Player Matchup

Neith
Neith
Andfa1702
Neith
Level 146
God Stats
8W - 5L
1,577 SR
Queue Stats
365W - 360L
1,586 Elo+
Party 2
Ao Kuang
Ao Kuang
ForReference
Ao Kuang
Level 147
God Stats
10W - 6L
1,528 SR
Queue Stats
264W - 253L
1,587 Elo+
Party 3
Ymir
Ymir
Joyuss
Ymir
Level 124
God Stats
11W - 13L
1,218 SR
Queue Stats
575W - 577L
1,546 Elo+
Party 3
Thor
Thor
Juanpab204
Thor
Level 128
God Stats
6W - 1L
1,676 SR
Queue Stats
14W - 7L
1,628 Elo+
Solo
Merlin
Merlin
MrPache95
Merlin
Level 155
God Stats
4W - 3L
1,632 SR
Queue Stats
473W - 462L
1,569 Elo+
Party 2
Team Averages
Level 140
1,526 SR
1,583 Elo+

VS

Team Averages
Level 165
1,649 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Achuchugua
Eset
Level 145
God Stats
2W - 4L
1,551 SR
Queue Stats
172W - 165L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
Nepopro
Heimdallr
Level 177
God Stats
15W - 16L
1,689 SR
Queue Stats
237W - 242L
1,503 Elo+
Party 1
Yemoja
Yemoja
cruellerfidle
Yemoja
Level 170
God Stats
14W - 9L
1,854 SR
Queue Stats
262W - 301L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
frizzolio
Morgan Le Fay
Level 149
God Stats
65W - 45L
1,651 SR
Queue Stats
476W - 424L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andfa1702
Neith
10
1 / 2 / 3
6,032
603
4,255
6,064
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
ForReference
Ao Kuang
13
5 / 1 / 0
6,898
690
7,967
12,138
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Joyuss
Ymir
9
3 / 0 / 5
6,037
604
3,644
5,792
4,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 4
5,932
593
5,270
6,163
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
MrPache95
Merlin
12
0 / 0 / 0
6,210
621
2,119
3,423
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 1
5,699
570
3,720
5,991
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,263
626
2,664
4,243
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Heimdallr
Nepopro
Heimdallr
10
2 / 3 / 0
5,908
591
5,853
8,143
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 4 / 2
4,896
490
1,757
9,143
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
frizzolio
Morgan Le Fay
10
0 / 4 / 1
5,745
575
5,673
8,907
3,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
L
0
0
0
0
W
Neith
Andfa1702
Neith
1
2
3
1.25
W
Ao Kuang
ForReference
Ao Kuang
5
1
0
5
W
Ymir
Joyuss
Ymir
3
0
5
5.5
W
4
0
4
6
W
Merlin
MrPache95
Merlin
0
0
0
0
L
Heimdallr
Nepopro
Heimdallr
2
3
0
0.67
L
0
4
2
0.25
L
Morgan Le Fay
frizzolio
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
19,667
33,580
Taken
36,427
15,445
Mitigated
15,553
12,434
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,720
1,536
0
1,712
5,991
1,892
0
1,435
4,556
0
31,458
L
2,664
166
93
1,341
4,243
1,633
0
1,818
2,425
62,757
0
W
Neith
Andfa1702
Neith
4,255
1,680
0
1,571
6,064
2,252
0
976
5,088
0
46,192
W
Ao Kuang
ForReference
Ao Kuang
7,967
964
0
7,983
12,138
4,937
0
5,570
6,568
49,521
0
W
Ymir
Joyuss
Ymir
3,644
368
0
1,294
5,792
4,370
0
1,056
4,736
16,814
0
W
5,270
1,346
0
475
6,163
2,637
0
778
5,385
0
40,470
W
Merlin
MrPache95
Merlin
2,119
136
0
1,111
3,423
1,249
0
1,689
1,734
51,808
1,141
L
Heimdallr
Nepopro
Heimdallr
5,853
3,118
0
1,279
8,143
3,331
0
1,891
6,252
0
47,493
L
1,757
453
1,448
1,672
9,143
5,114
0
1,742
7,401
10,649
700
L
Morgan Le Fay
frizzolio
Morgan Le Fay
5,673
474
0
2,937
8,907
3,583
0
6,818
2,089
39,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
28,511
355
Minions Killed
318
0
Camps Cleared
0
1,056,558
Distance Traveled
974,880
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,699
570
53
5
0
204,419
4
L
Eset
6,263
626
119
12
0
217,629
1
W
Neith
6,032
603
89
9
0
210,114
0
W
Ao Kuang
6,898
690
72
7
0
192,223
2
W
Ymir
6,037
604
30
3
0
223,123
5
W
Thor
5,932
593
59
6
0
239,856
0
W
Merlin
6,210
621
105
11
0
191,242
1
L
Heimdallr
5,908
591
72
7
0
175,651
1
L
Yemoja
4,896
490
16
2
0
197,327
6
L
Morgan Le Fay
5,745
575
58
6
0
179,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role