Player Matchup

Sun Wukong
Sun Wukong
BootyFiendJungr
Sun Wukong
Level 58
God Stats
8W - 5L
1,500 SR
Queue Stats
151W - 125L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lofi0w0
Morgan Le Fay
Level 9
God Stats
3W - 2L
1,746 SR
Queue Stats
152W - 144L
1,392 Elo+
Party 2
Arachne
Arachne
SirKittenthe2nd
Arachne
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 38L
1,673 Elo+
Party 2
Team Averages
Level 23
1,582 SR
1,518 Elo+

VS

Team Averages
Level 49
1,395 SR
1,345 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Tha98Truth
King Arthur
Level 12
God Stats
3W - 7L
1,317 SR
Queue Stats
5W - 13L
1,229 Elo+
Party 1
Kuzenbo
Kuzenbo
kingdoc89
Kuzenbo
Level 75
God Stats
27W - 33L
1,368 SR
Queue Stats
78W - 99L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BootyFiendJungr
Sun Wukong
15
5 / 0 / 9
9,255
926
8,824
9,490
10,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Lofi0w0
Morgan Le Fay
14
8 / 0 / 7
9,234
923
14,865
7,875
3,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 0 / 7
7,879
788
4,641
3,726
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 4 / 0
6,781
678
7,092
11,168
4,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Tha98Truth
King Arthur
9
0 / 9 / 0
5,819
582
2,383
12,528
5,410
Kuzenbo
kingdoc89
Kuzenbo
10
0 / 3 / 0
6,138
614
3,177
9,287
7,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
16
Kills
0
0
Deaths
16
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
Sun Wukong
BootyFiendJungr
Sun Wukong
5
0
9
9.5
W
Morgan Le Fay
Lofi0w0
Morgan Le Fay
8
0
7
11.5
W
3
0
7
6.5
L
King Arthur
Tha98Truth
King Arthur
0
9
0
0
L
Kuzenbo
kingdoc89
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,330
Damage
12,652
21,091
Taken
32,983
15,564
Mitigated
16,910
8,351
Healing
1,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,092
3,234
0
1,058
11,168
4,212
418
3,658
7,458
0
37,788
W
Sun Wukong
BootyFiendJungr
Sun Wukong
8,824
1,718
0
3,225
9,490
10,007
653
1,186
8,300
0
31,003
W
Morgan Le Fay
Lofi0w0
Morgan Le Fay
14,865
5,016
0
3,024
7,875
3,998
1,001
1,174
6,699
33,153
765
W
4,641
3,326
0
2,102
3,726
1,559
80
141
3,585
0
37,576
L
King Arthur
Tha98Truth
King Arthur
2,383
219
67
116
12,528
5,410
0
5,921
6,586
0
10,346
L
Kuzenbo
kingdoc89
Kuzenbo
3,177
594
0
0
9,287
7,288
0
5,116
4,132
8,644
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,368
Gold Earned
18,738
141
Minions Killed
101
0
Camps Cleared
0
546,468
Distance Traveled
485,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,781
678
76
8
0
163,680
0
W
Sun Wukong
9,255
926
49
5
0
204,518
0
W
Morgan Le Fay
9,234
923
48
5
0
173,928
0
W
Arachne
7,879
788
44
4
0
168,022
0
L
King Arthur
5,819
582
15
2
0
168,724
0
L
Kuzenbo
6,138
614
10
1
0
152,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role