Matchup

Nut
Nut
CrimsonAutumn
Nut
Level 105
God Stats
2W - 7L
1,218 SR
Queue Stats
626W - 677L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Fatboy9535
Gilgamesh
Level 159
God Stats
2W - 3L
1,688 SR
Queue Stats
76W - 104L
1,526 Elo+
Party 2
Vulcan
Vulcan
hcasta8947
Vulcan
Level 133
God Stats
23W - 21L
1,602 SR
Queue Stats
83W - 96L
1,532 Elo+
Party 2
Team Averages
Level 132
1,503 SR
1,519 Elo+

VS

Team Averages
Level 130
1,578 SR
1,557 Elo+
Charybdis
Charybdis
FriendDal
Charybdis
Level 101
God Stats
2W - 2L
1,464 SR
Queue Stats
36W - 45L
1,555 Elo+
Party 1
Discordia
Discordia
HER0T0AD
Discordia
Level 129
God Stats
182W - 129L
1,537 SR
Queue Stats
495W - 509L
1,493 Elo+
Solo
Odin
Odin
OracleMagnum
Odin
Level 159
God Stats
2W - 0L
1,734 SR
Queue Stats
155W - 91L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,341
739
4,248
11,936
5,199
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Fatboy9535
Gilgamesh
14
1 / 4 / 0
8,511
608
9,558
18,544
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
hcasta8947
Vulcan
13
1 / 8 / 1
9,545
682
6,185
10,752
3,888
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FriendDal
Charybdis
16
2 / 1 / 10
10,732
767
8,020
9,916
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
HER0T0AD
Discordia
17
4 / 2 / 11
11,254
804
12,279
6,688
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
11 / 1 / 6
12,330
881
16,232
15,052
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
17
17
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Gilgamesh
Fatboy9535
Gilgamesh
1
4
0
0.25
W
Charybdis
FriendDal
Charybdis
2
1
10
7
W
Discordia
HER0T0AD
Discordia
4
2
11
4.75
W
11
1
6
14
L
Vulcan
hcasta8947
Vulcan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
36,531
41,232
Taken
31,656
25,056
Mitigated
22,926
1,888
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,248
1,643
0
448
11,936
5,199
0
2,473
8,994
0
35,371
L
Gilgamesh
Fatboy9535
Gilgamesh
9,558
1,637
0
1,410
18,544
15,969
0
5,689
11,953
0
21,816
W
Charybdis
FriendDal
Charybdis
8,020
3,569
0
1,402
9,916
4,047
1,437
2,125
7,618
0
44,596
W
Discordia
HER0T0AD
Discordia
12,279
215
0
1,576
6,688
2,533
644
1,119
5,329
57,018
0
W
16,232
4,249
0
1,398
15,052
16,346
75
2,970
11,620
0
51,417
L
Vulcan
hcasta8947
Vulcan
6,185
365
0
30
10,752
3,888
0
4,165
6,114
30,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
34,316
147
Minions Killed
244
0
Camps Cleared
0
678,963
Distance Traveled
872,914
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,341
739
65
5
0
188,295
0
L
Gilgamesh
8,511
608
28
2
0
266,269
0
W
Charybdis
10,732
767
88
6
0
267,068
0
W
Discordia
11,254
804
100
7
0
281,045
2
W
Odin
12,330
881
56
4
0
324,801
0
L
Vulcan
9,545
682
54
4
0
224,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role