Player Matchup

Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FrodoWithABeard
Ravana
Level 172
God Stats
1W - 0L
1,338 SR
Queue Stats
35W - 23L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
plague6ghost
Ao Kuang
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
89W - 90L
1,480 Elo+
Solo
Anubis
Anubis
tjfearon
Anubis
Level 130
God Stats
8W - 5L
1,606 SR
Queue Stats
63W - 52L
1,533 Elo+
Solo
Team Averages
Level 136
1,448 SR
1,520 Elo+

VS

Team Averages
Level 110
1,392 SR
1,501 Elo+
Odin
Odin
DRAGONmolticana7
Odin
Level 67
God Stats
2W - 5L
1,356 SR
Queue Stats
59W - 71L
1,445 Elo+
Solo
Da Ji
Da Ji
ThineDoughnut
Da Ji
Level 74
God Stats
4W - 7L
1,278 SR
Queue Stats
339W - 296L
1,482 Elo+
Solo
Maui
Maui
ZHIIION
Maui
Level 152
God Stats
1W - 1L
1,479 SR
Queue Stats
123W - 79L
1,509 Elo+
Solo
Neith
Neith
xAlemo
Neith
Level 121
God Stats
6W - 3L
1,563 SR
Queue Stats
40W - 44L
1,490 Elo+
Party 1
Janus
Janus
xXmaxlozanoXx
Janus
Level 136
God Stats
1W - 2L
1,283 SR
Queue Stats
29W - 23L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 3
7,111
593
4,648
7,314
2,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
 
Ix Chel
11
1 / 2 / 6
6,374
531
6,067
6,438
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,228
602
9,152
6,655
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
plague6ghost
Ao Kuang
11
4 / 5 / 4
6,743
562
5,791
10,212
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
tjfearon
Anubis
12
3 / 0 / 4
7,361
613
5,194
6,459
2,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,000
500
2,912
11,791
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 3
5,799
483
7,388
12,316
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
ZHIIION
Maui
10
1 / 3 / 3
5,917
493
2,944
9,429
6,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
xAlemo
Neith
10
1 / 3 / 2
6,013
501
4,687
7,899
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 2
6,710
559
2,860
5,435
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
W
Ix Chel
 
Ix Chel
1
2
6
2
L
1
2
0
0.5
W
2
0
1
2.5
L
2
3
3
1.17
L
Maui
ZHIIION
Maui
1
3
3
0.83
W
Ao Kuang
plague6ghost
Ao Kuang
4
5
4
1.2
W
Anubis
tjfearon
Anubis
3
0
4
5
L
Neith
xAlemo
Neith
1
3
2
0.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
20,791
37,078
Taken
46,870
15,053
Mitigated
21,921
16,749
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,648
2,509
0
3,524
7,314
2,533
0
555
6,759
0
45,709
W
Ix Chel
 
Ix Chel
6,067
330
1,028
2,403
6,438
2,239
0
1,014
5,424
37,789
0
L
2,912
257
0
2,430
11,791
7,313
0
1,075
9,970
0
37,442
W
9,152
2,489
0
3,112
6,655
4,031
0
605
6,050
0
59,987
L
7,388
1,277
0
4,490
12,316
4,073
0
5,787
6,412
0
43,983
L
Maui
ZHIIION
Maui
2,944
440
0
1,226
9,429
6,836
0
3,193
5,804
17,278
2,896
W
Ao Kuang
plague6ghost
Ao Kuang
5,791
1,930
0
3,430
10,212
3,502
0
962
9,232
35,828
0
W
Anubis
tjfearon
Anubis
5,194
395
0
3,252
6,459
2,748
0
2,531
3,690
66,398
0
L
Neith
xAlemo
Neith
4,687
1,108
0
1,887
7,899
2,100
0
3,231
4,330
0
47,927
L
2,860
41
0
578
5,435
1,599
0
2,822
2,455
55,340
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
30,439
382
Minions Killed
360
0
Camps Cleared
0
1,182,964
Distance Traveled
1,199,766
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,111
593
89
7
0
221,962
3
W
Ix Chel
6,374
531
60
5
0
237,323
0
L
Odin
6,000
500
75
6
0
212,923
0
W
Ravana
7,228
602
83
7
0
222,270
0
L
Da Ji
5,799
483
62
5
0
259,227
0
L
Maui
5,917
493
27
2
0
259,661
4
W
Ao Kuang
6,743
562
53
4
0
254,818
0
W
Anubis
7,361
613
97
8
0
246,591
3
L
Neith
6,013
501
83
7
0
210,550
1
L
Janus
6,710
559
113
9
0
257,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role