Player Matchup

Baron Samedi
Baron Samedi
FloppyFish205
Baron Samedi
Level 81
God Stats
2W - 2L
1,580 SR
Queue Stats
35W - 30L
1,520 Elo+
Party 1
Hachiman
Hachiman
Metric55
Hachiman
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
theDevilsArmpit
Jormungandr
Level 140
God Stats
3W - 3L
1,669 SR
Queue Stats
55W - 48L
1,522 Elo+
Party 1
Team Averages
Level 107
1,583 SR
1,537 Elo+

VS

Team Averages
Level 104
1,445 SR
1,401 Elo+
Mulan
Mulan
ColeTheGuy
Mulan
Level 27
God Stats
1W - 2L
1,171 SR
Queue Stats
12W - 12L
1,146 Elo+
Party 2
Loki
Loki
Kermitt_22
Loki
Level 119
God Stats
2W - 6L
1,490 SR
Queue Stats
18W - 19L
1,399 Elo+
Party 2
Hera
Hera
StgImHIM
Hera
Level 166
God Stats
2W - 1L
1,675 SR
Queue Stats
142W - 110L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FloppyFish205
Baron Samedi
13
1 / 2 / 6
7,588
690
6,526
9,379
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Metric55
Hachiman
14
5 / 1 / 3
8,734
794
7,250
9,498
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
theDevilsArmpit
Jormungandr
13
4 / 2 / 4
8,425
766
9,600
11,239
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 4 / 2
6,923
629
6,744
12,131
10,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 0
7,898
718
4,269
9,449
3,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hera
13
1 / 2 / 4
7,740
704
9,684
7,432
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
4
2
0.5
W
Baron Samedi
FloppyFish205
Baron Samedi
1
2
6
2
L
3
4
0
0.75
W
Hachiman
Metric55
Hachiman
5
1
3
6.5
L
Hera
1
2
4
1.5
W
Jormungandr
theDevilsArmpit
Jormungandr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
20,697
30,116
Taken
29,012
24,341
Mitigated
17,320
10,815
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,744
460
0
980
12,131
10,340
0
5,876
5,423
0
11,131
W
Baron Samedi
FloppyFish205
Baron Samedi
6,526
921
1,319
3,710
9,379
10,239
0
1,862
7,131
18,674
964
L
4,269
700
0
782
9,449
3,888
0
2,913
6,049
0
17,182
W
Hachiman
Metric55
Hachiman
7,250
5,364
0
2,906
9,498
3,918
715
2,549
6,670
0
32,409
L
Hera
9,684
2,299
0
1,375
7,432
3,092
0
4,558
2,247
33,809
0
W
Jormungandr
theDevilsArmpit
Jormungandr
9,600
2,049
596
2,284
11,239
10,184
0
4,054
6,587
36,285
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
22,561
141
Minions Killed
98
0
Camps Cleared
0
584,250
Distance Traveled
561,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,923
629
13
1
0
199,247
0
W
Baron Samedi
7,588
690
19
2
0
173,386
0
L
Loki
7,898
718
16
1
0
178,075
0
W
Hachiman
8,734
794
51
5
0
204,223
0
L
Hera
7,740
704
69
6
0
183,792
0
W
Jormungandr
8,425
766
71
6
0
206,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role