Player Matchup

Nemesis
Nemesis
Barres6069
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,550 Elo+
Party 1
Hercules
Hercules
BlackCupcake
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,594 Elo+
Party 1
Sol
Sol
IKosetsu
Sol
Level 102
God Stats
1W - 3L
1,320 SR
Queue Stats
36W - 45L
1,523 Elo+
Party 1
Merlin
Merlin
SDDanny
Merlin
Level 47
God Stats
1W - 2L
1,910 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Horus
Horus
dXb AWRkham
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,574 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,547 Elo+

VS

Team Averages
Level 138
1,645 SR
1,563 Elo+
Xbalanque
Xbalanque
DMan5000
Xbalanque
Level 146
God Stats
15W - 8L
1,705 SR
Queue Stats
215W - 214L
1,539 Elo+
Solo
King Arthur
King Arthur
EWANOIDE
King Arthur
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 76L
1,548 Elo+
Solo
Pele
Pele
F4yEr
Pele
Level 149
God Stats
6W - 1L
1,842 SR
Queue Stats
44W - 29L
1,638 Elo+
Solo
Kukulkan
Kukulkan
WhiteQrow98
Kukulkan
Level 148
God Stats
6W - 5L
1,580 SR
Queue Stats
159W - 157L
1,531 Elo+
Solo
Bacchus
Bacchus
XXERTZ
Bacchus
Level 127
God Stats
11W - 8L
1,598 SR
Queue Stats
191W - 178L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barres6069
Nemesis
14
2 / 3 / 0
7,567
473
7,747
15,757
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
BlackCupcake
Hercules
15
3 / 2 / 1
8,923
558
8,459
15,896
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 2 / 0
7,761
485
2,693
9,677
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
SDDanny
Merlin
13
0 / 3 / 0
7,482
468
2,854
7,334
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
6,747
422
3,908
17,464
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DMan5000
Xbalanque
16
5 / 0 / 5
9,560
598
10,264
7,019
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
EWANOIDE
King Arthur
16
2 / 2 / 4
9,510
594
10,153
12,628
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
F4yEr
Pele
16
3 / 3 / 4
8,598
537
8,923
16,748
8,811
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
WhiteQrow98
Kukulkan
15
1 / 0 / 7
9,055
566
8,095
5,892
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
XXERTZ
Bacchus
14
4 / 0 / 6
9,184
574
9,331
9,230
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
15
15
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Barres6069
Nemesis
2
3
0
0.67
L
Hercules
BlackCupcake
Hercules
3
2
1
1.75
W
Xbalanque
DMan5000
Xbalanque
5
0
5
7.5
W
King Arthur
EWANOIDE
King Arthur
2
2
4
2
W
Pele
F4yEr
Pele
3
3
4
1.67
L
0
2
0
0
L
Merlin
SDDanny
Merlin
0
3
0
0
W
Kukulkan
WhiteQrow98
Kukulkan
1
0
7
4.5
W
Bacchus
XXERTZ
Bacchus
4
0
6
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
46,766
66,128
Taken
51,517
42,705
Mitigated
32,127
17,802
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Barres6069
Nemesis
7,747
3,834
0
4,325
15,757
6,915
0
3,909
11,848
0
75,465
L
Hercules
BlackCupcake
Hercules
8,459
3,253
0
3,954
15,896
15,824
0
2,812
13,084
0
63,903
W
Xbalanque
DMan5000
Xbalanque
10,264
5,515
0
4,617
7,019
2,777
315
416
6,551
0
83,938
W
King Arthur
EWANOIDE
King Arthur
10,153
1,227
0
1,080
12,628
7,737
46
450
11,692
266
75,506
W
Pele
F4yEr
Pele
8,923
2,897
0
8,193
16,748
8,811
0
316
16,248
0
93,355
L
2,693
1,423
0
4,608
9,677
2,805
0
1,637
8,040
64,087
5,367
L
Merlin
SDDanny
Merlin
2,854
46
0
703
7,334
2,951
0
3,600
3,734
48,577
1,413
W
Kukulkan
WhiteQrow98
Kukulkan
8,095
440
0
1,250
5,892
2,348
577
1,172
4,374
74,760
0
W
Bacchus
XXERTZ
Bacchus
9,331
1,279
107
3,211
9,230
10,454
0
3,015
6,022
24,171
2,537
L
3,908
2,103
130
4,082
17,464
14,210
0
5,616
11,848
0
18,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
45,907
480
Minions Killed
540
0
Camps Cleared
0
1,510,733
Distance Traveled
1,681,854
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,567
473
109
7
0
328,949
0
L
Hercules
8,923
558
125
8
0
277,249
0
W
Xbalanque
9,560
598
130
8
0
297,070
2
W
King Arthur
9,510
594
133
8
0
326,160
0
W
Pele
8,598
537
130
8
0
387,387
0
L
Sol
7,761
485
123
8
0
300,911
2
L
Merlin
7,482
468
102
6
0
273,335
0
W
Kukulkan
9,055
566
125
8
0
340,393
4
W
Bacchus
9,184
574
22
1
0
330,844
4
L
Horus
6,747
422
21
1
0
330,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role